missing condition on D flag added. It caused deleted elements to be added and
counter to increment, with consequent failure of vn=mesh.vert.size()- #{deleted}
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2d35671e51
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@ -181,20 +181,6 @@ public:
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hl.HPp() = &ml.hedge[remap.hedge[Index(mr,hr.cHPp())]];
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}
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//static void ImportFace(MeshLeft &ml, MeshRight &mr, FaceLeft &fl, const FaceRight &fr, std::vector<int> &remap)
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//{
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// fl.template ImportData<FaceRight>(fr);
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// fl.V(0)=&ml.vert[remap[ Index(mr,fr.V(0))]];
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// fl.V(1)=&ml.vert[remap[ Index(mr,fr.V(1))]];
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// fl.V(2)=&ml.vert[remap[ Index(mr,fr.V(2))]];
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//
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// if(HasPerWedgeTexCoord(mr) && HasPerWedgeTexCoord(ml))
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// for(int i=0;i<3;++i){
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// fl.WT(i).P()=fr.cWT(i).P();
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// fl.WT(i).N()=fr.cWT(i).N()+ml.textures.size();
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// }
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//}
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// Append Right Mesh to the Left Mesh
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// Append::Mesh(ml, mr) is equivalent to ml += mr.
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// Note MeshRigth could be costant...
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@ -210,7 +196,7 @@ static void Mesh(MeshLeft& ml, MeshRight& mr, const bool selected = false){
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remap.vert.resize(mr.vert.size(),-1);
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VertexIteratorRight vi;
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for(vi=mr.vert.begin();vi!=mr.vert.end();++vi)
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if(!selected || (*vi).IsS()){
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if(!(*vi).IsD() && (!selected || (*vi).IsS())){
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int ind=Index(mr,*vi);
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assert(remap.vert[ind]==-1);
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VertexIteratorLeft vp;
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@ -223,7 +209,7 @@ static void Mesh(MeshLeft& ml, MeshRight& mr, const bool selected = false){
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remap.edge.resize(mr.edge.size(),-1);
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EdgeIteratorRight ei;
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for(ei=mr.edge.begin(); ei!=mr.edge.end();++ei)
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if(!selected || (*ei).IsS()){
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if(!(*ei).IsD() && (!selected || (*ei).IsS())){
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int ind=Index(mr,*ei);
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assert(remap.edge[ind]==-1);
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EdgeIteratorLeft ep;
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@ -233,10 +219,11 @@ static void Mesh(MeshLeft& ml, MeshRight& mr, const bool selected = false){
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}
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// face
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vcg::tri::Allocator<MeshRight>::CompactFaceVector(mr);
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remap.face.resize(mr.face.size(),-1);
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FaceIteratorRight fi;
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for(fi=mr.face.begin();fi!=mr.face.end();++fi)
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if(!selected || (*fi).IsS()){
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if(!(*fi).IsD() && (!selected || (*fi).IsS())){
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int ind=Index(mr,*fi);
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assert(remap.face[ind]==-1);
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FaceIteratorLeft fp;
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@ -249,7 +236,7 @@ static void Mesh(MeshLeft& ml, MeshRight& mr, const bool selected = false){
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remap.hedge.resize(mr.hedge.size(),-1);
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HEdgeIteratorRight hi;
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for(hi=mr.hedge.begin();hi!=mr.hedge.end();++hi)
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if(!selected || (*hi).IsS()){
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if(!(*hi).IsD() && (!selected || (*hi).IsS())){
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int ind=Index(mr,*hi);
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assert(remap.hedge[ind]==-1);
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HEdgeIteratorLeft hp;
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@ -263,28 +250,28 @@ static void Mesh(MeshLeft& ml, MeshRight& mr, const bool selected = false){
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// vertex
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for(vi=mr.vert.begin();vi!=mr.vert.end();++vi)
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if(!selected || (*vi).IsS()){
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if( !(*vi).IsD() && (!selected || (*vi).IsS())){
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ml.vert[remap.vert[Index(mr,*vi)]].ImportData(*vi);
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ImportVertexAdj(ml,mr,ml.vert[remap.vert[Index(mr,*vi)]],*vi,remap);
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}
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// edge
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for(ei=mr.edge.begin();ei!=mr.edge.end();++ei)
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if(!selected || (*ei).IsS()){
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if(!(*ei).IsD() && (!selected || (*ei).IsS())){
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ml.edge[remap.edge[Index(mr,*ei)]].ImportData(*ei);
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ImportEdgeAdj(ml,mr,ml.edge[remap.edge[Index(mr,*ei)]],*ei,remap);
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}
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// face
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for(fi=mr.face.begin();fi!=mr.face.end();++fi)
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if(!selected || (*fi).IsS()){
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if(!(*fi).IsD() && (!selected || (*fi).IsS())){
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ml.face[remap.face[Index(mr,*fi)]].ImportData(*fi);
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ImportFaceAdj(ml,mr,ml.face[remap.face[Index(mr,*fi)]],*fi,remap);
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}
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// hedge
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for(hi=mr.hedge.begin();hi!=mr.hedge.end();++hi)
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if(!selected || (*hi).IsS()){
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if(!(*hi).IsD() && (!selected || (*hi).IsS())){
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ml.hedge[remap.hedge[Index(mr,*hi)]].ImportData(*hi);
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ImportHEdgeAdj(ml,mr,ml.hedge[remap.hedge[Index(mr,*hi)]],*hi,remap);
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}
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