added few shortcuts to handle faux flags together: IsAnyF, ClearAllF (and a bit-mask FAUX012).
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@ -194,6 +194,7 @@ public:
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FAUX0 = 0x00040000,
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FAUX1 = 0x00080000,
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FAUX2 = 0x00100000,
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FAUX012 = FAUX0 | FAUX1 | FAUX2 ,
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// First user bit
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USER0 = 0x00200000
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};
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@ -253,11 +254,13 @@ public:
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/// This function checks if a given side of the face is a feature/internal edge
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/// it is used by some importer to mark internal
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/// edges of polygonal faces that have been triangulated
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bool IsF(int i) const {return (this->Flags() & (FAUX0<<i)) != 0;}
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bool IsF(int i) const {return (this->Flags() & (FAUX0<<i) ) != 0;}
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bool IsAnyF() const {return (this->Flags() & (FAUX0|FAUX1|FAUX2)) != 0;}
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/// This function select the face
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void SetF(int i) {this->Flags() |=(FAUX0<<i);}
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/// This funcion execute the inverse operation of SetS()
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void ClearF(int i) {this->Flags() &= (~(FAUX0<<i));}
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bool ClearAllF() { this->Flags() &= (~(FAUX0|FAUX1|FAUX2)); }
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/// Return the first bit that is not still used
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static int &LastBitFlag()
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