added tga converter
This commit is contained in:
parent
8b69adbfbd
commit
b421afe41e
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@ -48,6 +48,11 @@ private:
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std::string _tab;
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};
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#include <QString>
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#include <QtGlobal>
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#include <fstream>
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#include <QtGui\QImage>
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namespace vcg {
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namespace tri {
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@ -103,27 +108,59 @@ typedef typename SaveMeshType::CoordType CoordType;
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idtf.write(3,"}");
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idtf.write(2,"}");
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idtf.write(1,"}");
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idtf.write(1,"RESOURCE_NAME \"VcgMesh01\"");
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idtf.write(1,"RESOURCE_NAME \"MyVcgMesh01\"");
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idtf.write(0,"}");
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if (mask & Mask::IOM_WEDGTEXCOORD)
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{
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idtf.write(0,"RESOURCE_LIST \"TEXTURE\" {");
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idtf.write(0,"");
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idtf.write(0,"RESOURCE_LIST \"SHADER\" {");
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idtf.write(1,"RESOURCE_COUNT " + TextUtility::nmbToStr(m.textures.size()));
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for(unsigned int ii = 0; ii < m.textures.size(); ++ii)
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{
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idtf.write(1,"RESOURCE " + TextUtility::nmbToStr(ii) + " {");
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idtf.write(2,"RESOURCE_NAME \"ModelShader" + TextUtility::nmbToStr(ii) +"\"");
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idtf.write(2,"SHADER_MATERIAL_NAME \"Material1\"");
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idtf.write(2,"SHADER_ACTIVE_TEXTURE_COUNT 1");
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idtf.write(2,"SHADER_TEXTURE_LAYER_LIST {");
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idtf.write(3,"TEXTURE_LAYER 0 {");
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idtf.write(4,"TEXTURE_NAME \"Texture" + TextUtility::nmbToStr(ii) +"\"");
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idtf.write(3,"}");
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idtf.write(2,"}");
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}
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idtf.write(1,"}");
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idtf.write(0,"}");
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idtf.write(0,"");
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idtf.write(0,"RESOURCE_LIST \"MATERIAL\" {");
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idtf.write(1,"RESOURCE_COUNT 1");
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idtf.write(1,"RESOURCE 0 {");
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idtf.write(2,"RESOURCE_NAME \"Texture0\"");
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if (m.textures.size() != 0)
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idtf.write(2,"TEXTURE_PATH \"" + m.textures[0] + "\"");
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idtf.write(2,"RESOURCE_NAME \"Material1\"");
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idtf.write(2,"MATERIAL_AMBIENT 0.180000 0.060000 0.060000");
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idtf.write(2,"MATERIAL_DIFFUSE 0.878431 0.560784 0.341176");
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idtf.write(2,"MATERIAL_SPECULAR 0.0720000 0.0720000 0.0720000");
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idtf.write(2,"MATERIAL_EMISSIVE 0.320000 0.320000 0.320000");
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idtf.write(2,"MATERIAL_REFLECTIVITY 0.100000");
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idtf.write(2,"MATERIAL_OPACITY 1.000000");
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idtf.write(1,"}");
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idtf.write(0,"}");
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idtf.write(0,"");
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idtf.write(0,"RESOURCE_LIST \"TEXTURE\" {");
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idtf.write(1,"RESOURCE_COUNT " + TextUtility::nmbToStr(m.textures.size()));
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for(unsigned int ii = 0; ii < m.textures.size();++ii)
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{
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idtf.write(1,"RESOURCE " + TextUtility::nmbToStr(ii) + " {");
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idtf.write(2,"RESOURCE_NAME \"Texture" + TextUtility::nmbToStr(ii) + "\"");
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idtf.write(2,"TEXTURE_PATH \"" + m.textures[ii] + "\"");
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}
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idtf.write(1,"}");
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idtf.write(0,"}");
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}
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idtf.write(0,"");
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idtf.write(0,"RESOURCE_LIST \"MODEL\" {");
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idtf.write(1,"RESOURCE_COUNT 1");
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idtf.write(1,"RESOURCE 0 {");
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idtf.write(2,"RESOURCE_NAME \"VcgMesh01\"");
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idtf.write(2,"RESOURCE_NAME \"MyVcgMesh01\"");
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idtf.write(2,"MODEL_TYPE \"MESH\"");
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idtf.write(2,"MESH {");
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idtf.write(3,"FACE_COUNT " + TextUtility::nmbToStr(m.face.size()));
