Replace Pos<FaceType> with PosType

This commit is contained in:
Massimiliano Corsini 2005-12-15 11:57:48 +00:00
parent a7e2f058f9
commit becbfab7da
1 changed files with 7 additions and 4 deletions

View File

@ -24,6 +24,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.19 2005/12/15 11:19:00 corsini
Fix operators
Revision 1.18 2005/12/15 10:53:16 corsini
Add constructor which takes as input a face and a vertex
@ -147,16 +150,16 @@ public:
VertexType *& V(const int & i){assert( (i>=0) && (i<2)); return f->UberV( (z +i) %3);}
/// Operator to compare two half-edge
inline bool operator == ( Pos<FaceType> const & p ) const {
inline bool operator == ( PosType const & p ) const {
return (f==p.f && z==p.z && v==p.v);
}
/// Operator to compare two half-edge
inline bool operator != ( Pos<FaceType> const & p ) const {
inline bool operator != ( PosType const & p ) const {
return (f!=p.f || z!=p.z || v!=p.v);
}
/// Operator to order half-edge; it's compare at the first the face pointers, then the index of the edge and finally the vertex pointers
inline bool operator <= ( Pos<FaceType> const & p) const {
inline bool operator <= ( PosType const & p) const {
return (f!=p.f)?(f<f.p):
(z!=p.z)?(z<p.z):
(v<=p.v);
@ -298,7 +301,7 @@ public:
int StarSize()
{
int n=0;
Pos<FaceType> ht = *this;
PosType ht = *this;
bool bf=false;
do
{