Corrected bug. Assert called when a no internal vertex was present.

This commit is contained in:
Paolo Cignoni 2011-04-08 09:26:57 +00:00
parent 5233b20f12
commit affd9ee469
1 changed files with 21 additions and 49 deletions

View File

@ -20,20 +20,6 @@
* for more details. *
* *
****************************************************************************/
/*#**************************************************************************
History
$Log: not supported by cvs2svn $
Revision 1.6 2008/01/12 19:07:05 ganovelli
Recompiled from previous out of date version. Still to revise but working
Revision 1.5 2005/12/13 17:17:19 ganovelli
first importing from old version. NOT optimized! It works with VertexFace Adjacency even over non manifolds
*#**************************************************************************/
#include <assert.h>
#include <vcg/math/base.h>
#include <vcg/container/simple_temporary_data.h>
@ -182,30 +168,22 @@ class Geo{
{
bool isLeaf;
std::vector<VertDist> frontier;
VertexIterator ii;
std::list<VertexPointer> children;
VertexPointer curr,farthest=0,pw1;
typename std::list<VertexPointer>::iterator is;
std::deque<VertexPointer> leaves;
std::vector<VertDist> _frontier;
ScalarType unreached = std::numeric_limits<ScalarType>::max();
std::vector <std::pair<VertexPointer,ScalarType> > expansion;
typename std::vector <VertDist >::iterator ifr;
face::VFIterator<FaceType> x;
VertexPointer pw;
//Requirements
assert(m.HasVFTopology());
assert(!seedVec.empty());
TempDataType * TD;
TD = new TempDataType(m.vert,unreached);
TempDataType TD(m.vert,unreached);
typename std::vector <VertDist >::iterator ifr;
for(ifr = seedVec.begin(); ifr != seedVec.end(); ++ifr){
(*TD)[(*ifr).v].d = 0.0;
TD[(*ifr).v].d = 0.0;
(*ifr).d = 0.0;
(*TD)[(*ifr).v].source = (*ifr).v;
TD[(*ifr).v].source = (*ifr).v;
frontier.push_back(VertDist((*ifr).v,0.0));
}
// initialize Heap
@ -220,19 +198,19 @@ class Geo{
{
pop_heap(frontier.begin(),frontier.end(),pred());
curr = (frontier.back()).v;
curr_s = (*TD)[curr].source;
curr_s = TD[curr].source;
if(sources!=NULL)
(*sources)[curr] = curr_s;
d_heap = (frontier.back()).d;
frontier.pop_back();
assert((*TD)[curr].d <= d_heap);
assert(TD[curr].d <= d_heap);
assert(curr_s != NULL);
if((*TD)[curr].d < d_heap )// a vertex whose distance has been improved after it was inserted in the queue
if(TD[curr].d < d_heap )// a vertex whose distance has been improved after it was inserted in the queue
continue;
assert((*TD)[curr].d == d_heap);
assert(TD[curr].d == d_heap);
d_curr = (*TD)[curr].d;
d_curr = TD[curr].d;
isLeaf = (!farthestOnBorder || curr->IsB());
@ -250,13 +228,12 @@ class Geo{
pw1=x.f->V1(x.z);
}
const ScalarType & d_pw1 = (*TD)[pw1].d;
const ScalarType & d_pw1 = TD[pw1].d;
{
const ScalarType inter = DistanceFunctor()(curr,pw1);//(curr->P() - pw1->P()).Norm();
const ScalarType tol = (inter + d_curr + d_pw1)*.0001f;
if ( ((*TD)[pw1].source != (*TD)[curr].source)||// not the same source
if ( (TD[pw1].source != TD[curr].source)||// not the same source
(inter + d_curr < d_pw1 +tol ) ||
(inter + d_pw1 < d_curr +tol ) ||
(d_curr + d_pw1 < inter +tol ) // triangular inequality
@ -264,12 +241,11 @@ class Geo{
curr_d = d_curr + DistanceFunctor()(pw,curr);//(pw->P()-curr->P()).Norm();
else
curr_d = Distance(pw,pw1,curr,d_pw1,d_curr);
}
if((*TD)[(pw)].d > curr_d){
(*TD)[(pw)].d = curr_d;
(*TD)[pw].source = curr_s;
if(TD[(pw)].d > curr_d){
TD[(pw)].d = curr_d;
TD[pw].source = curr_s;
frontier.push_back(VertDist(pw,curr_d));
push_heap(frontier.begin(),frontier.end(),pred());
}
@ -282,15 +258,11 @@ class Geo{
}
}// end while
// scrivi le distanze sul campo qualita' (nn: farlo parametrico)
VertexIterator vi;
for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
(*vi).Q() = (*TD)[&(*vi)].d;
// Copy found distance onto the Quality (\todo parametric!)
for(VertexIterator vi = m.vert.begin(); vi != m.vert.end(); ++vi) if(!(*vi).IsD())
(*vi).Q() = TD[&(*vi)].d;
delete TD;
assert(farthest);
return farthest;
}
@ -383,7 +355,7 @@ public:
fro.push_back(&(*vi));
if(fro.empty()) return false;
tri::UpdateQuality<CMeshO>::VertexConstant(m,0);
tri::UpdateQuality<MeshType>::VertexConstant(m,0);
return FarthestVertex(m,fro,farthest,distance,std::numeric_limits<ScalarType>::max(),sources);
}