added CurvatureDir to Face
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749f67c3b6
commit
bbcfbfabc2
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@ -71,13 +71,14 @@ we have to build the type a step a time (deriving from a single ancestor at a ti
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*/
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template <class UserTypes>
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class FaceBase: public face::EmptyPolyInfo<
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face::EmptyVertexRef<
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face::EmptyVertexRef<
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face::EmptyAdj<
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face::EmptyColorMarkQuality<
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face::EmptyNormal<
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face::EmptyBitFlags<
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face::EmptyCurvatureDir<
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face::EmptyBitFlags<
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face::EmptyWedgeTexCoord<
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FaceTypeHolder <UserTypes> > > > > > > > {
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FaceTypeHolder <UserTypes> > > > > > > > >{
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};
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@ -38,7 +38,7 @@ All the Components that can be added to a vertex should be defined in the namesp
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*/
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/*-------------------------- VERTEX ----------------------------------------*/
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/*-------------------------- VertexRef ----------------------------------------*/
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template <class T> class EmptyVertexRef: public T {
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public:
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// typedef typename T::VertexType VertexType;
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@ -130,7 +130,7 @@ public:
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/*-------------------------- NORMAL ----------------------------------------*/
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/*-------------------------- Normal ----------------------------------------*/
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template <class T> class EmptyNormal: public T {
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public:
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@ -297,7 +297,7 @@ template <class TT> class WedgeTexCoord2d: public WedgeTexCoord<TexCoord2<double
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("WedgeTexCoord2d"));TT::Name(name);}
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};
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/*------------------------- FLAGS -----------------------------------------*/
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/*------------------------- BitFlags -----------------------------------------*/
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template <class T> class EmptyBitFlags: public T {
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public:
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/// Return the vector of Flags(), senza effettuare controlli sui bit
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@ -331,7 +331,7 @@ private:
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int _flags;
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};
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/*-------------------------- COLOR ----------------------------------*/
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/*-------------------------- Color Mark Quality ----------------------------------*/
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template <class T> class EmptyColorMarkQuality: public T {
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public:
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@ -497,6 +497,76 @@ public:
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int _imark;
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};
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/*-------------------------- Curvature Direction ----------------------------------*/
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template <class S>
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struct CurvatureDirBaseType{
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typedef Point3<S> VecType;
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typedef S ScalarType;
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CurvatureDirBaseType () {}
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Point3<S>max_dir,min_dir; // max and min curvature direction
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S k1,k2;// max and min curvature values
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};
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template <class TT> class EmptyCurvatureDir: public TT {
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public:
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typedef CurvatureDirBaseType<float> CurvatureDirType;
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Point3f &PD1(){static Point3f dummy(0,0,0); return dummy;}
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Point3f &PD2(){static Point3f dummy(0,0,0); return dummy;}
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const Point3f &cPD1() const {static Point3f dummy(0,0,0); return dummy;}
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const Point3f &cPD2()const {static Point3f dummy(0,0,0); return dummy;}
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float &K1(){ static float dummy(0);assert(0);return dummy;}
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float &K2(){ static float dummy(0);assert(0);return dummy;}
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const float &cK1()const { static float dummy(0);assert(0);return dummy;}
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const float &cK2()const { static float dummy(0);assert(0);return dummy;}
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static bool HasCurvatureDir() { return false; }
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template < class LeftV>
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void ImportData(const LeftV & left ) { TT::ImportData( left); }
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static void Name(std::vector<std::string> & name){TT::Name(name);}
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};
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template <class A, class TT> class CurvatureDir: public TT {
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public:
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typedef A CurvatureDirType;
