removed useless include from some samples
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@ -1,9 +1,5 @@
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// stuff to define the mesh
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// stuff to define the mesh
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#include <vcg/simplex/vertex/base.h>
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#include <vcg/simplex/vertex/component_ocf.h>
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#include <vcg/simplex/face/base.h>
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#include <vcg/simplex/edge/base.h>
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#include <vcg/complex/complex.h>
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#include <vcg/complex/complex.h>
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#include <vcg/complex/append.h>
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#include <vcg/complex/append.h>
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// io
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// io
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@ -47,7 +47,7 @@ class MyMesh : public vcg::tri::TriMesh< std::vector< MyVertex>, std::vector< M
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typedef SimpleVolume<SimpleVoxel> MyVolume;
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typedef SimpleVolume<SimpleVoxel> MyVolume;
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int main(int /*argc*/ , char /**argv[]*/)
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int main(int argc , char *argv[])
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{
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{
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MyVolume volume;
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MyVolume volume;
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@ -1,8 +1,3 @@
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#include<vcg/simplex/vertex/base.h>
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#include<vcg/simplex/face/base.h>
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#include<vcg/simplex/face/component_ocf.h>
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#include<vcg/simplex/face/topology.h>
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#include<vcg/complex/complex.h>
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#include<vcg/complex/complex.h>
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#include <vcg/complex/algorithms/update/topology.h>
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#include <vcg/complex/algorithms/update/topology.h>
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@ -17,9 +12,6 @@
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#include <wrap/io_trimesh/import_ply.h>
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#include <wrap/io_trimesh/import_ply.h>
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#include <wrap/io_trimesh/export.h>
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#include <wrap/io_trimesh/export.h>
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// std
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#include <vector>
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using namespace vcg;
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using namespace vcg;
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using namespace std;
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using namespace std;
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