compiled with mingw
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1a1844cb34
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@ -25,6 +25,8 @@
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#include <stddef.h>
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#include <stdio.h>
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#include <vcg/complex/allocate.h>
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#include <vcg/complex/algorithms/update/bounding.h>
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#include <wrap/callback.h>
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#include <wrap/io_trimesh/io_mask.h>
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#include <wrap/Exif/include/Exif/jhead.h>
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@ -35,7 +37,7 @@ namespace tri {
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namespace io {
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struct Correspondence{
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Correspondence(unsigned int id_img_,unsigned int key_,float x_,float y_):id_img(id_img_),key(key_),x(x_),y(y_){};
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Correspondence(unsigned int id_img_,unsigned int key_,float x_,float y_):id_img(id_img_),key(key_),x(x_),y(y_){}
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unsigned int id_img,key;
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float x;
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float y;
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@ -82,7 +84,7 @@ static bool ReadHeader(FILE *fp,unsigned int &num_cams, unsigned int &num_points
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}
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static bool ReadHeader(const char * filename,unsigned int &num_cams, unsigned int &num_points){
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FILE *fp = fopen(s.c_str(), "r");
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FILE *fp = fopen(filename, "r");
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if(!fp) return false;
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ReadHeader(fp);
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fclose(fp);
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@ -129,22 +131,22 @@ static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > & shots,
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shots[i].Extrinsics.SetRot(mat);
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shots[i].Intrinsics.FocalMm = f;
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shot.Intrinsics.k[0] = 0.0;//k1; To be uncommented when distortion is taken into account reliably
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shot.Intrinsics.k[1] = 0.0;//k2;
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shots[i].Intrinsics.k[0] = 0.0;//k1; To be uncommented when distortion is taken into account reliably
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shots[i].Intrinsics.k[1] = 0.0;//k2;
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AddIntrinsics(shots[i],image_filenames[i].c_str());
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}
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// load all correspondences
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OpenMeshType::template PerVertexAttributeHandle<CorrVec> ch = vcg::tri::Allocator<OpenMeshType>::GetPerVertexAttribute<CorrVec>(m,"correspondences");
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typename OpenMeshType::template PerVertexAttributeHandle<CorrVec> ch = vcg::tri::Allocator<OpenMeshType>::template GetPerVertexAttribute<CorrVec>(m,"correspondences");
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if(!vcg::tri::Allocator<OpenMeshType>::IsValidHandle(m,ch))
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ch = vcg::tri::Allocator<OpenMeshType>::AddPerVertexAttribute<CorrVec>(m,"correspondences");
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ch = vcg::tri::Allocator<OpenMeshType>::template AddPerVertexAttribute<CorrVec>(m,"correspondences");
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OpenMeshType::VertexIterator vi = vcg::tri::Allocator<OpenMeshType>::AddVertices(m,num_points);
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typename OpenMeshType::VertexIterator vi = vcg::tri::Allocator<OpenMeshType>::AddVertices(m,num_points);
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for(int i = 0; i < num_points;++i,++vi){
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float x,y,z;
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unsigned int r,g,b,i_cam, key_sift,n_corr;
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fscanf(fp,"%f %f %f ",&x,&y,&z);
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(*vi).P() = vcg::Point3<OpenMeshType::ScalarType>(x,y,z);
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(*vi).P() = vcg::Point3<typename OpenMeshType::ScalarType>(x,y,z);
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fscanf(fp,"%d %d %d ",&r,&g,&b);
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(*vi).C() = vcg::Color4b(r,g,b,255);
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@ -161,11 +163,11 @@ static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > & shots,
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return (shots.size() == 0);
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}
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static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > shots, const char * filename_out,const char * filename_list, CallBackPos *cb=0){
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QStringList image_files;
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static int Open( OpenMeshType &m, std::vector<Shot<typename OpenMeshType::ScalarType> > shots, const char * filename_out,const char * filename_list, CallBackPos *cb=0){
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ReadHeader(filename_out);
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ReadImagesFilenames(QString(filename_list),list,num_cams);
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return Open( m, shots,filename, image_files, cb);
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std::vector<std::string> image_filenames;
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ReadImagesFilenames(filename_list,image_filenames);
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return Open( m, shots,filename_out, image_filenames, cb);
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}
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