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typedef typename CurvatureDirType::VecType VecType;
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typedef typename CurvatureDirType::ScalarType ScalarType;
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VecType &PD1(){ return _curv.max_dir;}
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VecType &PD2(){ return _curv.min_dir;}
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const VecType &cPD1() const {return _curv.max_dir;}
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const VecType &cPD2() const {return _curv.min_dir;}
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ScalarType &K1(){ return _curv.k1;}
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ScalarType &K2(){ return _curv.k2;}
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const ScalarType &cK1() const {return _curv.k1;}
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const ScalarType &cK2()const {return _curv.k2;}
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template < class LeftV>
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void ImportData(const LeftV & left ) {
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if(LeftV::HasCurvatureDir()) {
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PD1() = left.cPD1(); PD2() = left.cPD2();
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K1() = left.cK1(); K2() = left.cK2();
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}
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TT::ImportData( left);
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}
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static bool HasCurvatureDir() { return true; }
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static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDir"));TT::Name(name);}
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private:
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CurvatureDirType _curv;
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};
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template <class T> class CurvatureDirf: public CurvatureDir<CurvatureDirBaseType<float>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirf"));T::Name(name);}
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};
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template <class T> class CurvatureDird: public CurvatureDir<CurvatureDirBaseType<double>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDird"));T::Name(name);}
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};
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/*----------------------------- VFADJ ------------------------------*/
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@ -55,6 +55,7 @@ public:
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QualityEnabled=false;
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MarkEnabled=false;
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NormalEnabled=false;
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CurvatureDirEnabled = false;
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WedgeTexEnabled=false;
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VFAdjacencyEnabled=false;
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FFAdjacencyEnabled=false;
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@ -134,6 +135,7 @@ public:
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if (ColorEnabled) CV.push_back(vcg::Color4b(vcg::Color4b::White));
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if (MarkEnabled) MV.push_back(0);
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if (NormalEnabled) NV.push_back(typename VALUE_TYPE::NormalType());
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if (CurvatureDirEnabled) CDV.push_back(typename VALUE_TYPE::CurvatureDirType());
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if (VFAdjacencyEnabled) AV.push_back(AdjTypePack());
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if (FFAdjacencyEnabled) AF.push_back(AdjTypePack());
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if (WedgeTexEnabled) WTV.push_back(WedgeTexTypePack());
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@ -154,6 +156,7 @@ public:
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if (ColorEnabled) CV.resize(_size);
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if (MarkEnabled) MV.resize(_size);
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if (NormalEnabled) NV.resize(_size);
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if (CurvatureDirEnabled)CDV.resize(_size);
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if (VFAdjacencyEnabled) AV.resize(_size);
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if (FFAdjacencyEnabled) AF.resize(_size);
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if (WedgeTexEnabled) WTV.resize(_size,WedgeTexTypePack());
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@ -168,8 +171,9 @@ public:
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if (ColorEnabled) CV.reserve(_size);
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if (MarkEnabled) MV.reserve(_size);
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if (NormalEnabled) NV.reserve(_size);
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if (CurvatureDirEnabled)CDV.reserve(_size);
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if (VFAdjacencyEnabled) AV.reserve(_size);
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if (FFAdjacencyEnabled) AF.reserve(_size);
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if (FFAdjacencyEnabled) AF.reserve(_size);
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if (WedgeTexEnabled) WTV.reserve(_size);
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if (WedgeColorEnabled) WCV.reserve(_size);
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if (WedgeNormalEnabled) WNV.reserve(_size);
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@ -198,6 +202,7 @@ void ReorderFace(std::vector<size_t> &newFaceIndex )
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if (ColorEnabled) assert( CV.size() == newFaceIndex.size() );
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if (MarkEnabled) assert( MV.size() == newFaceIndex.size() );
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if (NormalEnabled) assert( NV.size() == newFaceIndex.size() );
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if (CurvatureDirEnabled)assert(CDV.size() == newFaceIndex.size() );
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if (VFAdjacencyEnabled) assert( AV.size() == newFaceIndex.size() );
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if (FFAdjacencyEnabled) assert( AF.size() == newFaceIndex.size() );
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if (WedgeTexEnabled) assert(WTV.size() == newFaceIndex.size() );
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@ -213,6 +218,7 @@ void ReorderFace(std::vector<size_t> &newFaceIndex )
