Corrected bug that prevented the loading of x y z raw ascii files (only x, y, z, files were supported)

This commit is contained in:
Paolo Cignoni 2009-06-25 14:06:50 +00:00
parent c7320a32a3
commit b9959ee7a6
1 changed files with 8 additions and 2 deletions

View File

@ -63,6 +63,7 @@ enum RAWError {
// Error open
E_CANTOPEN, // 1
E_UNESPECTEDEOF, // 2
E_NO_POINTS, //3
};
static const char *ErrorMsg(int error)
@ -72,9 +73,10 @@ static const char *ErrorMsg(int error)
"No errors",
"Can't open file",
"Premature End of file",
"Failed to import any point. Use simple ascii files with just x y z coords."
};
if(error>2 || error<0) return "Unknown error";
if(error>3 || error<0) return "Unknown error";
else return raw_error_msg[error];
};
@ -112,13 +114,16 @@ static int Open( MESH_TYPE &m, const char * filename, CallBackPos *cb=0, bool tr
for(int i=0;i<lineskip;++i)
fgets(buf,1024,fp);
/* Read a single facet from an ASCII .STL file */
/* Read a single triplet of coords from an ASCII file of coords*/
while(!feof(fp))
{
if(cb && (++cnt)%1000) cb( (ftell(fp)*100)/fileLen, "ASC Mesh Loading");
if(feof(fp)) break;
fgets(buf,1024,fp);
ret=sscanf(buf, "%f, %f, %f, %f\n", &pp.X(), &pp.Y(), &pp.Z(),&q);
if(ret==1) // lets try also non comma separated values
ret=sscanf(buf, "%f %f %f %f\n", &pp.X(), &pp.Y(), &pp.Z(),&q);
if(ret>=3)
{
VertexIterator vi=Allocator<MESH_TYPE>::AddVertices(m,1);
@ -128,6 +133,7 @@ static int Open( MESH_TYPE &m, const char * filename, CallBackPos *cb=0, bool tr
}
fclose(fp);
if(m.vn==0) return E_NO_POINTS;
if(!triangulate) return E_NOERROR;
// now try to triangulate.
// search for the first jump