optimized Closest iterator

added possibility to pass a point p that is outside the bbox of the indexing structure
This commit is contained in:
Nico Pietroni 2005-10-03 10:06:53 +00:00
parent 418bf58a24
commit bccc1ad129
1 changed files with 410 additions and 473 deletions

View File

@ -13,10 +13,10 @@
namespace vcg{
template <class Spatial_Idexing,class INTFUNCTOR,class TMARKER>
class RayIterator
{
protected:
template <class Spatial_Idexing,class INTFUNCTOR,class TMARKER>
class RayIterator
{
protected:
typedef typename Spatial_Idexing::ObjType ObjType;
typedef typename Spatial_Idexing::ScalarType ScalarType;
typedef typename vcg::Point3<ScalarType> CoordType;
@ -115,7 +115,7 @@ protected:
end=_controlEnd();
}
public:
public:
///contructor
@ -226,7 +226,7 @@ public:
protected:
protected:
///structure that mantain for the current cell pre-calculated data
typedef struct Entry_Type
@ -263,95 +263,62 @@ protected:
ScalarType dist;
CoordType t;
};
};
template <class Spatial_Idexing,class DISTFUNCTOR,class TMARKER>
class ClosestIterator
{
template <class Spatial_Idexing,class DISTFUNCTOR,class TMARKER>
class ClosestIterator
{
typedef typename Spatial_Idexing::ObjType ObjType;
typedef typename Spatial_Idexing::ScalarType ScalarType;
typedef typename vcg::Point3<ScalarType> CoordType;
typedef typename Spatial_Idexing::CellIterator CellIterator;
///find the radius of curren sphere
///considering more nearest cell to current radius
void _FindSphereRadius()
{
//find diffence between the initial point
//and the cell narest to the sphere
CoordType min;
CoordType max;
Si.IPToP(explored.min,min);
Si.IPToP(explored.max,max);
CoordType diff_min=p-min;
CoordType diff_max=p-max;
ScalarType diffx=std::min<ScalarType>(fabs(diff_min.X()),fabs(diff_max.X()));
ScalarType diffy=std::min<ScalarType>(fabs(diff_min.Y()),fabs(diff_max.Y()));
ScalarType diffz=std::min<ScalarType>(fabs(diff_min.Z()),fabs(diff_max.Z()));
ScalarType diff=std::min<ScalarType>(diffx,std::min<ScalarType>(diffy,diffz));
//radius_min=0;
radius=diff;
//radius+=diff;
if (radius>max_dist)
radius=max_dist;
}
///control right cell value of current bounding box
/// of explored cells
void _ControlLimits()
{
vcg::Point3i dim=Si.siz;
for (int i=0;i<3;i++)
{
if (explored.min.V(i)<-1)
explored.min.V(i) = -1;
if (explored.max.V(i)>Si.siz.V(i))
explored.max.V(i) =Si.siz.V(i);
}
}
bool _OutOfLimits(vcg::Point3i p)
{
for (int i=0;i<3;i++)
if ((p.V(i)==-1)||(p.V(i)>=Si.siz.V(i)))
return true ;
return false;
}
///control the end of scanning
void _ControlEnd()
bool _EndGrid()
{
if ((explored.min==vcg::Point3i(-1,-1,-1))&&(explored.max==Si.siz)&&(Elems.size()==0))
if ((explored.min<=vcg::Point3i(0,0,0))&&(explored.max>=Si.siz-vcg::Point3i(1,1,1)))
end =true;
return end;
}
///add cell to the curren set of explored cells
void _NextShell()
void _UpdateRadius()
{
if (radius>=max_dist)
end=true;
radius+=voxel_min;
radius+=step_size;
//control bounds
if (radius>max_dist)
radius=max_dist;
}
//expand the box
explored.min-=vcg::Point3i(1,1,1);
explored.max+=vcg::Point3i(1,1,1);
///add cell to the curren set of explored cells
bool _NextShell()
{
//control right limits of the bound
_ControlLimits();
//then expand the box
explored=to_explore;
_UpdateRadius();
Box3<ScalarType> b3d(p,radius);
Si.BoxToIBox(b3d,to_explore);
Box3i ibox(Point3i(0,0,0),Si.siz-Point3i(1,1,1));
to_explore.Intersect(ibox);
if (!to_explore.IsNull())
{
assert(!( to_explore.min.X()<0 || to_explore.max.X()>=Si.siz[0] ||
to_explore.min.Y()<0 || to_explore.max.Y()>=Si.siz[1] || to_explore.min.Z()<0
|| to_explore.max.Z()>=Si.siz[2] ));
return true;
}
return false;
}
public:
public:
///contructor
ClosestIterator(Spatial_Idexing &_Si,DISTFUNCTOR _dist_funct):Si(_Si),dist_funct(_dist_funct){}
@ -368,43 +335,28 @@ public:
