Updated the some of the importers to the double/float managmaent. Now by default ascii files are read as double and if necessary downcasted to float.
This commit is contained in:
parent
87e2599d27
commit
c02fd854f7
|
@ -56,7 +56,8 @@ class ImporterNVM
|
|||
public:
|
||||
|
||||
typedef typename OpenMeshType::VertexPointer VertexPointer;
|
||||
typedef typename OpenMeshType::ScalarType ScalarType;
|
||||
typedef typename OpenMeshType::ScalarType ScalarType;
|
||||
typedef typename OpenMeshType::CoordType CoordType;
|
||||
typedef typename OpenMeshType::VertexType VertexType;
|
||||
typedef typename OpenMeshType::FaceType FaceType;
|
||||
typedef typename OpenMeshType::VertexIterator VertexIterator;
|
||||
|
@ -76,20 +77,20 @@ static void readline(FILE *fp, char *line, int max=1000){
|
|||
|
||||
static bool ReadHeader(FILE *fp,unsigned int &num_cams){
|
||||
char line[1000];
|
||||
readline(fp, line);
|
||||
if( (line[0]=='\0') || (0!=strcmp("NVM_V3 ", line)) ) return false;
|
||||
readline(fp, line);
|
||||
readline(fp, line);
|
||||
if( (line[0]=='\0') || (0!=strcmp("NVM_V3 ", line)) ) return false;
|
||||
readline(fp, line);
|
||||
readline(fp, line); if(line[0]=='\0') return false;
|
||||
sscanf(line, "%d", &num_cams);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool ReadHeader(const char * filename,unsigned int &/*num_cams*/, unsigned int &/*num_points*/){
|
||||
FILE *fp = fopen(filename, "r");
|
||||
if(!fp) return false;
|
||||
ReadHeader(fp);
|
||||
fclose(fp);
|
||||
return true;
|
||||
FILE *fp = fopen(filename, "r");
|
||||
if(!fp) return false;
|
||||
ReadHeader(fp);
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
@ -115,12 +116,12 @@ static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > & shots,
|
|||
vcg::Point4f R;
|
||||
vcg::Point3f t;
|
||||
|
||||
readline(fp, line); if(line[0]=='\0') return false; sscanf(line, "%s %f %f %f %f %f %f %f %f %f", name, &f, &(R[0]), &(R[1]), &(R[2]), &(R[3]), &(t[0]), &(t[1]), &(t[2]), &k1);
|
||||
readline(fp, line); if(line[0]=='\0') return false; sscanf(line, "%s %f %f %f %f %f %f %f %f %f", name, &f, &(R[0]), &(R[1]), &(R[2]), &(R[3]), &(t[0]), &(t[1]), &(t[2]), &k1);
|
||||
|
||||
std::string n(name);
|
||||
image_filenames.push_back(n);
|
||||
std::string n(name);
|
||||
image_filenames.push_back(n);
|
||||
|
||||
/*readline(fp, line); if(line[0]=='\0') return false; sscanf(line, "%f %f %f", &f, &k1, &k2);
|
||||
/*readline(fp, line); if(line[0]=='\0') return false; sscanf(line, "%f %f %f", &f, &k1, &k2);
|
||||
|
||||
readline(fp, line); if(line[0]=='\0') return false; sscanf(line, "%f %f %f", &(R[0]), &(R[1]), &(R[2])); R[3] = 0;
|
||||
readline(fp, line); if(line[0]=='\0') return false; sscanf(line, "%f %f %f", &(R[4]), &(R[5]), &(R[6])); R[7] = 0;
|
||||
|
@ -130,35 +131,35 @@ static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > & shots,
|
|||
|
||||
//vcg::Matrix44f mat = vcg::Matrix44<vcg::Shotf::ScalarType>::Construct<float>(R);
|
||||
|
||||
vcg::Quaternion<float> qfrom; qfrom.Import(R);
|
||||
vcg::Quaternion<ScalarType> qfrom; qfrom.Import(R);
|
||||
|
||||
vcg::Matrix44f mat; qfrom.ToMatrix(mat);
|
||||
vcg::Matrix44<ScalarType> mat; qfrom.ToMatrix(mat);
|
||||
|
||||
/*vcg::Matrix33f Rt = vcg::Matrix33f( vcg::Matrix44f(mat), 3);
|
||||
Rt.Transpose();
|
||||
|
||||
vcg::Point3f pos = Rt * vcg::Point3f(t[0], t[1], t[2]);*/
|
||||
|
||||
mat[1][0]=-mat[1][0];
|
||||
mat[1][1]=-mat[1][1];
|
||||
mat[1][2]=-mat[1][2];
|
||||
mat[1][0]=-mat[1][0];
|
||||
mat[1][1]=-mat[1][1];
|
||||
mat[1][2]=-mat[1][2];
|
||||
|
||||
mat[2][0]=-mat[2][0];
|
||||
mat[2][1]=-mat[2][1];
|
||||
mat[2][2]=-mat[2][2];
|
||||
mat[2][0]=-mat[2][0];
|
||||
mat[2][1]=-mat[2][1];
|
||||
mat[2][2]=-mat[2][2];
|
||||
|
||||
shots[i].Extrinsics.SetTra(vcg::Point3<vcg::Shotf::ScalarType>::Construct<float>(t[0],t[1],t[2]));
|
||||
shots[i].Extrinsics.SetTra(CoordType(t[0],t[1],t[2]));
|
||||
shots[i].Extrinsics.SetRot(mat);
|
||||
|
||||
shots[i].Intrinsics.FocalMm = f/100.0f;
|
||||
shots[i].Intrinsics.k[0] = 0.0;//k1; To be uncommented when distortion is taken into account reliably
|
||||
shots[i].Intrinsics.k[1] = 0.0;//k2;
|
||||
shots[i].Intrinsics.PixelSizeMm = vcg::Point2f(0.01,0.01);
|
||||
QImageReader sizeImg(QString::fromStdString(image_filenames[i]));
|
||||
QSize size=sizeImg.size();
|
||||
shots[i].Intrinsics.ViewportPx = vcg::Point2i(size.width(),size.height());
|
||||
shots[i].Intrinsics.CenterPx[0] = (int)((double)shots[i].Intrinsics.ViewportPx[0]/2.0f);
|
||||
shots[i].Intrinsics.CenterPx[1] = (int)((double)shots[i].Intrinsics.ViewportPx[1]/2.0f);
|
||||
shots[i].Intrinsics.PixelSizeMm = vcg::Point2<ScalarType>(0.01,0.01);
|
||||
QImageReader sizeImg(QString::fromStdString(image_filenames[i]));
|
||||
QSize size=sizeImg.size();
|
||||
shots[i].Intrinsics.ViewportPx = vcg::Point2i(size.width(),size.height());
|
||||
shots[i].Intrinsics.CenterPx[0] = (int)((double)shots[i].Intrinsics.ViewportPx[0]/2.0f);
|
||||
shots[i].Intrinsics.CenterPx[1] = (int)((double)shots[i].Intrinsics.ViewportPx[1]/2.0f);
|
||||
}
|
||||
readline(fp, line);
|
||||
readline(fp, line); if(line[0]=='\0') return false;
|
||||
|
@ -192,21 +193,21 @@ static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > & shots,
