fixed types in OrientedDisk function
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@ -869,15 +869,18 @@ void Disk(MeshType & m, int slices)
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template <class MeshType>
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template <class MeshType>
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void OrientedDisk(MeshType &m, int slices, typename MeshType::CoordType center, typename MeshType::CoordType norm, float radius)
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void OrientedDisk(MeshType &m, int slices, typename MeshType::CoordType center, typename MeshType::CoordType norm, float radius)
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{
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{
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Disk(m,slices);
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typedef typename MeshType::ScalarType ScalarType;
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tri::UpdatePosition<MeshType>::Scale(m,radius);
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typedef typename MeshType::CoordType CoordType;
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MeshType::ScalarType angleRad = Angle(MeshType::CoordType(0,0,1),norm);
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MeshType::CoordType axis = MeshType::CoordType(0,0,1)^norm;
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Matrix44<MeshType::ScalarType> rotM;
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Disk(m,slices);
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rotM.SetRotateRad(angleRad,axis);
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tri::UpdatePosition<MeshType>::Scale(m,radius);
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tri::UpdatePosition<MeshType>::Matrix(m,rotM);
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ScalarType angleRad = Angle(CoordType(0,0,1),norm);
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tri::UpdatePosition<MeshType>::Translate(m,center);
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CoordType axis = CoordType(0,0,1)^norm;
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Matrix44<ScalarType> rotM;
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rotM.SetRotateRad(angleRad,axis);
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tri::UpdatePosition<MeshType>::Matrix(m,rotM);
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tri::UpdatePosition<MeshType>::Translate(m,center);
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}
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}
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template <class MeshType>
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template <class MeshType>
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