corrected missing typename

This commit is contained in:
Paolo Cignoni 2018-02-23 16:41:07 +01:00
parent f900d8f0d4
commit a9bc96b798
1 changed files with 2 additions and 2 deletions

View File

@ -1831,8 +1831,8 @@ public:
vcg::Plane3<typename MeshType::ScalarType> plane; vcg::Plane3<typename MeshType::ScalarType> plane;
vcg::FitPlaneToPointSet(point, plane); vcg::FitPlaneToPointSet(point, plane);
float avgDot = 0; float avgDot = 0;
for (VertexSet::iterator j = nearVertex.begin(); j != nearVertex.end(); j++) for (auto nvp : nearVertex.end())
avgDot += plane.Direction().dot((*j)->N()); avgDot += plane.Direction().dot((*nvp)->N());
avgDot /= nearVertex.size(); avgDot /= nearVertex.size();
typename MeshType::VertexType::NormalType normal; typename MeshType::VertexType::NormalType normal;
if (avgDot < 0) if (avgDot < 0)