|
|||
|
||||
static bool ReadImagesFilenames(const char * filename,std::vector<std::string> &image_filenames)
|
||||
{
|
||||
FILE * fp = fopen(filename,"r");
|
||||
if (!fp) return false;
|
||||
else
|
||||
{
|
||||
char line[1000], name[1000];
|
||||
while(!feof(fp)){
|
||||
readline(fp, line, 1000);
|
||||
if(line[0] == '\0') continue; //ignore empty lines (in theory, might happen only at end of file)
|
||||
sscanf(line, "%s", name);
|
||||
std::string n(name);
|
||||
image_filenames.push_back(n);
|
||||
}
|
||||
}
|
||||
fclose(fp);
|
||||
return true;
|
||||
FILE * fp = fopen(filename,"r");
|
||||
if (!fp) return false;
|
||||
else
|
||||
{
|
||||
char line[1000], name[1000];
|
||||
while(!feof(fp)){
|
||||
readline(fp, line, 1000);
|
||||
if(line[0] == '\0') continue; //ignore empty lines (in theory, might happen only at end of file)
|
||||
sscanf(line, "%s", name);
|
||||
std::string n(name);
|
||||
image_filenames.push_back(n);
|
||||
}
|
||||
}
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
|
||||
}; // end class
|
||||
|
|
|
@ -62,6 +62,7 @@ public:
|
|||
|
||||
typedef typename OpenMeshType::VertexPointer VertexPointer;
|
||||
typedef typename OpenMeshType::ScalarType ScalarType;
|
||||
typedef typename OpenMeshType::CoordType CoordType;
|
||||
typedef typename OpenMeshType::VertexType VertexType;
|
||||
typedef typename OpenMeshType::FaceType FaceType;
|
||||
typedef typename OpenMeshType::VertexIterator VertexIterator;
|
||||
|
@ -85,11 +86,11 @@ static bool ReadHeader(FILE *fp,unsigned int &num_cams, unsigned int &num_points
|
|||
}
|
||||
|
||||
static bool ReadHeader(const char * filename,unsigned int &/*num_cams*/, unsigned int &/*num_points*/){
|
||||
FILE *fp = fopen(filename, "r");
|
||||
if(!fp) return false;
|
||||
ReadHeader(fp);
|
||||
fclose(fp);
|
||||
return true;
|
||||
FILE *fp = fopen(filename, "r");
|
||||
if(!fp) return false;
|
||||
ReadHeader(fp);
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
@ -98,7 +99,8 @@ static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > & shots,
|
|||
const char * filename,const char * filename_images, CallBackPos *cb=0)
|
||||
{
|
||||
unsigned int num_cams,num_points;
|
||||
|
||||
typedef typename vcg::Matrix44<ScalarType> Matrix44x;
|
||||
typedef typename vcg::Matrix33<ScalarType> Matrix33x;
|
||||
FILE *fp = fopen(filename,"r");
|
||||
if(!fp) return false;
|
||||
ReadHeader(fp, num_cams, num_points);
|
||||
|
@ -123,32 +125,32 @@ static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > & shots,
|
|||
|
||||
readline(fp, line); if(line[0]=='\0') return false; sscanf(line, "%f %f %f", &(t[0]), &(t[1]), &(t[2]));
|
||||
|
||||
vcg::Matrix44f mat = vcg::Matrix44<vcg::Shotf::ScalarType>::Construct<float>(R);
|
||||
Matrix44x mat = Matrix44x::Construct(Matrix44f(R));
|
||||
|
||||
vcg::Matrix33f Rt = vcg::Matrix33f( vcg::Matrix44f(mat), 3);
|
||||
Matrix33x Rt = Matrix33x( Matrix44x(mat), 3);
|
||||
Rt.Transpose();
|
||||
|
||||
vcg::Point3f pos = Rt * vcg::Point3f(t[0], t[1], t[2]);
|
||||
CoordType pos = Rt * CoordType(t[0], t[1], t[2]);
|
||||
|
||||
shots[i].Extrinsics.SetTra(vcg::Point3<vcg::Shotf::ScalarType>::Construct<float>(-pos[0],-pos[1],-pos[2]));
|
||||
shots[i].Extrinsics.SetTra(CoordType(-pos[0],-pos[1],-pos[2]));
|
||||
shots[i].Extrinsics.SetRot(mat);
|
||||
|
||||
shots[i].Intrinsics.FocalMm = f;
|
||||
shots[i].Intrinsics.k[0] = 0.0;//k1; To be uncommented when distortion is taken into account reliably
|
||||
shots[i].Intrinsics.k[1] = 0.0;//k2;
|
||||
shots[i].Intrinsics.PixelSizeMm = vcg::Point2f(1,1);
|
||||
QSize size;
|
||||
QImageReader sizeImg(QString::fromStdString(image_filenames[i]));
|
||||
if(sizeImg.size()==QSize(-1,-1))
|
||||
{
|
||||
QImageReader sizeImg(QString::fromStdString(qPrintable(path_im)+image_filenames[i]));
|
||||
size=sizeImg.size();
|
||||
}
|
||||
else
|
||||
size=sizeImg.size();
|
||||
shots[i].Intrinsics.ViewportPx = vcg::Point2i(size.width(),size.height());
|
||||
shots[i].Intrinsics.CenterPx[0] = (int)((double)shots[i].Intrinsics.ViewportPx[0]/2.0f);
|
||||
shots[i].Intrinsics.CenterPx[1] = (int)((double)shots[i].Intrinsics.ViewportPx[1]/2.0f);
|
||||
shots[i].Intrinsics.PixelSizeMm = vcg::Point2<ScalarType>(1,1);
|
||||
QSize size;
|
||||
QImageReader sizeImg(QString::fromStdString(image_filenames[i]));
|
||||
if(sizeImg.size()==QSize(-1,-1))
|
||||
{
|
||||
QImageReader sizeImg(QString::fromStdString(qPrintable(path_im)+image_filenames[i]));
|
||||
size=sizeImg.size();
|
||||
}
|
||||
else
|
||||
size=sizeImg.size();
|
||||
shots[i].Intrinsics.ViewportPx = vcg::Point2i(size.width(),size.height());
|
||||
shots[i].Intrinsics.CenterPx[0] = (int)((double)shots[i].Intrinsics.ViewportPx[0]/2.0f);
|
||||
shots[i].Intrinsics.CenterPx[1] = (int)((double)shots[i].Intrinsics.ViewportPx[1]/2.0f);
|
||||
//AddIntrinsics(shots[i], std::string(filename_images_path).append(image_filenames[i]).c_str());
|
||||
}
|
||||
|
||||
|
@ -157,9 +159,9 @@ static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > & shots,
|
|||
|
||||
typename OpenMeshType::VertexIterator vi = vcg::tri::Allocator<OpenMeshType>::AddVertices(m,num_points);
|
||||
for(uint i = 0; i < num_points;++i,++vi){
