Improved float/double consistency removing some wrong Point3f and substitued with MeshType::CoordType

This commit is contained in:
Paolo Cignoni 2014-06-24 08:49:09 +00:00
parent 934e5d9e3e
commit babd813674
1 changed files with 1 additions and 1 deletions

View File

@ -131,7 +131,7 @@ static void SeedToVertexConversion(MeshType &m,std::vector<CoordType> &seedPVec,
typename std::vector<CoordType>::iterator pi;
for(pi=seedPVec.begin();pi!=seedPVec.end();++pi)
{
float dist;
ScalarType dist;
VertexPointer vp;
vp=tri::GetClosestVertex<MeshType,HashVertexGrid>(m, HG, *pi, dist_upper_bound, dist);
if(vp)