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@ -131,22 +168,32 @@ typedef typename SaveMeshType::CoordType CoordType;
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idtf.write(3,"MODEL_NORMAL_COUNT " + TextUtility::nmbToStr(m.face.size() * 3));
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idtf.write(3,"MODEL_DIFFUSE_COLOR_COUNT 0");
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idtf.write(3,"MODEL_SPECULAR_COLOR_COUNT 0");
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if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) idtf.write(3,"MODEL_TEXTURE_COORD_COUNT" + TextUtility::nmbToStr(m.face.size() * 3));
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if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD) idtf.write(3,"MODEL_TEXTURE_COORD_COUNT " + TextUtility::nmbToStr(m.face.size() * 3));
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else idtf.write(3,"MODEL_TEXTURE_COORD_COUNT 0");
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idtf.write(3,"MODEL_BONE_COUNT 0");
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idtf.write(3,"MODEL_SHADING_COUNT 1");
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idtf.write(3,"MODEL_SHADING_COUNT " + TextUtility::nmbToStr(m.textures.size()));
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idtf.write(3,"MODEL_SHADING_DESCRIPTION_LIST {");
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idtf.write(4,"SHADING_DESCRIPTION 0 {");
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if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD)
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unsigned int hh = 0;
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do
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{
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idtf.write(5,"TEXTURE_LAYER_COUNT 1");
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idtf.write(5,"TEXTURE_COORD_DIMENSION_LIST {");
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idtf.write(6,"TEXTURE_LAYER 0 DIMENSION: 2");
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idtf.write(5,"}");
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idtf.write(4,"SHADING_DESCRIPTION " + TextUtility::nmbToStr(hh) + " {");
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if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD)
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{
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idtf.write(5,"TEXTURE_LAYER_COUNT 1");
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idtf.write(5,"TEXTURE_COORD_DIMENSION_LIST {");
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idtf.write(6,"TEXTURE_LAYER 0 DIMENSION: 2");
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idtf.write(5,"}");
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idtf.write(5,"SHADER_ID 0");
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}
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else
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{
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idtf.write(5,"TEXTURE_LAYER_COUNT 0");
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idtf.write(5,"SHADER_ID 0");
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}
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idtf.write(4,"}");
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++hh;
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}
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else idtf.write(5,"TEXTURE_LAYER_COUNT 0");
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idtf.write(5,"SHADER_ID 0");
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idtf.write(4,"}");
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while(hh < m.textures.size());
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idtf.write(3,"}");
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idtf.write(3,"MESH_FACE_POSITION_LIST {");
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for(ConstFaceIterator fit = m.face.begin();fit != m.face.end();++fit)
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@ -169,30 +216,25 @@ typedef typename SaveMeshType::CoordType CoordType;
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}
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idtf.write(3,"}");
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if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD)
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{
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idtf.write(3,"MESH_FACE_TEXTURE_COORD_LIST {");
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unsigned int nn = 0;
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for(ConstFaceIterator fit = m.face.begin();fit != m.face.end();++fit)
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{
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idtf.write(4,"FACE " + TextUtility::nmbToStr(nn) + "{");
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idtf.write(5,"TEXTURE_LAYER 0 TEX_COORD: " + TextUtility::nmbToStr(nn) + " " +
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TextUtility::nmbToStr(nn + 1) + " " +
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TextUtility::nmbToStr(nn + 2));
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nn += 3;
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}
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idtf.write(3,"}");
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}
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idtf.write(3,"MESH_FACE_SHADING_LIST {");
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for(ConstFaceIterator fit = m.face.begin();fit != m.face.end();++fit)
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for(FaceIterator fit = m.face.begin();fit != m.face.end();++fit)
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{
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idtf.write(4,TextUtility::nmbToStr(0));
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idtf.write(4,TextUtility::nmbToStr(fit->WT(0).N()));
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}
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idtf.write(3,"}");
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if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD)
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{
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idtf.write(3,"MESH_FACE_TEXTURE_COORD_LIST {");