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if (ColorEnabled) CV[newFaceIndex[i]] = CV[i];
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if (MarkEnabled) MV[newFaceIndex[i]] = MV[i];
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if (NormalEnabled) NV[newFaceIndex[i]] = NV[i];
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if (CurvatureDirEnabled) CDV[newFaceIndex[i]] = CDV[i];
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if (VFAdjacencyEnabled) AV[newFaceIndex[i]] = AV[i];
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if (FFAdjacencyEnabled) AF[newFaceIndex[i]] = AF[i];
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if (WedgeTexEnabled) WTV[newFaceIndex[i]] = WTV[i];
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@ -225,6 +231,7 @@ void ReorderFace(std::vector<size_t> &newFaceIndex )
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if (ColorEnabled) CV.resize(BaseType::size());
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if (MarkEnabled) MV.resize(BaseType::size());
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if (NormalEnabled) NV.resize(BaseType::size());
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if (CurvatureDirEnabled) CDV.resize(BaseType::size());
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if (VFAdjacencyEnabled) AV.resize(BaseType::size());
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if (FFAdjacencyEnabled) AF.resize(BaseType::size());
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if (WedgeTexEnabled) WTV.resize(BaseType::size());
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@ -286,7 +293,21 @@ void DisableNormal() {
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NormalEnabled=false;
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NV.clear();
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}
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bool IsCurvatureDirEnabled() const {return CurvatureDirEnabled;}
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void EnableCurvatureDir() {
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assert(VALUE_TYPE::HasCurvatureDirOcf());
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CurvatureDirEnabled=true;
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CDV.resize((*this).size());
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}
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void DisableCurvatureDir() {
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assert(VALUE_TYPE::HasCurvatureDirOcf());
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CurvatureDirEnabled=false;
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CDV.clear();
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}
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bool IsVFAdjacencyEnabled() const {return VFAdjacencyEnabled;}
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void EnableVFAdjacency() {
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assert(VALUE_TYPE::HasVFAdjacencyOcf());
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@ -358,6 +379,7 @@ public:
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std::vector<typename VALUE_TYPE::ColorType> CV;
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std::vector<int> MV;
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std::vector<typename VALUE_TYPE::NormalType> NV;
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std::vector<typename VALUE_TYPE::CurvatureDirType> CDV;
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std::vector<struct AdjTypePack> AV;
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std::vector<struct AdjTypePack> AF;
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std::vector<class WedgeTexTypePack> WTV;
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@ -368,6 +390,7 @@ public:
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bool ColorEnabled;
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bool MarkEnabled;
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bool NormalEnabled;
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bool CurvatureDirEnabled;
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bool WedgeTexEnabled;
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bool VFAdjacencyEnabled;
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bool FFAdjacencyEnabled;
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template <class T> class Normal3sOcf: public NormalOcf<vcg::Point3s, T> {};
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template <class T> class Normal3fOcf: public NormalOcf<vcg::Point3f, T> {};
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template <class T> class Normal3dOcf: public NormalOcf<vcg::Point3d, T> {};
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/*------------------------- CurvatureDir -----------------------------------------*/
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template <class S>
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struct CurvatureDirOcfBaseType{
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typedef Point3<S> VecType;
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typedef S ScalarType;
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CurvatureDirOcfBaseType () {}
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Point3<S>max_dir,min_dir; // max and min curvature direction
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S k1,k2;// max and min curvature values
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};
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template <class A, class T> class CurvatureDirOcf: public T {
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public:
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typedef A CurvatureDirType;
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typedef typename CurvatureDirType::VecType VecType;
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typedef typename CurvatureDirType::ScalarType ScalarType;
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static bool HasCurvatureDir() { return true; }
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static bool HaCurvatureDirOcf() { return true; }
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VecType &PD1(){
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assert((*this).Base().CurvatureDirEnabled);
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return (*this).Base().CDV[(*this).Index()].max_dir;
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}
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VecType &PD2(){
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assert((*this).Base().CurvatureDirEnabled);
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return (*this).Base().CDV[(*this).Index()].min_dir;
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}
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const VecType &cPD1() const {
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assert((*this).Base().CurvatureDirEnabled);