|
||||
float x,y,z;
|
||||
double x,y,z;
|
||||
unsigned int r,g,b,i_cam, key_sift,n_corr;
|
||||
fscanf(fp,"%f %f %f ",&x,&y,&z);
|
||||
fscanf(fp,"%lf %lf %lf ",&x,&y,&z);
|
||||
(*vi).P() = vcg::Point3<typename OpenMeshType::ScalarType>(x,y,z);
|
||||
fscanf(fp,"%d %d %d ",&r,&g,&b);
|
||||
(*vi).C() = vcg::Color4b(r,g,b,255);
|
||||
|
@ -180,34 +182,34 @@ static int Open( OpenMeshType &m, std::vector<Shot<ScalarType> > & shots,
|
|||
|
||||
static bool ReadImagesFilenames(const char * filename,std::vector<std::string> &image_filenames)
|
||||
{
|
||||
FILE * fp = fopen(filename,"r");
|
||||
if (!fp) return false;
|
||||
else
|
||||
{
|
||||
char line[1000], name[1000];
|
||||
while(!feof(fp)){
|
||||
readline(fp, line, 1000);
|
||||
if(line[0] == '\0') continue; //ignore empty lines (in theory, might happen only at end of file)
|
||||
sscanf(line, "%s", name);
|
||||
std::string n(name);
|
||||
image_filenames.push_back(n);
|
||||
}
|
||||
}
|
||||
fclose(fp);
|
||||
return true;
|
||||
FILE * fp = fopen(filename,"r");
|
||||
if (!fp) return false;
|
||||
else
|
||||
{
|
||||
char line[1000], name[1000];
|
||||
while(!feof(fp)){
|
||||
readline(fp, line, 1000);
|
||||
if(line[0] == '\0') continue; //ignore empty lines (in theory, might happen only at end of file)
|
||||
sscanf(line, "%s", name);
|
||||
std::string n(name);
|
||||
image_filenames.push_back(n);
|
||||
}
|
||||
}
|
||||
fclose(fp);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool AddIntrinsics(vcg::Shotf &shot, const char * image_file)
|
||||
{
|
||||
::ResetJpgfile();
|
||||
FILE * pFile = fopen(image_file, "rb");
|
||||
int ret = ::ReadJpegSections (pFile, READ_METADATA);
|
||||
fclose(pFile);
|
||||
if(ret==0) return false;
|
||||
shot.Intrinsics.ViewportPx = vcg::Point2i(ImageInfo.Width, ImageInfo.Height);
|
||||
shot.Intrinsics.CenterPx = vcg::Point2f(float(ImageInfo.Width/2.0), float(ImageInfo.Height/2.0));
|
||||
::ResetJpgfile();
|
||||
FILE * pFile = fopen(image_file, "rb");
|
||||
int ret = ::ReadJpegSections (pFile, READ_METADATA);
|
||||
fclose(pFile);
|
||||
if(ret==0) return false;
|
||||
shot.Intrinsics.ViewportPx = vcg::Point2i(ImageInfo.Width, ImageInfo.Height);
|
||||
shot.Intrinsics.CenterPx = vcg::Point2f(float(ImageInfo.Width/2.0), float(ImageInfo.Height/2.0));
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
}; // end class
|
||||
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
|
@ -34,412 +34,415 @@
|
|||
namespace vcg {
|
||||
namespace tri {
|
||||
namespace io {
|
||||
/**
|
||||
This class encapsulate a filter for importing ptx meshes.
|
||||
*/
|
||||
template <class OpenMeshType>
|
||||
class ImporterPTX
|
||||
{
|
||||
public:
|
||||
typedef typename OpenMeshType::VertexPointer VertexPointer;
|
||||
typedef typename OpenMeshType::ScalarType ScalarType;
|
||||
typedef typename OpenMeshType::VertexType VertexType;
|
||||
typedef typename OpenMeshType::FaceType FaceType;
|
||||
typedef typename OpenMeshType::VertexIterator VertexIterator;
|
||||
typedef typename OpenMeshType::FaceIterator FaceIterator;
|
||||
|
||||
class Info //ptx file info
|
||||
{
|
||||
public:
|
||||
/**
|
||||
This class encapsulate a filter for importing ptx meshes.
|
||||
*/
|
||||
|
||||
Info()
|
||||
{
|
||||
mask = 0;
|
||||
meshnum = 0;
|
||||
anglecull = true;
|
||||
angle = 89;
|
||||
savecolor = true;
|
||||
pointcull = true;
|
||||
pointsonly = false;
|
||||
switchside = false;
|
||||
flipfaces = false;
|
||||
}
|
||||
template <class OpenMeshType>
|
||||
class ImporterPTX
|
||||
{
|
||||
public:
|
||||
typedef typename OpenMeshType::VertexPointer VertexPointer;
|
||||
typedef typename OpenMeshType::ScalarType ScalarType;
|
||||
typedef typename OpenMeshType::VertexType VertexType;
|
||||
typedef typename OpenMeshType::FaceType FaceType;
|
||||
typedef typename OpenMeshType::VertexIterator VertexIterator;
|
||||
typedef typename OpenMeshType::FaceIterator FaceIterator;
|
||||
typedef typename OpenMeshType::CoordType CoordType;
|
||||
typedef typename vcg::Matrix44<ScalarType> Matrix44x;
|
||||
|
||||
/// a bit mask describing the field preesnt in the ply file
|
||||
int mask;
|
||||
class Info //ptx file info
|
||||
{
|
||||
public:
|
||||
|
||||
/// index of mesh to be imported
|
||||
int meshnum;
|
||||
Info()
|
||||
{
|
||||
mask = 0;
|
||||
meshnum = 0;
|
||||
anglecull = true;
|
||||
angle = 89;
|
||||
savecolor = true;
|
||||
pointcull = true;
|
||||
pointsonly = false;
|
||||
switchside = false;
|
||||
flipfaces = false;
|
||||
}
|
||||
|
||||
/// if true use angle cull
|
||||
bool anglecull;
|
||||
/// culling angle, if angle culling is selected
|
||||
float angle;
|
||||
/// a bit mask describing the field preesnt in the ply file
|
||||
int mask;
|
||||
|
||||
/// if true, remove invalid points
|
||||
bool pointcull;
|
||||
/// index of mesh to be imported
|
||||
int meshnum;
|
||||
|
||||
/// if true, only keeps points
|
||||
bool pointsonly;
|
||||
/// if true use angle cull
|
||||
bool anglecull;
|
||||
/// culling angle, if angle culling is selected
|
||||
float angle;
|
||||
|
||||
/// if true, color if saved. if no color is present, reflectancy is used instead
|
||||
bool savecolor;
|
||||
