- added default constructor to VFAdjType
- removed compile time error on Av.reserve function call
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@ -107,7 +107,7 @@ public:
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if (MarkEnabled) MV.reserve(_size);
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if (NormalEnabled) NV.reserve(_size);
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if (TexCoordEnabled) TV.reserve(_size);
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if (VFAdjacencyEnabled) AV.reserve(_size,VFAdjType::Zero());
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if (VFAdjacencyEnabled) AV.reserve(_size);
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if (CurvatureEnabled) CuV.reserve(_size);
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if (CurvatureDirEnabled) CuDV.reserve(_size);
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if (RadiusEnabled) RadiusV.reserve(_size);
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@ -233,6 +233,7 @@ void DisableTexCoord() {
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}
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struct VFAdjType {
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VFAdjType():_fp(0),_zp(-1) {}
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VFAdjType(typename VALUE_TYPE::FacePointer fp, int zp):_fp(fp),_zp(zp){}
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typename VALUE_TYPE::FacePointer _fp ;
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int _zp ;
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