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return (*this).Base().CDV[(*this).Index()].max_dir;
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}
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const VecType &cPD2() const {
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assert((*this).Base().CurvatureDirEnabled);
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return (*this).Base().CDV[(*this).Index()].min_dir;
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}
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ScalarType &K1(){
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// you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
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assert((*this).Base().NormalEnabled);
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return (*this).Base().CDV[(*this).Index()].k1;
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}
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ScalarType &K2(){
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// you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
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assert((*this).Base().NormalEnabled);
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return (*this).Base().CDV[(*this).Index()].k2;
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}
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const ScalarType &cK1() const {
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// you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
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assert((*this).Base().NormalEnabled);
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return (*this).Base().CDV[(*this).Index()].k1;
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}
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const ScalarType &cK2() const {
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// you cannot use Normals before enabling them with: yourmesh.face.EnableNormal()
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assert((*this).Base().NormalEnabled);
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return (*this).Base().CDV[(*this).Index()].k2;
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}
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template <class LeftF>
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void ImportData(const LeftF & leftF){
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if((*this).Base().CurvatureDirEnabled && leftF.Base().CurvatureDirEnabled)
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PD1() = leftF.cPD1();
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PD2() = leftF.cPD2();
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K1() = leftF.cK1();
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K2() = leftF.cK2();
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T::ImportData(leftF);
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}
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};
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template <class T> class CurvatureDirfOcf: public CurvatureDirOcf<CurvatureDirOcfBaseType<float>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirfOcf"));T::Name(name);}
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};
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template <class T> class CurvatureDirdOcf: public CurvatureDirOcf<CurvatureDirOcfBaseType<double>, T> {
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public: static void Name(std::vector<std::string> & name){name.push_back(std::string("CurvatureDirdOcf"));T::Name(name);}
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};
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///*-------------------------- QUALITY ----------------------------------*/
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template <class A, class T> class QualityOcf: public T {
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static bool HasFaceColorOcf() { return false; }
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static bool HasFaceNormalOcf() { return false; }
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static bool HasFaceCurvatureDirOcf() { return false; }
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static bool HasFaceMarkOcf() { return false; }
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static bool HasWedgeTexCoordOcf() { return false; }
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static bool HasFFAdjacencyOcf() { return false; }
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else return FaceType::HasWedgeTexCoord();
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}
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template < class VertContainerType, class FaceType, class Container1, class Container2 >
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bool HasPerFaceColor (const TriMesh < VertContainerType , face::vector_ocf< FaceType >, Container1, Container2 > & m)
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{
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if(FaceType::HasFaceColorOcf()) return m.face.IsColorEnabled();
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else return FaceType::HasFaceColor();
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}
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template < class VertContainerType, class FaceType, class Container1, class Container2 >
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bool HasPerFaceColor (const TriMesh < VertContainerType , face::vector_ocf< FaceType >, Container1, Container2 > & m)
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{
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if(FaceType::HasFaceColorOcf()) return m.face.IsColorEnabled();
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else return FaceType::HasFaceColor();
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}
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template < class VertContainerType, class FaceType, class Container1, class Container2 >
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bool HasPerFaceCurvatureDir (const TriMesh < VertContainerType , face::vector_ocf< FaceType >, Container1, Container2 > & m)
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{
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if(FaceType::HasFaceCurvatureDirOcf()) return m.face.IsCurvatureDirEnabled();
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else return FaceType::HasFaceCurvatureDir();
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}
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template < class VertContainerType, class FaceType, class Container1, class Container2 >
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bool HasPerFaceQuality (const TriMesh < VertContainerType , face::vector_ocf< FaceType >, Container1, Container2 > & m)
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{
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