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for(unsigned int ii = 0; ii < m.face.size();++ii)
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{
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idtf.write(4,"FACE " + TextUtility::nmbToStr(ii) + " {");
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idtf.write(5,"TEXTURE_LAYER 0 TEX_COORD: " + TextUtility::nmbToStr(ii * 3) + " " + TextUtility::nmbToStr(ii * 3 + 2) + " " + TextUtility::nmbToStr(ii * 3 + 1));
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idtf.write(4,"}");
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}
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idtf.write(3,"}");
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}
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idtf.write(3,"MODEL_POSITION_LIST {");
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vcg::tri::UpdateBounding<SaveMeshType>::Box(m);
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//ScalarType diag = m.bbox.Diag();
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CoordType center = m.bbox.Center();
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@ -226,7 +268,7 @@ typedef typename SaveMeshType::CoordType CoordType;
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for(unsigned int ii = 0;ii < 3;++ii)
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{
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idtf.write(4,TextUtility::nmbToStr(fitn->WT(ii).U()) + " " +
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TextUtility::nmbToStr(fitn->WT(ii).V()) + TextUtility::nmbToStr(0.0f));
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TextUtility::nmbToStr(fitn->WT(ii).V()) + " " + TextUtility::nmbToStr(0.0f) + " " + TextUtility::nmbToStr(0.0f));
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}
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}
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idtf.write(3,"}");
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@ -235,6 +277,27 @@ typedef typename SaveMeshType::CoordType CoordType;
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idtf.write(2,"}");
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idtf.write(1,"}");
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idtf.write(0,"}");
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if (mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD)
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{
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idtf.write(0,"");
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idtf.write(0,"MODIFIER \"SHADING\" {");
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idtf.write(1,"MODIFIER_NAME \"VcgMesh01\"");
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idtf.write(1,"PARAMETERS {");
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idtf.write(2,"SHADER_LIST_COUNT " + TextUtility::nmbToStr(m.textures.size()));
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idtf.write(2,"SHADING_GROUP {");
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for(unsigned int ii = 0; ii < m.textures.size();++ii)
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{
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idtf.write(3,"SHADER_LIST " + TextUtility::nmbToStr(ii) + "{");
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idtf.write(4,"SHADER_COUNT 1");
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idtf.write(4,"SHADER_NAME_LIST {");
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idtf.write(5,"SHADER 0 NAME: \"ModelShader" + TextUtility::nmbToStr(ii) + "\"");
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idtf.write(4,"}");
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idtf.write(3,"}");
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}
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idtf.write(2,"}");
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idtf.write(1,"}");
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idtf.write(0,"}");
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}
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return E_NOERROR;
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}
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@ -6,6 +6,7 @@
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#include <QDir>
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#include <QString>
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#include <QProcess>
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#include <vector>
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#include "export_idtf.h"
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#include<vcg/space/point3.h>
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@ -52,8 +53,9 @@ namespace u3dparametersclasses
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CameraParameters(const float cam_fov_angle,const float cam_roll_angle,
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const vcg::Point3f& obj_to_cam_dir,const float obj_to_cam_dist,
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const float obj_bbox_diag,
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const vcg::Point3f& obj_pos = vcg::Point3f(0.0f,0.0f,0.0f))
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:_cam_fov_angle(cam_fov_angle),_cam_roll_angle(cam_roll_angle),_obj_to_cam_dir(obj_to_cam_dir),_obj_to_cam_dist(obj_to_cam_dist),_obj_pos(obj_pos),_obj_bbox_diag(0.0f)
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:_cam_fov_angle(cam_fov_angle),_cam_roll_angle(cam_roll_angle),_obj_to_cam_dir(obj_to_cam_dir),_obj_to_cam_dist(obj_to_cam_dist),_obj_pos(obj_pos),_obj_bbox_diag(obj_bbox_diag)
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{
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}
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@ -81,12 +83,119 @@ namespace QtUtilityFunctions
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static QString fileNameFromTrimmedPath(const QStringList& file_path)
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{
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if (file_path.size() > 0)
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return file_path.at(file_path.size() - 1);
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return QString();
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else
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return QString();
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}
