added yet another wrapper for the Allocator Add face. it is quite useful to add faces just with indexes...
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@ -480,6 +480,16 @@ void ResizeAttribute(ATTR_CONT &c,const int & sz , MeshType &/*m*/){
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return fi;
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}
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/** Function to add a face to the mesh and initializing it with three indexes
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*/
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static FaceIterator AddFace(MeshType &m, size_t v0, size_t v1, size_t v2)
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{
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assert((v0!=v1) && (v1!=v2) && (v0!=v2));
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assert(v0>=0 && v0<=m.vert.size());
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assert(v1>=0 && v1<=m.vert.size());
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assert(v2>=0 && v2<=m.vert.size());
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return AddFace(m,&(m.vert[v0]),&(m.vert[v1]),&(m.vert[v2]));
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}
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/** Function to add a face to the mesh and initializing it with the three given coords
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*/
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static FaceIterator AddFace(MeshType &m, CoordType p0, CoordType p1, CoordType p2)
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