Rewrote.
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.3 2004/07/20 14:06:02 ponchio
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Changed filename saving.
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Revision 1.2 2004/06/25 16:47:13 ponchio
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Various debug
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@ -42,56 +45,30 @@ Created
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#ifndef NXS_PCHAIN_H
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#define NXS_PCHAIN_H
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#include <stdio.h>
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#include <vector>
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#include <vcg/space/point3.h>
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#include "crude.h"
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/** Partition must be a class with a Key type, with
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Levels, Locate, Priority, Save(FILE *), Load(FILE *)
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as in pvoronoi.h */
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namespace nxs {
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template <class Partition> class PChain {
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class PChain {
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public:
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typedef typename Partition::Key Key;
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std::vector<Partition> levels;
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unsigned int Levels() {
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return levels.size();
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}
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// virtual void Init(Crude &crude, unsigned int max_level) = 0;
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Key Locate(unsigned int level, const vcg::Point3f &p) {
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assert(level < levels.size());
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return levels[level].Locate(p);
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}
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/* Return an unique uint for couple of patch level, level+1 */
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virtual unsigned int Locate(unsigned int level, const vcg::Point3f &p) = 0;
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float Priority(unsigned int level, const vcg::Point3f &p, Key key) {
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assert(level < levels.size());
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return levels[level].Priority(level, p, key);
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}
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bool Save(const std::string &file) {
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FILE *fp = fopen((file + ".chn").c_str(), "wb+");
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if(!fp) return false;
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int n = Levels();
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fwrite(&n, sizeof(int), 1, fp);
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for(int i = 0; i < n; i++)
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levels[i].Save(fp);
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fclose(fp);
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return true;
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}
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bool Load(const std::string &file) {
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levels.clear();
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FILE *fp = fopen((file + ".chn").c_str(), "rb");
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if(!fp) return false;
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int n;
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fread(&n, sizeof(int), 1, fp);
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levels.resize(n);
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for(int i = 0; i < n; i++)
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levels[i].Load(fp);
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fclose(fp);
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return true;
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}
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virtual void RemapFaces(Crude &crude, VFile<unsigned int> &face_remap,
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std::vector<unsigned int> &patch_faces) = 0;
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/* virtual unsigned int Levels() = 0;
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virtual unsigned int Locate(unsigned int level,
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const vcg::Point3f &p) = 0;
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virtual float Priority(unsigned int level,
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const vcg::Point3f &p, unsigned int key) = 0;*/
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};
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}//namespace
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.2 2004/07/01 21:35:34 ponchio
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int -> Key
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Revision 1.1 2004/06/24 14:32:45 ponchio
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Moved from wrap/nexus
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@ -56,7 +59,7 @@ bool Seed::Dist(const Point3f &point, float &mindist,
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return false;
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}
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VoronoiPartition::Key VoronoiPartition::Add(const vcg::Point3f &p,
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unsigned int VoronoiPartition::Add(const vcg::Point3f &p,
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float weight) {
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Seed ns(p,weight);
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all_seeds.push_back(ns);
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seedBuf.clear();
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ug.Set(ug_seeds);
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}
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return (Key)(size());
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return size();
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}
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float VoronoiPartition::Closest(const vcg::Point3f &p,
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VoronoiPartition::Key &target, float radius) {
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unsigned int &target, float radius) {
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Point3f res;
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float mindist = 1e20;
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target = -1;
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target = 0xffffffff;
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if(ug_seeds.size()) {
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Seed *nsp = ug.GetClosest(p, mindist, res);
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@ -101,7 +104,7 @@ float VoronoiPartition::Closest(const vcg::Point3f &p,
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void VoronoiPartition::iterator::operator++() {
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++seed;
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}
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const VoronoiPartition::Key VoronoiPartition::iterator::operator*() {
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const unsigned int VoronoiPartition::iterator::operator*() {
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return seed;
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}
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bool VoronoiPartition::iterator::operator==(const VoronoiPartition::iterator &key) {
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@ -129,23 +132,23 @@ void VoronoiPartition::clear() {
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ug_seeds.clear();
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seedBuf.clear();
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}
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unsigned int VoronoiPartition::count(Key key) {
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return key > 0 && key < size();
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unsigned int VoronoiPartition::count(unsigned int key) {
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return key > 0 && key < (unsigned int)size();
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}
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Seed &VoronoiPartition::operator[](Key key) {
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assert((unsigned int)key < all_seeds.size());
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Seed &VoronoiPartition::operator[](unsigned int key) {
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assert(key < all_seeds.size());
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return all_seeds[key];
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}
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VoronoiPartition::Key VoronoiPartition::Locate(const vcg::Point3f &p) {
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int target;
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unsigned int VoronoiPartition::Locate(const vcg::Point3f &p) {
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unsigned int target;
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Closest(p, target);
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assert(target != -1);
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assert(target != 0xffffffff);
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return target;
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}
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float VoronoiPartition::Priority(const vcg::Point3f &p, Key key) {
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float VoronoiPartition::Priority(const vcg::Point3f &p, unsigned int key) {
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Seed &seed = all_seeds[key];
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return seed.Dist(p);
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}
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ug.Set(ug_seeds);
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return sizeof(Box3f) + sizeof(int) + sizeof(Seed) * all_seeds.size();
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}
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float VoronoiPartition::OptimalRadius(Crude &crude, unsigned int target) {
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//TODO this goes into voronoichain.cpp!