/// if true, remove invalid points
|
||||
bool pointcull;
|
||||
|
||||
/// switch row-columns
|
||||
bool switchside;
|
||||
/// flip faces
|
||||
bool flipfaces;
|
||||
/// if true, only keeps points
|
||||
bool pointsonly;
|
||||
|
||||
}; // end ptx file info class
|
||||
/// if true, color if saved. if no color is present, reflectancy is used instead
|
||||
bool savecolor;
|
||||
|
||||
/// switch row-columns
|
||||
bool switchside;
|
||||
/// flip faces
|
||||
bool flipfaces;
|
||||
|
||||
}; // end ptx file info class
|
||||
|
||||
|
||||
/// Standard call for knowing the meaning of an error code
|
||||
static const char *ErrorMsg(int error)
|
||||
{
|
||||
static const char * ptx_error_msg[] =
|
||||
{
|
||||
"No errors",
|
||||
"Can't open file",
|
||||
"Header not found",
|
||||
"Eof in header",
|
||||
"Format not found",
|
||||
"Syntax error on header",
|
||||
};
|
||||
if(error>6 || error<0) return "Unknown error";
|
||||
else return ptx_error_msg[error];
|
||||
};
|
||||
/// Standard call for knowing the meaning of an error code
|
||||
static const char *ErrorMsg(int error)
|
||||
{
|
||||
static const char * ptx_error_msg[] =
|
||||
{
|
||||
"No errors",
|
||||
"Can't open file",
|
||||
"Header not found",
|
||||
"Eof in header",
|
||||
"Format not found",
|
||||
"Syntax error on header",
|
||||
};
|
||||
if(error>6 || error<0) return "Unknown error";
|
||||
else return ptx_error_msg[error];
|
||||
};
|
||||
|
||||
/// skip ONE range map inside the ptx file, starting from current position
|
||||
/// returns true if skipped, false if failed/eof
|
||||
static bool skipmesh(FILE* fp, CallBackPos *cb=NULL)
|
||||
{
|
||||
int colnum;
|
||||
int rownum;
|
||||
int skiplines;
|
||||
char linebuf;
|
||||
/// skip ONE range map inside the ptx file, starting from current position
|
||||
/// returns true if skipped, false if failed/eof
|
||||
static bool skipmesh(FILE* fp, CallBackPos *cb=NULL)
|
||||
{
|
||||
int colnum;
|
||||
int rownum;
|
||||
int skiplines;
|
||||
char linebuf;
|
||||
|
||||
if(feof(fp)) return false;
|
||||
if(feof(fp)) return false;
|
||||
|
||||
// getting mesh size;
|
||||
fscanf(fp,"%i\n",&colnum);
|
||||
fscanf(fp,"%i\n",&rownum);
|
||||
// getting mesh size;
|
||||
fscanf(fp,"%i\n",&colnum);
|
||||
fscanf(fp,"%i\n",&rownum);
|
||||
|
||||
if ( ( colnum <=0 ) || ( rownum <=0 ) ) return false;
|
||||
if(feof(fp)) return false;
|
||||
if ( ( colnum <=0 ) || ( rownum <=0 ) ) return false;
|
||||
if(feof(fp)) return false;
|
||||
|
||||
// have to skip (col * row) lines plus 8 lines for the header
|
||||
skiplines = (colnum * rownum) + 8;
|
||||
for(int ii=0; ii<skiplines; ii++)
|
||||
{
|
||||
fread(&linebuf,1,1,fp);
|
||||
while(linebuf != '\n') fread(&linebuf,1,1,fp);
|
||||
}
|
||||
// have to skip (col * row) lines plus 8 lines for the header
|
||||
skiplines = (colnum * rownum) + 8;
|
||||
for(int ii=0; ii<skiplines; ii++)
|
||||
{
|
||||
fread(&linebuf,1,1,fp);
|
||||
while(linebuf != '\n') fread(&linebuf,1,1,fp);
|
||||
}
|
||||
|
||||
if(cb) cb( 100, "Skipped preamble");
|
||||
return true;
|
||||
}
|
||||
if(cb) cb( 100, "Skipped preamble");
|
||||
return true;
|
||||
}
|
||||
|
||||
///Standard call that reading a mesh
|
||||
static int Open( OpenMeshType &m, const char * filename, Info importparams, CallBackPos *cb=NULL)
|
||||
{
|
||||
FILE *fp;
|
||||
fp = fopen(filename, "rb");
|
||||
if(fp == NULL) return false;
|
||||
m.Clear();
|
||||
m.vn=0;
|
||||
m.fn=0;
|
||||
///Standard call that reading a mesh
|
||||
static int Open( OpenMeshType &m, const char * filename, Info importparams, CallBackPos *cb=NULL)
|
||||
{
|
||||
FILE *fp;
|
||||
fp = fopen(filename, "rb");
|
||||
if(fp == NULL) return false;
|
||||
m.Clear();
|
||||
m.vn=0;
|
||||
m.fn=0;
|
||||
|
||||
// if not exporting first one, skip meshes until desired one
|
||||
if (importparams.meshnum>0)
|
||||
for (int i=0; i!=importparams.meshnum; ++i)
|
||||
if(!skipmesh(fp, cb))
|
||||
return 1;
|
||||
// if not exporting first one, skip meshes until desired one
|
||||
if (importparams.meshnum>0)
|
||||
for (int i=0; i!=importparams.meshnum; ++i)
|
||||
if(!skipmesh(fp, cb))
|
||||
return 1;
|
||||
|
||||
if (!readPTX( m, fp, importparams, cb))
|
||||
{
|
||||
m.Clear();
|
||||
return 1;
|
||||
}
|
||||
if (!readPTX( m, fp, importparams, cb))
|
||||
{
|
||||
m.Clear();
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
///Call that load a mesh
|
||||
static bool readPTX( OpenMeshType &m, FILE *fp, Info importparams, CallBackPos *cb=NULL)
|
||||
{
|
||||
int numtokens;
|
||||
int colnum;
|
||||
int rownum;
|
||||
float xx,yy,zz; // position
|
||||
float rr,gg,bb; // color
|
||||
float rf; // reflectance
|
||||
Matrix44f currtrasf;
|
||||
///Call that load a mesh
|
||||
static bool readPTX( OpenMeshType &m, FILE *fp, Info importparams, CallBackPos *cb=NULL)
|
||||
{
|
||||
int numtokens;
|
||||
int colnum;
|
||||
int rownum;
|
||||
double xx,yy,zz; // position
|
||||
float rr,gg,bb; // color
|
||||
float rf; // reflectance
|
||||
Matrix44d currtrasf;
|
||||
|
||||
bool hascolor;
|
||||
bool savecolor = importparams.savecolor && VertexType::HasColor();
|
||||
bool switchside = importparams.switchside;
|
||||
bool hascolor;
|
||||
