corrected surface orientation of supertoroid
This commit is contained in:
parent
3e1fdd802d
commit
b035dc8ba7
|
@ -608,7 +608,7 @@ void Torus(MeshType &m, float hRingRadius, float vRingRadius, int hRingDiv=24, i
|
|||
* similar to those that define the superquadrics.
|
||||
*/
|
||||
template <class MeshType>
|
||||
void SuperToroid(MeshType &m, float hRingRadius, float vRingRadius, float s, float t, int hRingDiv=24, int vRingDiv=12 )
|
||||
void SuperToroid(MeshType &m, float hRingRadius, float vRingRadius, float vSquareness, float hSquareness, int hRingDiv=24, int vRingDiv=12 )
|
||||
{
|
||||
typedef typename MeshType::CoordType CoordType;
|
||||
typedef typename MeshType::ScalarType ScalarType;
|
||||
|
@ -621,20 +621,22 @@ void SuperToroid(MeshType &m, float hRingRadius, float vRingRadius, float s, flo
|
|||
auto fnS=[](float a, float b){
|
||||
return math::Sgn(sin(a))*pow(abs(sin(a)),b);
|
||||
};
|
||||
float u;
|
||||
float v;
|
||||
float u,v;
|
||||
int count;
|
||||
Allocator<MeshType>::AddVertices(m,(vRingDiv+1)*(hRingDiv+1));
|
||||
for(int i=0;i<hRingDiv+1;++i)
|
||||
{
|
||||
u=float(i%hRingDiv)*angleStepH;
|
||||
for(int j=0;j<vRingDiv+1;++j)
|
||||
count=0;
|
||||
for(int j=vRingDiv;j>=0;--j)
|
||||
{
|
||||
CoordType p;
|
||||
v=float(j%vRingDiv)*angleStepV;
|
||||
p[0]= (hRingRadius+fnC(u,s))*fnC(v,t);
|
||||
p[1]= (vRingRadius+fnC(u,s))*fnS(v,t);
|
||||
p[2] = fnS(u,s);
|
||||
m.vert[i*(vRingDiv+1)+j].P() = p;
|
||||
p[0]= (hRingRadius+fnC(u,vSquareness))*fnC(v,hSquareness);
|
||||
p[1]= (vRingRadius+fnC(u,vSquareness))*fnS(v,hSquareness);
|
||||
p[2] = fnS(u,vSquareness);
|
||||
m.vert[i*(vRingDiv+1)+count].P() = p;
|
||||
count++;
|
||||
}
|
||||
}
|
||||
FaceGrid(m,vRingDiv+1,hRingDiv+1);
|
||||
|
@ -648,7 +650,7 @@ void SuperToroid(MeshType &m, float hRingRadius, float vRingRadius, float s, flo
|
|||
* the same exponent t.
|
||||
*/
|
||||
template <class MeshType>
|
||||
void SuperEllipsoid(MeshType &m, float r, float s, float t, int hRingDiv=24, int vRingDiv=12 )
|
||||
void SuperEllipsoid(MeshType &m, float rFeature, float sFeature, float tFeature, int hRingDiv=24, int vRingDiv=12 )
|
||||
{
|
||||
typedef typename MeshType::CoordType CoordType;
|
||||
typedef typename MeshType::ScalarType ScalarType;
|
||||
|
@ -671,16 +673,13 @@ void SuperEllipsoid(MeshType &m, float r, float s, float t, int hRingDiv=24, int
|
|||
{
|
||||
CoordType p;
|
||||
v=float(j%vRingDiv)*angleStepV;
|
||||
p[0]= fnC(v,2/r)*fnC(u,2/r);
|
||||
p[1]= fnC(v,2/s)*fnS(u,2/s);
|
||||
p[2] = fnS(v,2/t);
|
||||
p[0]= fnC(v,2/rFeature)*fnC(u,2/rFeature);
|
||||
p[1]= fnC(v,2/sFeature)*fnS(u,2/sFeature);
|
||||
p[2] = fnS(v,2/tFeature);
|
||||
m.vert[i*(vRingDiv+1)+j].P() = p;
|
||||
}
|
||||
}
|
||||
FaceGrid(m,vRingDiv+1,hRingDiv+1);
|
||||
tri::Clean<MeshType>::RemoveDuplicateVertex(m);
|
||||
tri::Allocator<MeshType>::CompactEveryVector(m);
|
||||
|
||||
}
|
||||
// this function build a mesh starting from a vector of generic coords (objects having a triple of float at their beginning)
|
||||
// and a vector of faces (objects having a triple of ints at theri beginning).
|
||||
|
|
Loading…
Reference in New Issue