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//number of samples
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unsigned int samplerate = crude.Vertices()/20;
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std::vector<vcg::Point3f> samples;
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for(unsigned int i = 0; i < crude.Vertices(); i+= samplerate)
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samples.push_back(crude.GetVertex(i));
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cerr << "sample.size(): " << samples.size() << endl;
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float step = crude.GetBox().Diag()/10000;
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cerr << "step: " << step << endl;
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//for every sample i need to record function distance -> number of points
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vector<unsigned int> scale;
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scale.resize(10001, 0);
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//for every point we check distance from samples
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for(unsigned int i = 0; i < crude.Vertices(); i++) {
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vcg::Point3f &vp = crude.GetVertex(i);;
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for(unsigned int k = 0; k < samples.size(); k++) {
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float dist = (vp - samples[k]).Norm();
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unsigned int pos = (int)(dist/step);
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if(pos < 10000)
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scale[pos]++;
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}
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}
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float count =0;
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int counting;
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for(int j = 0; j < 10000; j++) {
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count += scale[j];
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if(count > samples.size() * target) {
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counting = j;
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break;
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}
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}
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cerr << "Counting: " << counting << endl;
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cerr << "radius: " << 2 * step * counting << endl;
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return 2 * step * counting;
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}
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.4 2004/07/20 14:17:51 ponchio
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*** empty log message ***
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Revision 1.3 2004/07/01 21:34:59 ponchio
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int -> Key
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#include <vcg/space/box3.h>
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#include <vcg/space/index/grid_static_ptr.h>
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#include "crude.h"
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//TODO provide a Sort function, to sort spatially the seeds.
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namespace nxs {
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class VoronoiPartition {
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public:
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enum { MAX_BUF=25 };
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typedef int Key;
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VoronoiPartition() {}
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void Init(vcg::Box3f &bb) { bbox=bb; ug.SetBBox(bb); }
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Key Add(const vcg::Point3f &p, float weight = 1);
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float Closest(const vcg::Point3f &p, Key &target, float radius = 0);
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unsigned int Add(const vcg::Point3f &p, float weight = 1);
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float Closest(const vcg::Point3f &p,
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unsigned int &target, float radius = 0);
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class iterator {
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public:
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void operator++();
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const Key operator*();
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const unsigned int operator*();
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bool operator==(const iterator &key);
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bool operator!=(const iterator &key);
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private:
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int seed;
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unsigned int seed;
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friend class VoronoiPartition;
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};
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iterator begin();
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iterator end();
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int size();
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unsigned int count(Key key);
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Seed &operator[](Key key);
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unsigned int count(unsigned int key);
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Seed &operator[](unsigned int key);
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void clear();
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Key Locate(const vcg::Point3f &p);
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float Priority(const vcg::Point3f &p, Key key);
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unsigned int Locate(const vcg::Point3f &p);
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float Priority(const vcg::Point3f &p, unsigned int key);
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bool Save(const std::string &file);
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bool Load(const std::string &file);
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to estimate optimal radius.
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At the moment strategy is to campion randomly the file.
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*/
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static float OptimalRadius(Crude &crude, unsigned int target);
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template <class T>
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static std::vector<float> OptimalRadii(unsigned int total,
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T begin, T end,
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