bool savecolor = importparams.savecolor && VertexType::HasColor();
|
||||
bool switchside = importparams.switchside;
|
||||
|
||||
int total = 50;
|
||||
if (importparams.pointsonly) total = 100;
|
||||
char linebuf[256];
|
||||
|
||||
fscanf(fp,"%i\n",&colnum);
|
||||
fscanf(fp,"%i\n",&rownum);
|
||||
|
||||
if ( ( colnum <=0 ) || ( rownum <=0 ) ) return false;
|
||||
// initial 4 lines [still don't know what is this :) :)]
|
||||
if ( !fscanf(fp,"%f %f %f\n", &xx, &yy, &zz) ) return false;
|
||||
if ( !fscanf(fp,"%f %f %f\n", &xx, &yy, &zz) ) return false;
|
||||
if ( !fscanf(fp,"%f %f %f\n", &xx, &yy, &zz) ) return false;
|
||||
if ( !fscanf(fp,"%f %f %f\n", &xx, &yy, &zz) ) return false;
|
||||
// now the transformation matrix
|
||||
if ( !fscanf(fp,"%f %f %f %f\n", &(currtrasf.ElementAt(0,0)), &(currtrasf.ElementAt(0,1)), &(currtrasf.ElementAt(0,2)), &(currtrasf.ElementAt(0,3))) )return false;
|
||||
if ( !fscanf(fp,"%f %f %f %f\n", &(currtrasf.ElementAt(1,0)), &(currtrasf.ElementAt(1,1)), &(currtrasf.ElementAt(1,2)), &(currtrasf.ElementAt(1,3))) )return false;
|
||||
if ( !fscanf(fp,"%f %f %f %f\n", &(currtrasf.ElementAt(2,0)), &(currtrasf.ElementAt(2,1)), &(currtrasf.ElementAt(2,2)), &(currtrasf.ElementAt(2,3))) )return false;
|
||||
if ( !fscanf(fp,"%f %f %f %f\n", &(currtrasf.ElementAt(3,0)), &(currtrasf.ElementAt(3,1)), &(currtrasf.ElementAt(3,2)), &(currtrasf.ElementAt(3,3))) )return false;
|
||||
|
||||
//now the real data begins
|
||||
// first line, we should know if the format is
|
||||
// XX YY ZZ RF
|
||||
// or it is
|
||||
// XX YY ZZ RF RR GG BB
|
||||
// read the entire first line and then count the spaces. it's rude but it works :)
|
||||
int ii=0;
|
||||
fread(&(linebuf[ii++]),1,1,fp);
|
||||
while(linebuf[ii-1] != '\n') if ( fread(&(linebuf[ii++]),1,1,fp)==0 ) return false;
|
||||
linebuf[ii-1] = '\0'; // terminate the string
|
||||
numtokens=1;
|
||||
for(ii=0; ii<(int)strlen(linebuf); ii++) if(linebuf[ii] == ' ') numtokens++;
|
||||
if(numtokens == 4) hascolor = false;
|
||||
else if(numtokens == 7) hascolor = true;
|
||||
else return false;
|
||||
|
||||
// PTX transformation matrix is transposed
|
||||
currtrasf.transposeInPlace();
|
||||
|
||||
// allocating vertex space
|
||||
int vn = rownum*colnum;
|
||||
VertexIterator vi = Allocator<OpenMeshType>::AddVertices(m,vn);
|
||||
m.vn = vn;
|
||||
m.bbox.SetNull();
|
||||
int total = 50;
|
||||
if (importparams.pointsonly) total = 100;
|
||||
char linebuf[256];
|
||||
|
||||
// parse the first line....
|
||||
if(hascolor)
|
||||
{
|
||||
printf("\n hascolor ");
|
||||
sscanf(linebuf,"%f %f %f %f %f %f %f", &xx, &yy, &zz, &rf, &rr, &gg, &bb);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("\n no color ");
|
||||
sscanf(linebuf,"%f %f %f %f", &xx, &yy, &zz, &rf);
|
||||
}
|
||||
|
||||
//addthefirstpoint
|
||||
(*vi).P()[0]=xx;
|
||||
(*vi).P()[1]=yy;
|
||||
(*vi).P()[2]=zz;
|
||||
fscanf(fp,"%i\n",&colnum);
|
||||
fscanf(fp,"%i\n",&rownum);
|
||||
|
||||
if(VertexType::HasQuality())
|
||||
{
|
||||
(*vi).Q()=rf;
|
||||
}
|
||||
if ( ( colnum <=0 ) || ( rownum <=0 ) ) return false;
|
||||
// initial 4 lines [still don't know what is this :) :)]
|
||||
if ( !fscanf(fp,"%lf %lf %lf\n", &xx, &yy, &zz) ) return false;
|
||||
if ( !fscanf(fp,"%lf %lf %lf\n", &xx, &yy, &zz) ) return false;
|
||||
if ( !fscanf(fp,"%lf %lf %lf\n", &xx, &yy, &zz) ) return false;
|
||||
if ( !fscanf(fp,"%lf %lf %lf\n", &xx, &yy, &zz) ) return false;
|
||||
// now the transformation matrix
|
||||
if ( !fscanf(fp,"%lf %lf %lf %lf\n", &(currtrasf.ElementAt(0,0)), &(currtrasf.ElementAt(0,1)), &(currtrasf.ElementAt(0,2)), &(currtrasf.ElementAt(0,3))) )return false;
|
||||
if ( !fscanf(fp,"%lf %lf %lf %lf\n", &(currtrasf.ElementAt(1,0)), &(currtrasf.ElementAt(1,1)), &(currtrasf.ElementAt(1,2)), &(currtrasf.ElementAt(1,3))) )return false;
|
||||
if ( !fscanf(fp,"%lf %lf %lf %lf\n", &(currtrasf.ElementAt(2,0)), &(currtrasf.ElementAt(2,1)), &(currtrasf.ElementAt(2,2)), &(currtrasf.ElementAt(2,3))) )return false;
|
||||
if ( !fscanf(fp,"%lf %lf %lf %lf\n", &(currtrasf.ElementAt(3,0)), &(currtrasf.ElementAt(3,1)), &(currtrasf.ElementAt(3,2)), &(currtrasf.ElementAt(3,3))) )return false;
|
||||
|
||||
if(savecolor)
|
||||
//now the real data begins
|
||||
// first line, we should know if the format is
|
||||
// XX YY ZZ RF
|
||||
// or it is
|
||||
// XX YY ZZ RF RR GG BB
|
||||
// read the entire first line and then count the spaces. it's rude but it works :)
|
||||
int ii=0;
|
||||
fread(&(linebuf[ii++]),1,1,fp);
|
||||
while(linebuf[ii-1] != '\n') if ( fread(&(linebuf[ii++]),1,1,fp)==0 ) return false;
|
||||
linebuf[ii-1] = '\0'; // terminate the string
|
||||
numtokens=1;
|
||||
for(ii=0; ii<(int)strlen(linebuf); ii++) if(linebuf[ii] == ' ') numtokens++;
|
||||
if(numtokens == 4) hascolor = false;
|
||||
else if(numtokens == 7) hascolor = true;
|
||||
else return false;
|
||||
|
||||
// PTX transformation matrix is transposed
|
||||
currtrasf.transposeInPlace();
|
||||
|
||||
// allocating vertex space
|
||||
int vn = rownum*colnum;
|
||||
VertexIterator vi = Allocator<OpenMeshType>::AddVertices(m,vn);
|
||||
m.vn = vn;
|
||||
m.bbox.SetNull();
|
||||
|
||||
// parse the first line....
