changed checks for quality and color (now using specialized templates working with ocf).
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@ -472,8 +472,9 @@ static int Open( OpenMeshType &m, const char * filename, PlyInfo &pi )
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// init defaults
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VertexType tv;
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//tv.ClearFlags();
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if( VertexType::HasQuality() ) tv.Q()=(typename OpenMeshType::VertexType::QualityType)1.0;
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if( VertexType::HasColor() ) tv.C()=Color4b(Color4b::White);
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if (vcg::tri::HasPerVertexQuality(m)) tv.Q() = (typename OpenMeshType::VertexType::QualityType)1.0;
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if (vcg::tri::HasPerVertexColor (m)) tv.C() = Color4b(Color4b::White);
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// Descrittori delle strutture
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