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@ -24,66 +24,68 @@
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History
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History
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$Log: not supported by cvs2svn $
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$Log: not supported by cvs2svn $
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Revision 1.2 2005/09/28 08:27:11 cignoni
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Added a control to avoid multiple check of the same cells during radial expansion
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Still miss some code to properly initialize when point is out of the BBox of the grid.
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Revision 1.1 2005/09/27 15:09:38 cignoni
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Revision 1.1 2005/09/27 15:09:38 cignoni
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First Version
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First Version
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****************************************************************************/
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****************************************************************************/
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///** Returns the closest posistion of a point p and its distance
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///** Returns the closest posistion of a point _p and its distance
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//@param p a 3d point
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//@param _p a 3d point
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//@param max_dist maximum distance not to search beyond.
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//@param _maxDist maximum distance not to search beyond.
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//@param dist_funct (templated type) a functor object used to calculate distance from a grid object to the point p.
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//@param _getPointDistance (templated type) a functor object used to calculate distance from a grid object to the point _p.
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//@param dist the returned closest distance
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//@param _minDist the returned closest distance
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//@param res the returned closest point
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//@param _closestPt the returned closest point
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//@return The closest element
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//@return The closest element
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//*/
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//*/
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///*
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///*
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// A DISTFUNCT object must implement an operator () with signature:
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// A DISTFUNCT object must implement an operator () with signature:
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// bool operator () (const ObjType& obj, const CoordType & p, ScalarType & min_dist, CoordType & res);
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// bool operator () (const ObjType& obj, const CoordType & _p, ScalarType & min_dist, CoordType & _closestPt);
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//*/
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//*/
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#ifndef __VCGLIB_GRID_CLOSEST
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#ifndef __VCGLIB_GRID_CLOSEST
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#define __VCGLIB_GRID_CLOSEST
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#define __VCGLIB_GRID_CLOSEST
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#include <vcg/space/index/space_iterators.h>
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namespace vcg{
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namespace vcg{
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template <class SPATIAL_INDEX,class DISTFUNCTOR, class TMARKER>
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template <class SPATIAL_INDEX,class OBJPOINTDISTFUNCTOR, class OBJMARKER>
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typename SPATIAL_INDEX::ObjPtr GetClosest( const typename SPATIAL_INDEX::CoordType & p,
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typename SPATIAL_INDEX::ObjPtr GridClosest(SPATIAL_INDEX &Si,OBJPOINTDISTFUNCTOR _getPointDistance,
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const typename SPATIAL_INDEX::ScalarType & max_dist,
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OBJMARKER & _marker,const typename SPATIAL_INDEX::CoordType & _p,
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DISTFUNCTOR & dist_funct,
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const typename SPATIAL_INDEX::ScalarType & _maxDist,typename SPATIAL_INDEX::ScalarType & _minDist,
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typename SPATIAL_INDEX::ScalarType & dist,
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typename SPATIAL_INDEX:: CoordType &_closestPt)
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typename SPATIAL_INDEX:: CoordType & res,
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TMARKER tm,
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SPATIAL_INDEX &Si)
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{
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{
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typedef SPATIAL_INDEX::ObjPtr ObjPtr;
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typedef SPATIAL_INDEX::ObjPtr ObjPtr;
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typedef SPATIAL_INDEX SpatialIndex;
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typedef SPATIAL_INDEX SpatialIndex;
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typedef SPATIAL_INDEX::CoordType CoordType;
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typedef SPATIAL_INDEX::CoordType CoordType;
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typedef SPATIAL_INDEX::ScalarType ScalarType;
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typedef SPATIAL_INDEX::ScalarType ScalarType;
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// Initialize min_dist with max_dist to exploit early rejection test.
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// Initialize min_dist with _maxDist to exploit early rejection test.