|
||||
if(hascolor)
|
||||
{
|
||||
printf("\n hascolor ");
|
||||
sscanf(linebuf,"%lf %lf %lf %f %f %f %f", &xx, &yy, &zz, &rf, &rr, &gg, &bb);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("\n no color ");
|
||||
sscanf(linebuf,"%lf %lf %lf %f", &xx, &yy, &zz, &rf);
|
||||
}
|
||||
|
||||
//addthefirstpoint
|
||||
(*vi).P()[0]=xx;
|
||||
(*vi).P()[1]=yy;
|
||||
(*vi).P()[2]=zz;
|
||||
|
||||
if(VertexType::HasQuality())
|
||||
{
|
||||
(*vi).Q()=rf;
|
||||
}
|
||||
|
||||
if(savecolor)
|
||||
{
|
||||
if(hascolor)
|
||||
{
|
||||
if(hascolor)
|
||||
{
|
||||
(*vi).C()[0]=rr;
|
||||
(*vi).C()[1]=gg;
|
||||
(*vi).C()[2]=bb;
|
||||
} else {
|
||||
(*vi).C()[0]=rf*255;
|
||||
(*vi).C()[1]=rf*255;
|
||||
(*vi).C()[2]=rf*255;
|
||||
}
|
||||
}
|
||||
vi++;
|
||||
(*vi).C()[0]=rr;
|
||||
(*vi).C()[1]=gg;
|
||||
(*vi).C()[2]=bb;
|
||||
} else {
|
||||
(*vi).C()[0]=rf*255;
|
||||
(*vi).C()[1]=rf*255;
|
||||
(*vi).C()[2]=rf*255;
|
||||
}
|
||||
}
|
||||
vi++;
|
||||
|
||||
if(switchside) std::swap(rownum,colnum);
|
||||
if(switchside) std::swap(rownum,colnum);
|
||||
|
||||
// now for each line until end of mesh (row*col)-1
|
||||
for(ii=0; ii<((rownum*colnum)-1); ii++)
|
||||
{
|
||||
if(cb && (ii%100)==0) cb((ii*total)/vn, "Vertex Loading");
|
||||
// now for each line until end of mesh (row*col)-1
|
||||
for(ii=0; ii<((rownum*colnum)-1); ii++)
|
||||
{
|
||||
if(cb && (ii%100)==0) cb((ii*total)/vn, "Vertex Loading");
|
||||
|
||||
// read the stream
|
||||
if(hascolor)
|
||||
fscanf(fp,"%f %f %f %f %f %f %f", &xx, &yy, &zz, &rf, &rr, &gg, &bb);
|
||||
else
|
||||
fscanf(fp,"%f %f %f %f", &xx, &yy, &zz, &rf);
|
||||
// read the stream
|
||||
if(hascolor)
|
||||
fscanf(fp,"%f %f %f %f %f %f %f", &xx, &yy, &zz, &rf, &rr, &gg, &bb);
|
||||
else
|
||||
fscanf(fp,"%f %f %f %f", &xx, &yy, &zz, &rf);
|
||||
|
||||
// add the point
|
||||
(*vi).P()[0]=xx;
|
||||
(*vi).P()[1]=yy;
|
||||
(*vi).P()[2]=zz;
|
||||
|
||||
// add the point
|
||||
(*vi).P()[0]=xx;
|
||||
(*vi).P()[1]=yy;
|
||||
(*vi).P()[2]=zz;
|
||||
|
||||
if(tri::HasPerVertexQuality(m)) (*vi).Q()=rf;
|
||||
|
||||
if(hascolor && savecolor)
|
||||
{
|
||||
(*vi).C()[0]=rr;
|
||||
(*vi).C()[1]=gg;
|
||||
(*vi).C()[2]=bb;
|
||||
}
|
||||
else if(!hascolor && savecolor)
|
||||
{
|
||||
(*vi).C()[0]=rf*255;
|
||||
(*vi).C()[1]=rf*255;
|
||||
(*vi).C()[2]=rf*255;
|
||||
}
|
||||
if(tri::HasPerVertexQuality(m)) (*vi).Q()=rf;
|
||||
|
||||
vi++;
|
||||
}
|
||||
if(hascolor && savecolor)
|
||||
{
|
||||
(*vi).C()[0]=rr;
|
||||
(*vi).C()[1]=gg;
|
||||
(*vi).C()[2]=bb;
|
||||
}
|
||||
else if(!hascolor && savecolor)
|
||||
{
|
||||
(*vi).C()[0]=rf*255;
|
||||
(*vi).C()[1]=rf*255;
|
||||
(*vi).C()[2]=rf*255;
|
||||
}
|
||||
|
||||
vi++;
|
||||
}
|
||||
|
||||
if(! importparams.pointsonly)
|
||||
{
|
||||
// now i can triangulate
|
||||
int trinum = (rownum-1) * (colnum-1) * 2;
|
||||
typename OpenMeshType::FaceIterator fi= Allocator<OpenMeshType>::AddFaces(m,trinum);
|
||||
int v0i,v1i,v2i, t;
|
||||
t=0;
|
||||
for(int rit=0; rit<rownum-1; rit++)
|
||||
for(int cit=0; cit<colnum-1; cit++)
|
||||
{
|
||||
t++;
|
||||
if(cb) cb(50 + (t*50)/(rownum*colnum),"PTX Mesh Loading");
|
||||
|
||||
v0i = (rit ) + ((cit ) * rownum);
|
||||
v1i = (rit+1) + ((cit ) * rownum);
|
||||
v2i = (rit ) + ((cit+1) * rownum);
|
||||
|
||||
// upper tri
|
||||
(*fi).V(2) = &(m.vert[v0i]);
|
||||
(*fi).V(1) = &(m.vert[v1i]);
|
||||
(*fi).V(0) = &(m.vert[v2i]);
|
||||
|
||||
fi++;
|
||||
|
||||
v0i = (rit+1) + ((cit ) * rownum);
|
||||
v1i = (rit+1) + ((cit+1) * rownum);
|
||||
v2i = (rit ) + ((cit+1) * rownum);
|
||||
|
||||
// lower tri
|
||||
(*fi).V(2) = &(m.vert[v0i]);
|
||||
(*fi).V(1) = &(m.vert[v1i]);
|
||||
(*fi).V(0) = &(m.vert[v2i]);
|
||||
|
||||
fi++;
|
||||
}
|
||||
}
|
||||
printf("Loaded %i vert\n",m.vn);
|
||||
// remove unsampled points
|
||||
if(importparams.pointcull)
|
||||
{
|
||||
if(cb) cb(40,"PTX Mesh Loading - remove invalid vertices");
|
||||
for(VertexIterator vi = m.vert.begin(); vi != m.vert.end(); vi++)
|
||||
{
|
||||
if((*vi).P() == CoordType(0.0, 0.0, 0.0))
|
||||
Allocator<OpenMeshType>::DeleteVertex(m,*vi);
|
||||
}
|
||||
|
||||
if(! importparams.pointsonly)
|
||||
{
|
||||
// now i can triangulate
|
||||
int trinum = (rownum-1) * (colnum-1) * 2;
|
||||
