added some const and inline keywords
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@ -167,13 +167,12 @@ namespace vcg {
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{
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{
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public:
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public:
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typedef typename MESH_TYPE::VertexType VertexType;
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typedef typename MESH_TYPE::VertexType VertexType;
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inline VertTmark(){}
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VertTmark(){}
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inline VertTmark(MESH_TYPE *){}
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VertTmark(MESH_TYPE *){}
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inline void UnMarkAll() const {}
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void UnMarkAll(){}
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inline bool IsMarked(VertexType*) const { return false; }
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bool IsMarked(VertexType*) { return false; }
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inline void Mark(VertexType*) const {}
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void Mark(VertexType*){}
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inline void SetMesh(void * /*m=0*/) const {}
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void SetMesh(void * /*m=0*/) {}
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};
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};
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//**CLOSEST FUNCTION DEFINITION**//
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//**CLOSEST FUNCTION DEFINITION**//
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