PolygonalMesh Debugging: corrected typo in the name of the polychord class
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@ -1,13 +1,10 @@
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#include <iostream>
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#include <iostream>
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#include <vcg/complex/complex.h>
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#include <vcg/complex/complex.h>
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#include <vcg/complex/algorithms/update/topology.h>
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#include <vcg/complex/algorithms/clean.h>
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#include <vcg/complex/algorithms/clean.h>
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#include <vcg/complex/algorithms/update/bounding.h>
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#include <vcg/complex/algorithms/update/normal.h>
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#include <wrap/io_trimesh/import.h>
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#include <wrap/io_trimesh/import.h>
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#include <wrap/io_trimesh/export.h>
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#include <wrap/io_trimesh/export.h>
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#include <vcg/complex/algorithms/polygon_support.h>
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#include <vcg/complex/algorithms/polygon_support.h>
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#include <vcg/complex/algorithms/polygon_polycoord_collapse.h>
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#include <vcg/complex/algorithms/polygon_polychord_collapse.h>
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using namespace vcg;
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using namespace vcg;
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@ -1,2 +1,3 @@
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include(../common.pri)
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include(../common.pri)
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SOURCES += $$VCGLIBDIR/wrap/ply/plylib.cpp
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SOURCES += polygonmesh_polychord_collapse.cpp ../../../wrap/ply/plylib.cpp
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TARGET = polygonmesh_polychord_collapse
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