typename OpenMeshType::FaceIterator fi= Allocator<OpenMeshType>::AddFaces(m,trinum);
|
||||
int v0i,v1i,v2i, t;
|
||||
t=0;
|
||||
for(int rit=0; rit<rownum-1; rit++)
|
||||
for(int cit=0; cit<colnum-1; cit++)
|
||||
{
|
||||
t++;
|
||||
if(cb) cb(50 + (t*50)/(rownum*colnum),"PTX Mesh Loading");
|
||||
|
||||
v0i = (rit ) + ((cit ) * rownum);
|
||||
v1i = (rit+1) + ((cit ) * rownum);
|
||||
v2i = (rit ) + ((cit+1) * rownum);
|
||||
|
||||
// upper tri
|
||||
(*fi).V(2) = &(m.vert[v0i]);
|
||||
(*fi).V(1) = &(m.vert[v1i]);
|
||||
(*fi).V(0) = &(m.vert[v2i]);
|
||||
|
||||
fi++;
|
||||
|
||||
v0i = (rit+1) + ((cit ) * rownum);
|
||||
v1i = (rit+1) + ((cit+1) * rownum);
|
||||
v2i = (rit ) + ((cit+1) * rownum);
|
||||
|
||||
// lower tri
|
||||
(*fi).V(2) = &(m.vert[v0i]);
|
||||
(*fi).V(1) = &(m.vert[v1i]);
|
||||
(*fi).V(0) = &(m.vert[v2i]);
|
||||
|
||||
fi++;
|
||||
}
|
||||
}
|
||||
printf("Loaded %i vert\n",m.vn);
|
||||
// remove unsampled points
|
||||
if(importparams.pointcull)
|
||||
{
|
||||
if(cb) cb(40,"PTX Mesh Loading - remove invalid vertices");
|
||||
for(VertexIterator vi = m.vert.begin(); vi != m.vert.end(); vi++)
|
||||
{
|
||||
if((*vi).P() == Point3f(0.0, 0.0, 0.0))
|
||||
Allocator<OpenMeshType>::DeleteVertex(m,*vi);
|
||||
}
|
||||
|
||||
if(! importparams.pointsonly)
|
||||
{
|
||||
if(cb) cb(60,"PTX Mesh Loading - remove invalid faces");
|
||||
for(typename OpenMeshType::FaceIterator fi = m.face.begin(); fi != m.face.end(); fi++)
|
||||
{
|
||||
if( ((*fi).V(0)->IsD()) || ((*fi).V(1)->IsD()) || ((*fi).V(2)->IsD()) )
|
||||
Allocator<OpenMeshType>::DeleteFace(m,*fi);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float limitCos = cos( math::ToRad(importparams.angle) );
|
||||
printf("Loaded %i vert\n",m.vn);
|
||||
if(importparams.pointsonly)
|
||||
{ // Compute Normals and radius for points
|
||||
// Compute the four edges around each point
|
||||
// Some edges can be null (boundary and invalid samples)
|
||||
if(cb) cb(85,"PTX Mesh Loading - computing vert normals");
|
||||
for(int rit=0; rit<rownum; rit++)
|
||||
{
|
||||
if(cb) cb(60,"PTX Mesh Loading - remove invalid faces");
|
||||
for(typename OpenMeshType::FaceIterator fi = m.face.begin(); fi != m.face.end(); fi++)
|
||||
{
|
||||
int ritL = std::max(rit-1,0);
|
||||
int ritR = std::min(rit+1,rownum-1);
|
||||
for(int cit=0; cit<colnum; cit++)
|
||||
{
|
||||
int citT = std::max(cit-1,0);
|
||||
int citB = std::min(cit+1,colnum-1);
|
||||
int v0 = (rit ) + ((cit ) * rownum);
|
||||
|
||||
if(m.vert[v0].IsD()) continue;
|
||||
|
||||
int vL = (ritL) + ((cit ) * rownum);
|
||||
int vR = (ritR) + ((cit) * rownum);
|
||||
int vT = (rit ) + ((citT ) * rownum);
|
||||
int vB = (rit ) + ((citB) * rownum);
|
||||
|
||||
Point3f v0p=m.vert[v0].P();
|
||||
Point3f vLp(0,0,0),vRp(0,0,0),vTp(0,0,0),vBp(0,0,0); // Compute the 4 edges around the vertex.
|
||||
if(!m.vert[vL].IsD()) vLp=(m.vert[vL].P()-v0p).Normalize();
|
||||
if(!m.vert[vR].IsD()) vRp=(m.vert[vR].P()-v0p).Normalize();
|
||||
if(!m.vert[vT].IsD()) vTp=(m.vert[vT].P()-v0p).Normalize();
|
||||
if(!m.vert[vB].IsD()) vBp=(m.vert[vB].P()-v0p).Normalize();
|
||||
float r=0;
|
||||
int rc=0; Point3f v0pn = Normalize(v0p);
|
||||
// Skip edges that are too steep
|
||||
// Compute the four normalized vector orthogonal to each pair of consecutive edges.
|
||||
Point3f vLTn = (vLp ^ vTp).Normalize();
|
||||
Point3f vTRn = (vTp ^ vRp).Normalize();
|
||||
Point3f vRBn = (vRp ^ vBp).Normalize();
|
||||
Point3f vBLn = (vBp ^ vLp).Normalize();
|
||||
|
||||
// Compute an average Normal skipping null normals and normals that are too steep.
|
||||
// Compute also the sum of non null edge lenght to compute the radius
|
||||
Point3f N(0,0,0);
|
||||
if((vLTn*v0pn)>limitCos) { N+=vLTn; r += Distance(m.vert[vL].P(),v0p)+Distance(m.vert[vT].P(),v0p); rc++; }
|
||||
if((vTRn*v0pn)>limitCos) { N+=vTRn; r += Distance(m.vert[vT].P(),v0p)+Distance(m.vert[vR].P(),v0p); rc++; }
|
||||
if((vRBn*v0pn)>limitCos) { N+=vRBn; r += Distance(m.vert[vR].P(),v0p)+Distance(m.vert[vB].P(),v0p); rc++; }
|
||||
if((vBLn*v0pn)>limitCos) { N+=vBLn; r += Distance(m.vert[vB].P(),v0p)+Distance(m.vert[vL].P(),v0p); rc++; }
|
||||
|
||||
m.vert[v0].N()=-N;
|
||||
|
||||
if(tri::HasPerVertexRadius(m)) m.vert[v0].R() = r/(rc*2.0f);
|
||||
// Isolated points has null normal. Delete them please.