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static QString fileNameFromPath(const QString& filepath)
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{
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QStringList list;
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splitFilePath(filepath,list);
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return fileNameFromTrimmedPath(list);
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}
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static QString pathWithoutFileName(const QString& filepath)
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{
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QString tmp(filepath);
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tmp.remove(fileNameFromPath(filepath));
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return tmp;
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}
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static QString fileExtension(const QString& filepath)
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{
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QStringList trim_list;
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splitFilePath(filepath,trim_list);
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QString file = fileNameFromTrimmedPath(trim_list);
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trim_list = file.split(".");
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return trim_list.at(trim_list.size() - 1);
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}
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}
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class TGA_Exporter
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{
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public:
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struct TGAHeader
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{
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unsigned char identsize;
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unsigned char colourmaptype;
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unsigned char imagetype;
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unsigned char colormapspecs[5];
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short xstart;
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short ystart;
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short width;
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short height;
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unsigned char bits;
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unsigned char descriptor;
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};
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static void convert(const QString& outfile,const QImage& im)
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{
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TGAHeader tga;
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tga.identsize = 0;
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tga.colourmaptype = 0;
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tga.imagetype = 2;
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memset(tga.colormapspecs,0,5);
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tga.xstart = (short) im.offset().x();
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tga.ystart = (short) im.offset().y();
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tga.height = (short) im.height();
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tga.width = (short) im.width();
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std::ofstream file(qPrintable(outfile),std::ofstream::binary);
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unsigned char* tmpchan;
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int totbyte;
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if (im.hasAlphaChannel())
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{
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//is a 8-digits binary number code
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// always 0 0 | mirroring | bits
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//(future uses)| image | for alpha-channel
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//--------------------------------------------
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// 7 6 | 5 4 | 3 2 1 0
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//--------------------------------------------
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// 0 0 | 1 0 | 1 0 0 0
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tga.descriptor = (char) 40;
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tga.bits = (char) 32;
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}
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else
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{
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//is a 8-digits binary number code
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// always 0 0 | mirroring | bits
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//(future uses)| image | for alpha-channel
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//--------------------------------------------
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// 7 6 | 5 4 | 3 2 1 0
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//--------------------------------------------
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// 0 0 | 1 0 | 0 0 0 0
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tga.descriptor = (char) 32;
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tga.bits = (char) 24;
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}
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totbyte = tga.height * tga.width * (tga.bits / 8);
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if (im.hasAlphaChannel())
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tmpchan = const_cast<unsigned char*>(im.bits());
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else
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{
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tmpchan = new unsigned char[totbyte];
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unsigned int ii = 0;
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while(ii < totbyte)
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{