///initialize the Itarator
void Init(CoordType _p,const ScalarType &_max_dist)
{
//CoordType vox=Si.Voxel();
CoordType vox=Si.voxel;
voxel_min=std::min<ScalarType>(vox.V(0),std::min<ScalarType>(vox.V(1),vox.V(2)));
p=_p;
max_dist=_max_dist;
//initialize the explored region
//finding cell coordinate of initial point
vcg::Point3i c;
Si.PToIP(p,c);
assert( c.X()>=0 && c.X()<Si.siz.X() && c.Y()>=0 && c.Y()<Si.siz.Y() && c.Z()>=0 && c.Z()<Si.siz.Z() );
//explored=vcg::Box3i(c,c+vcg::Point3i(1,1,1));
explored=vcg::Box3i(c,c);
radius=0;
//radius_min=0;
Elems.clear();
end=false;
tm.UnMarkAll();
step_size=Si.voxel.Norm();
radius=0;
///inflate the bbox until find a valid bbox
while ((!_NextShell())&&(!End()));
if (!_EndGrid())
Refresh();///load elements form currect cell
_FindSphereRadius();
Refresh();
///until don't find an element
///that is inside the radius
while ((!End())&&(Dist()>radius))
{
if (radius>=max_dist)
end=true;
_NextShell();
if ((_NextShell())&&(!_EndGrid()))
Refresh();
_ControlEnd();
}
//set to the last element ..the nearest
CurrentElem=Elems.end();
CurrentElem--;
@ -419,17 +371,18 @@ public:
//and object comes from previos that are already in the stack
void Refresh()
{
int x,y,z;
for( z = explored.min.Z(); z <= explored.max.Z(); ++z)
for(y = explored.min.Y(); y <=explored.max.Y(); ++y)
for(x = explored.min.X(); x <= explored.max.X();)
int ix,iy,iz;
for( iz = to_explore.min.Z();iz <= to_explore.max.Z(); ++iz)
for(iy = to_explore.min.Y(); iy <=to_explore.max.Y(); ++iy)
for(ix = to_explore.min.X(); ix <= to_explore.max.X();++ix)
{
if(ix<explored.min[0] || ix>explored.max[0] || // this test is to avoid to re-process already analyzed cells.
iy<explored.min[1] || iy>explored.max[1] ||
iz<explored.min[2] || iz>explored.max[2] )
{
/*vcg::Point3i CurrentCell=vcg::Point3i(x,y,z);*/
Spatial_Idexing::CellIterator first,last,l;
///take first, last iterators to elements in the cell
if (!_OutOfLimits(vcg::Point3i(x,y,z)))
{
Si.Grid(x,y,z,first,last);
Si.Grid(ix,iy,iz,first,last);
for(l=first;l!=last;++l)
{
ObjType *elem=&(**l);
@ -437,23 +390,17 @@ public:
{
CoordType nearest;
ScalarType dist=Si.bbox.Diag();
dist_funct((**l),p,dist,nearest);
ScalarType dist=max_dist;
if (dist_funct((**l),p,dist,nearest))
Elems.push_back(Entry_Type(elem,fabs(dist),nearest));
tm.Mark(elem);
}
}
}
if( ( ( y == explored.min.Y()) || ( y == explored.max.Y())) ||
( ( z == explored.min.Z()) || ( z == explored.max.Z())) ||
( x == explored.max.X()))
++x;
else
x=explored.max.X();
}
std::sort(Elems.begin(),Elems.end());
//std::unique(Elems.begin(),Elems.end());
CurrentElem=Elems.end();
CurrentElem--;
@ -466,21 +413,11 @@ public:
CurrentElem--;
Elems.pop_back();
}
if (Dist()>radius)
{
_NextShell();
Refresh();
//continue to scan until finish the scanning or the
//first element (the nearest for ordering of the structure)
//is at distance<radius
while ((!End())&&(Dist()>radius))
{
if (radius>=max_dist)
end=true;
_NextShell();
if (_NextShell()&&!_EndGrid())
Refresh();
_ControlEnd();
}
}
}
@ -499,7 +436,7 @@ public:
CoordType NearestPoint()
{return ((*CurrentElem).intersection);}
protected:
protected:
///structure that mantain for the current cell pre-calculated data
typedef struct Entry_Type
@ -527,9 +464,9 @@ protected:
bool end; //true if the scan is terminated
ScalarType max_dist; //max distance when the scan terminate
vcg::Box3i explored; //current bounding box explored
vcg::Box3i to_explore; //current bounding box explored
ScalarType radius; //curret radius for sphere expansion
//ScalarType radius_min; //curret radius of explored simplexes
ScalarType voxel_min; //minimum value of the voxel
ScalarType step_size; //radius step
std::vector<Entry_Type> Elems; //element loaded from the current sphere
DISTFUNCTOR &dist_funct;