|
||||
if(m.vert[v0].N() == Point3f(0,0,0)) Allocator<OpenMeshType>::DeleteVertex(m,m.vert[v0]);
|
||||
}
|
||||
if( ((*fi).V(0)->IsD()) || ((*fi).V(1)->IsD()) || ((*fi).V(2)->IsD()) )
|
||||
Allocator<OpenMeshType>::DeleteFace(m,*fi);
|
||||
}
|
||||
}
|
||||
else
|
||||
// eliminate high angle triangles
|
||||
}
|
||||
|
||||
float limitCos = cos( math::ToRad(importparams.angle) );
|
||||
printf("Loaded %i vert\n",m.vn);
|
||||
if(importparams.pointsonly)
|
||||
{ // Compute Normals and radius for points
|
||||
// Compute the four edges around each point
|
||||
// Some edges can be null (boundary and invalid samples)
|
||||
if(cb) cb(85,"PTX Mesh Loading - computing vert normals");
|
||||
for(int rit=0; rit<rownum; rit++)
|
||||
{
|
||||
if(importparams.flipfaces)
|
||||
tri::Clean<OpenMeshType>::FlipMesh(m);
|
||||
if(importparams.anglecull)
|
||||
int ritL = std::max(rit-1,0);
|
||||
int ritR = std::min(rit+1,rownum-1);
|
||||
for(int cit=0; cit<colnum; cit++)
|
||||
{
|
||||
if(cb) cb(85,"PTX Mesh Loading - remove steep faces");
|
||||
tri::UpdateNormal<OpenMeshType>::PerFaceNormalized(m);
|
||||
for(FaceIterator fi = m.face.begin(); fi != m.face.end(); fi++)
|
||||
if(!(*fi).IsD())
|
||||
{
|
||||
Point3f raggio = -((*fi).P(0) + (*fi).P(1) + (*fi).P(2)) / 3.0;
|
||||
int citT = std::max(cit-1,0);
|
||||
int citB = std::min(cit+1,colnum-1);
|
||||
int v0 = (rit ) + ((cit ) * rownum);
|
||||
|
||||
if(m.vert[v0].IsD()) continue;
|
||||
|
||||
int vL = (ritL) + ((cit ) * rownum);
|
||||
int vR = (ritR) + ((cit) * rownum);
|
||||
int vT = (rit ) + ((citT ) * rownum);
|
||||
int vB = (rit ) + ((citB) * rownum);
|
||||
|
||||
CoordType v0p=m.vert[v0].P();
|
||||
CoordType vLp(0,0,0),vRp(0,0,0),vTp(0,0,0),vBp(0,0,0); // Compute the 4 edges around the vertex.
|
||||
if(!m.vert[vL].IsD()) vLp=(m.vert[vL].P()-v0p).Normalize();
|
||||
if(!m.vert[vR].IsD()) vRp=(m.vert[vR].P()-v0p).Normalize();
|
||||
if(!m.vert[vT].IsD()) vTp=(m.vert[vT].P()-v0p).Normalize();
|
||||
if(!m.vert[vB].IsD()) vBp=(m.vert[vB].P()-v0p).Normalize();
|
||||
float r=0;
|
||||
int rc=0; CoordType v0pn = Normalize(v0p);
|
||||
// Skip edges that are too steep
|
||||
// Compute the four normalized vector orthogonal to each pair of consecutive edges.
|
||||
CoordType vLTn = (vLp ^ vTp).Normalize();
|
||||
CoordType vTRn = (vTp ^ vRp).Normalize();
|
||||
CoordType vRBn = (vRp ^ vBp).Normalize();
|
||||
CoordType vBLn = (vBp ^ vLp).Normalize();
|
||||
|
||||
// Compute an average Normal skipping null normals and normals that are too steep.
|
||||
// Compute also the sum of non null edge lenght to compute the radius
|
||||
CoordType N(0,0,0);
|
||||
if((vLTn*v0pn)>limitCos) { N+=vLTn; r += Distance(m.vert[vL].P(),v0p)+Distance(m.vert[vT].P(),v0p); rc++; }
|
||||
if((vTRn*v0pn)>limitCos) { N+=vTRn; r += Distance(m.vert[vT].P(),v0p)+Distance(m.vert[vR].P(),v0p); rc++; }
|
||||
if((vRBn*v0pn)>limitCos) { N+=vRBn; r += Distance(m.vert[vR].P(),v0p)+Distance(m.vert[vB].P(),v0p); rc++; }
|
||||
if((vBLn*v0pn)>limitCos) { N+=vBLn; r += Distance(m.vert[vB].P(),v0p)+Distance(m.vert[vL].P(),v0p); rc++; }
|
||||
|
||||
m.vert[v0].N()=-N;
|
||||
|
||||
if(tri::HasPerVertexRadius(m)) m.vert[v0].R() = r/(rc*2.0f);
|
||||
// Isolated points has null normal. Delete them please.
|
||||
if(m.vert[v0].N() == CoordType(0,0,0)) Allocator<OpenMeshType>::DeleteVertex(m,m.vert[v0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
// eliminate high angle triangles
|
||||
{
|
||||
if(importparams.flipfaces)
|
||||
tri::Clean<OpenMeshType>::FlipMesh(m);
|
||||
if(importparams.anglecull)
|
||||
{
|
||||
if(cb) cb(85,"PTX Mesh Loading - remove steep faces");
|
||||
tri::UpdateNormal<OpenMeshType>::PerFaceNormalized(m);
|
||||
for(FaceIterator fi = m.face.begin(); fi != m.face.end(); fi++)
|
||||
if(!(*fi).IsD())
|
||||
{
|
||||
CoordType raggio = -((*fi).P(0) + (*fi).P(1) + (*fi).P(2)) / 3.0;
|
||||
raggio.Normalize();
|
||||
if((raggio.dot((*fi).N())) < limitCos)
|
||||
Allocator<OpenMeshType>::DeleteFace(m,*fi);
|
||||
}
|
||||
// deleting unreferenced vertices only if we are interested in faces...
|
||||
tri::Clean<OpenMeshType>::RemoveUnreferencedVertex(m);
|
||||
}
|
||||
// deleting unreferenced vertices only if we are interested in faces...
|
||||
tri::Clean<OpenMeshType>::RemoveUnreferencedVertex(m);
|
||||
}
|
||||
}
|
||||
Matrix44x tr; tr.Import(currtrasf);
|
||||
tri::UpdatePosition<OpenMeshType>::Matrix(m,currtrasf,true);
|
||||
tri::Allocator<OpenMeshType>::CompactVertexVector(m);
|
||||
tri::UpdateBounding<OpenMeshType>::Box(m);
|
||||
if(cb) cb(100,"PTX Mesh Loading finished!");
|
||||
return true;
|
||||
}
|
||||
|
||||
tri::UpdatePosition<OpenMeshType>::Matrix(m,currtrasf,true);
|
||||
tri::Allocator<OpenMeshType>::CompactVertexVector(m);
|
||||
tri::UpdateBounding<OpenMeshType>::Box(m);
|
||||
if(cb) cb(100,"PTX Mesh Loading finish!");
|
||||
return true;
|
||||
}
|
||||
|
||||
}; // end class
|
||||
}; // end class
|
||||
|
||||
} // end Namespace tri
|
||||
} // end Namespace io
|
||||
|
|
Loading…
Reference in New Issue