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dist = max_dist;
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_minDist = _maxDist;
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ScalarType dx = ( (p[0]-Si.bbox.min[0])/Si.voxel[0] );
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ScalarType dx = ( (_p[0]-Si.bbox.min[0])/Si.voxel[0] );
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ScalarType dy = ( (p[1]-Si.bbox.min[1])/Si.voxel[1] );
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ScalarType dy = ( (_p[1]-Si.bbox.min[1])/Si.voxel[1] );
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ScalarType dz = ( (p[2]-Si.bbox.min[2])/Si.voxel[2] );
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ScalarType dz = ( (_p[2]-Si.bbox.min[2])/Si.voxel[2] );
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int ix = int( dx );
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int ix = int( dx );
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int iy = int( dy );
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int iy = int( dy );
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int iz = int( dz );
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int iz = int( dz );
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if (ix<0) ix=0;
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if (ix<0) ix=0;
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if (iy<0) iy=0;
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if (iy<0) iy=0;
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if (iz<0) iz=0;
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if (iz<0) iz=0;
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if (ix>=Si.siz[0]-1) ix=Si.siz[0]-1;
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if (ix>=Si.siz[0]-1) ix=Si.siz[0]-1;
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if (iy>=Si.siz[1]-1) iy=Si.siz[1]-1;
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if (iy>=Si.siz[1]-1) iy=Si.siz[1]-1;
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if (iz>=Si.siz[2]-1) iz=Si.siz[2]-1;
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if (iz>=Si.siz[2]-1) iz=Si.siz[2]-1;
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if (!Si.bbox.IsIn(p)){
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if (!Si.bbox.IsIn(_p)){
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assert (0);///the grid has to be extended until the point
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assert (0);///the grid has to be extended until the point
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}
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}
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double voxel_min=Si.voxel[0];
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double voxel_min=Si.voxel[0];
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if (voxel_min<Si.voxel[1]) voxel_min=Si.voxel[1];
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if (voxel_min<Si.voxel[1]) voxel_min=Si.voxel[1];
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if (voxel_min<Si.voxel[2]) voxel_min=Si.voxel[2];
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if (voxel_min<Si.voxel[2]) voxel_min=Si.voxel[2];
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@ -104,7 +106,7 @@ namespace vcg{
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//ScalarType min_dist=1e10;
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//ScalarType min_dist=1e10;
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ObjPtr winner=NULL;
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ObjPtr winner=NULL;
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tm.UnMarkAll();
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_marker.UnMarkAll();
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SpatialIndex::CellIterator first,last;
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SpatialIndex::CellIterator first,last;
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SpatialIndex::CellIterator l;
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SpatialIndex::CellIterator l;
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@ -117,16 +119,16 @@ namespace vcg{
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if (!(**l).IsD())
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if (!(**l).IsD())
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{
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{
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ObjPtr elem=&(**l);
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ObjPtr elem=&(**l);
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if(!tm.IsMarked(elem))
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if(!_marker.IsMarked(elem))
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{
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{
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//if (!l->Elem()->IsD() && l->Elem()->Dist(p,min_dist,t_res)) {
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//if (!l->Elem()->IsD() && l->Elem()->Dist(_p,min_dist,t_res)) {
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//if (!l->Elem()->IsD() && dist_funct(*(l->Elem()), p, min_dist, t_res)) { // <-- NEW: use of distance functor
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//if (!l->Elem()->IsD() && _getPointDistance(*(l->Elem()), _p, min_dist, t_res)) { // <-- NEW: use of distance functor
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if (dist_funct((**l), p,dist, t_res)) // <-- NEW: use of distance functor
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if (_getPointDistance((**l), _p,_minDist, t_res)) // <-- NEW: use of distance functor
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{
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{
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winner=elem;
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winner=elem;
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res=t_res;
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_closestPt=t_res;
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}
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}
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tm.Mark(elem);
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_marker.Mark(elem);
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}
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}
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}
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}
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};
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};
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@ -134,13 +136,13 @@ namespace vcg{
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//return winner;
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//return winner;
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// the portion of the grid that have already been checked.
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// the portion of the grid that have already been checked.
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Point3i done_min, done_max;
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Point3i done_min, done_max;
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// the new box that we want to traverse: todo is a superset of done.
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// the new box that we want to traverse: todo is a superset of done.
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Point3i todo_min=Point3i(ix,iy,iz), todo_max=Point3i(ix,iy,iz);
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Point3i todo_min=Point3i(ix,iy,iz), todo_max=Point3i(ix,iy,iz);
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// we should traverse only (todo - done).
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// we should traverse only (todo - done).