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tmpchan[ii] = const_cast<unsigned char*>(im.bits())[ii + (ii/3)];
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++ii;
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}
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}
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file.write((char *) &tga,sizeof(tga));
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file.write(reinterpret_cast<const char*>(tmpchan),totbyte);
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file.close();
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}
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};
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template<typename SaveMeshType>
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class ExporterU3D
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@ -155,6 +264,37 @@ private:
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latex.write(0,"\\end{document}");
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}
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static void convertTexturesFiles(SaveMeshType& m,const QString& file_path,QStringList& conv_file)
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{
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for(unsigned int ii = 0; ii < m.textures.size(); ++ii)
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{
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QString qtmp(m.textures[ii].c_str());
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QString ext = QtUtilityFunctions::fileExtension(qtmp);
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if (ext.toLower() != "tga")
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{
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QImage img(qtmp);
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QString stmp;
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if ((file_path.at(file_path.length() - 1) != '/') || (file_path.at(file_path.length() - 1) != '\\'))
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stmp = file_path + QString("/");
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else
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stmp = file_path;
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qtmp = stmp + qtmp.remove(ext) + "tga";
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m.textures[ii] = qtmp.toStdString();
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TGA_Exporter::convert(qtmp,img);
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conv_file.push_back(qtmp);
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}
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}
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}
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static void removeConvertedTexturesFiles(QStringList& conv_file)
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{
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for(unsigned int ii = 0;ii < conv_file.size();++ii)
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{
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QDir dir(QtUtilityFunctions::pathWithoutFileName(conv_file[ii]));
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dir.remove(QtUtilityFunctions::fileNameFromPath(conv_file[ii]));
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}
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}
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public:
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static int Save(SaveMeshType& m,const char* output_file,const char* conv_loc,const u3dparametersclasses::Movie15Parameters& mov_par,const int mask)
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@ -164,22 +304,45 @@ public:
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QStringList out_trim;
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QtUtilityFunctions::splitFilePath(out,out_trim);
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QString tmp(QDir::tempPath());
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tmp = tmp + "/" + QtUtilityFunctions::fileNameFromTrimmedPath(out_trim) + ".idtf";
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vcg::tri::io::ExporterIDTF<SaveMeshType>::Save(m,qPrintable(tmp),mask);
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QString conv_loc_st(conv_loc);
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QString output_file_st(output_file);
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//if there are textures file that aren't in tga format I have to convert them
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//I maintain the converted file name (i.e. file_path + originalname without extension + tga) in mesh.textures but I have to revert to the original ones
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//before the function return.
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QStringList oldtextname;
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for(unsigned int ii = 0; ii < m.textures.size();++ii)
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oldtextname.push_back(m.textures[ii].c_str());
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//tmp vector to save the tga created files that should be deleted.
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QStringList convfile;
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convertTexturesFiles(m,curr,convfile);
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vcg::tri::io::ExporterIDTF<SaveMeshType>::Save(m,qPrintable(tmp),mask);
|
||||
u3dparametersclasses::IDTFConverterParameters idtfpar(conv_loc_st,tmp,output_file_st);
|
||||
qDebug("conv_loc_st '%s'", qPrintable(conv_loc_st));
|
||||
qDebug("conv_loc '%s'", conv_loc);
|
||||
qDebug("idtfpar._converter_loc '%s'", qPrintable(idtfpar._converter_loc));
|
||||
int res = InvokeConverter(idtfpar);
|
||||
|
||||
|
||||
m.textures.clear();
|
||||
for(QStringList::iterator it = oldtextname.begin(); it != oldtextname.end();++it)
|
||||
m.textures.push_back(it->toStdString());
|
||||
//if some tga files have been created I have to delete them
|
||||
removeConvertedTexturesFiles(convfile);
|
||||
|
||||
QDir::setCurrent(curr);
|
||||
QString lat (output_file);
|
||||
QStringList l = lat.split(".");
|
||||
SaveLatex(m,l[0],mov_par);
|
||||
QDir dir(QDir::tempPath());
|
||||
//dir.remove(tmp);
|
||||
dir.remove(tmp);
|
||||
|
||||
if (res)
|
||||
return 0;
|
||||
|
|
Loading…
Reference in New Issue