corrected missing typename
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f900d8f0d4
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a9bc96b798
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@ -1831,8 +1831,8 @@ public:
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vcg::Plane3<typename MeshType::ScalarType> plane;
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vcg::Plane3<typename MeshType::ScalarType> plane;
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vcg::FitPlaneToPointSet(point, plane);
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vcg::FitPlaneToPointSet(point, plane);
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float avgDot = 0;
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float avgDot = 0;
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for (VertexSet::iterator j = nearVertex.begin(); j != nearVertex.end(); j++)
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for (auto nvp : nearVertex.end())
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avgDot += plane.Direction().dot((*j)->N());
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avgDot += plane.Direction().dot((*nvp)->N());
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avgDot /= nearVertex.size();
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avgDot /= nearVertex.size();
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typename MeshType::VertexType::NormalType normal;
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typename MeshType::VertexType::NormalType normal;
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if (avgDot < 0)
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if (avgDot < 0)
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