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while (dist>radius) {
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while (_minDist>radius) {
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done_min=todo_min; done_max=todo_max;
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done_min=todo_min; done_max=todo_max;
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todo_min[0]--; if (todo_min[0]<0) todo_min[0]=0;
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todo_min[0]--; if (todo_min[0]<0) todo_min[0]=0;
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todo_min[1]--; if (todo_min[1]<0) todo_min[1]=0;
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todo_min[1]--; if (todo_min[1]<0) todo_min[1]=0;
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@ -152,33 +154,76 @@ namespace vcg{
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for (ix=todo_min[0]; ix<=todo_max[0]; ix++)
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for (ix=todo_min[0]; ix<=todo_max[0]; ix++)
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for (iy=todo_min[1]; iy<=todo_max[1]; iy++)
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for (iy=todo_min[1]; iy<=todo_max[1]; iy++)
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for (iz=todo_min[2]; iz<=todo_max[2]; iz++)
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for (iz=todo_min[2]; iz<=todo_max[2]; iz++)
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if(ix<done_min[0] || ix>done_max[0] || // this test is to avoid to re-process already analyzed cells.
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if(ix<done_min[0] || ix>done_max[0] || // this test is to avoid to re-process already analyzed cells.
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iy<done_min[1] || iy>done_max[1] ||
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iy<done_min[1] || iy>done_max[1] ||
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iz<done_min[2] || iz>done_max[2] )
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iz<done_min[2] || iz>done_max[2] )
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{
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Si.Grid( ix, iy, iz, first, last );
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for(l=first;l!=last;++l)
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{
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{
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if (!(**l).IsD())
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Si.Grid( ix, iy, iz, first, last );
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for(l=first;l!=last;++l)
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{
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{
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ObjPtr elem=&(**l);
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if (!(**l).IsD())
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if( ! tm.IsMarked(elem))
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{
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{
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//if (!l->Elem()->IsD() && l->Elem()->Dist(p,min_dist,t_res)) {
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ObjPtr elem=&(**l);
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if (dist_funct((**l), p, dist, t_res))
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if( ! _marker.IsMarked(elem))
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{
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{
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winner=elem;
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//if (!l->Elem()->IsD() && l->Elem()->Dist(_p,min_dist,t_res)) {
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res=t_res;
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if (_getPointDistance((**l), _p, _minDist, t_res))
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};
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{
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tm.Mark(elem);
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winner=elem;
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_closestPt=t_res;
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};
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_marker.Mark(elem);
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}
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}
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}
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}
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};
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};
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}
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}
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};
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};
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return winner;
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return winner;
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};
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};
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template <class SPATIALINDEXING,class OBJPOINTDISTFUNCTOR, class OBJMARKER,
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class OBJPTRCONTAINER, class DISTCONTAINER, class POINTCONTAINER>
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unsigned int GridGetKClosest(SPATIALINDEXING &_Si,OBJPOINTDISTFUNCTOR & _getPointDistance,
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OBJMARKER & _marker, const unsigned int _k, const typename SPATIALINDEXING::CoordType & _p,
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const typename SPATIALINDEXING::ScalarType & _maxDist,OBJPTRCONTAINER & _objectPtrs,
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DISTCONTAINER & _distances, POINTCONTAINER & _points)
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{
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typedef vcg::ClosestIterator<SPATIALINDEXING,OBJPOINTDISTFUNCTOR,OBJMARKER> ClosestIteratorType;
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ClosestIteratorType Cli=ClosestIteratorType(_Si,_getPointDistance);
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Cli.SetMarker(_marker);
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Cli.Init(_p,_maxDist);
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unsigned int i=0;
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_objectPtrs.clear();
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_distances.clear();
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_points.clear();
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while ((!Cli.End())&&(i<_k))
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{
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_objectPtrs.push_back(&(*Cli));
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_distances.push_back(Cli.Dist());
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_points.push_back(Cli.NearestPoint());
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++Cli;
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i++;
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}
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return (i);
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};
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template <class SPATIALINDEXING,class OBJRAYISECTFUNCTOR, class OBJMARKER>
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typename SPATIALINDEXING::ObjPtr GridDoRay(SPATIALINDEXING &_Si,OBJRAYISECTFUNCTOR &_rayIntersector,
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OBJMARKER &_marker, const Ray3<typename SPATIALINDEXING::ScalarType> & _ray,
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const typename SPATIALINDEXING::ScalarType & _maxDist,typename SPATIALINDEXING::ScalarType & _t)
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{
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typedef vcg::RayIterator<SPATIALINDEXING,OBJRAYISECTFUNCTOR,OBJMARKER> RayIteratorType;
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RayIteratorType RayIte=RayIteratorType(_Si,_rayIntersector);
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RayIte.SetMarker(_marker);
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RayIte.Init(_ray);
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if (!RayIte.End())
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{
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_t=RayIte.Dist();
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return(&(*RayIte));
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}
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return 0;
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}
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}//end namespace vcg
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}//end namespace vcg
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#endif
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#endif
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