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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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/****************************************************************************
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$Log: not supported by cvs2svn $
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Revision 1.2 2004/07/09 10:22:56 ganovelli
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working draft
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Revision 1.1 2004/07/08 08:25:15 ganovelli
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first draft
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****************************************************************************/
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#ifndef __VCGLIB_LOCALOPTIMIZATION
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#define __VCGLIB_LOCALOPTIMIZATION
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#include<vector>
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#include<algorithm>
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#include<time.h>
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#include<math.h>
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namespace vcg{
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enum ModifierType{ TetraEdgeCollapseOp, TriEdgeSwapOp, TriVertexSplitOp,
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TriEdgeCollapseOp,TetraEdgeSpliOpt,TetraEdgeSwapOp};
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/** \addtogroup tetramesh */
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/*@{*/
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/// This abstract class define which functions a local modification to be used in the LocalOptimization.
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template <class ScalarType, class HeapType,class MESH_TYPE>
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class LocalModification
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{
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public:
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LocalModification(){};
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~LocalModification(){};
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/// return the type of operation
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virtual ModifierType IsOfType() = 0 ;
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/// return true if the data have not changed since it was created
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virtual bool IsUpToDate() = 0 ;
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/// return true if no constraint disallow this operation to be performed (ex: change of topology in edge collapses)
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virtual bool IsFeasible() = 0;
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/// Compute the priority to be used in the heap
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virtual ScalarType ComputePriority()=0;
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/// Return the priority to be used in the heap (implement static priority)
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virtual ScalarType Priority()=0;
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/// Compute the error caused by this modification (can be the same as priority)
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virtual ScalarType ComputeError()=0;
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/// Perform the operation and return the variation in the number of simplicies (>0 is refinement, <0 is simplification)
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virtual int Execute()=0;
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/// perform initialization
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virtual void Init(MESH_TYPE&m,HeapType&)=0;
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/// Update the heap as a consequence of this operation
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virtual void UpdateHeap(HeapType&)=0;
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}; //end class local modification
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/// LocalOptimization:
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/// This class implements the algorihms running on 0-1-2-3-simplicial complex that are based on local modification
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/// THe local modification can be and edge_collpase, or an edge_swap, a vertex plit...as far as they implement
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/// the interface defined in LocalModification.
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/// Implementation note: i norder to keep the local modification itself indepented by its use in this class, they are not
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/// really derived by LocalModification. INstead, a wrapper is done to this purpose (see vcg/complex/tetramesh/decimation/collapse.h)
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template<class MeshType>
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class LocalOptimization
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{
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public:
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LocalOptimization(){}
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struct HeapElem;
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// scalar type
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typedef typename MeshType::ScalarType ScalarType;
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// type of the heap
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typedef typename std::vector<HeapElem> HeapType;
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// modification type
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typedef LocalModification <ScalarType, HeapType,MeshType> LocModType;
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// modification Pointer type
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typedef LocalModification <ScalarType, HeapType,MeshType> * LocModPtrType;
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/// termination conditions
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enum { LOnSimplices = 0x00, // test number of simplicies
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LOnVertices = 0x01, // test number of verticies
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LOnOps = 0x02, // test number of operations
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LOMetric = 0x04, // test Metric (error, quality...instance dependent)
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LOTime = 0x08 // test how much time is passed since the start
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} ;
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int tf;
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int nPerfmormedOps,
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nTargetOps,
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nTargetSimplices,
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nTargetVertices;
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float timeBudget,
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start,
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currMetric,
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targetMetric;
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void SetTerminationFlag (int v){tf |= v;}
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void ClearTerminationFlag (int v){tf &= ~v;}
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bool IsTerminationFlag (int v){return (tf & v);}
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void SetTargetSimplices (int ts ){nTargetSimplices = ts; SetTerminationFlag(LOnSimplices); }
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void SetTargetVertices (int tv ){nTargetSimplices = tv; SetTerminationFlag(LOnVertices); }
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void SetTargetOperations(int to ){nTargetOps = to; SetTerminationFlag(LOnOps); }
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void SetTargetMetric (ScalarType tm ){targetMetric = tm; SetTerminationFlag(LOMetric); }
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void SetTimeBudget (float tb ){timeBudget = tb; SetTerminationFlag(LOTime); }
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/// the mesh to optimize
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MeshType * m;
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///the heap of operations
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HeapType h;
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///the element of the heap
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struct HeapElem
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{
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HeapElem(){locModPtr = NULL;}
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~HeapElem(){}
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///pointer to instance of local modifier
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LocModPtrType locModPtr;
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HeapElem( LocModPtrType _locModPtr)
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{
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locModPtr = _locModPtr;
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};
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const bool operator <(const HeapElem & h) const
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{
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return (locModPtr->Priority()<h.locModPtr->Priority());
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}
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bool IsUpToDate()
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{
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return locModPtr->IsUpToDate();
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}
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};
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/// Default Constructor
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LocalOptimization(MeshType *_m):m(_m){};
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/// Default distructor
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~LocalOptimization(){};
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/// main cycle of optimization
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bool DoOptimization()
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{
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nPerfmormedOps =0;
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int i=0;
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while( !GoalReached() && !h.empty())
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{int size = h.size();
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std::pop_heap(h.begin(),h.end());
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LocModPtrType locMod = h.back().locModPtr;
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h.pop_back();
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if( locMod->IsUpToDate() )
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{
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locMod->ComputeError();
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// check if it is feasible
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if (locMod->IsFeasible())
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{
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nPerfmormedOps++;
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int tmp = locMod->Execute();
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m->SimplexNumber()+= tmp;
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locMod->UpdateHeap(h);
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m->VertexNumber()--;
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}
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}
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delete locMod;
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}
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return !(h.empty());
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}
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///initialize for all vertex the temporary mark must call only at the start of decimation
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///by default it takes the first element in the heap and calls Init (static funcion) of that type
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///of local modification.
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void Init()
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{
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m->InitVertexIMark();
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if(!h.empty())
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{
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HeapElem el = h.back();
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h.clear();
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el.locModPtr->Init(*m,h);
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}
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std::make_heap(h.begin(),h.end());
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}
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/// say if the process is to end or not: the process ends when any of the termination conditions is verified
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/// override this function to implemetn other tests
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bool GoalReached(){
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assert ( ( ( tf & LOnSimplices )==0) || ( nTargetSimplices!= -1));
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assert ( ( ( tf & LOnVertices )==0) || ( nTargetVertices != -1));
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assert ( ( ( tf & LOnOps )==0) || ( nTargetOps != -1));
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assert ( ( ( tf & LOMetric )==0) || ( targetMetric != -1));
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assert ( ( ( tf & LOTime )==0) || ( timeBudget != -1));
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if ( ( tf & LOnSimplices) && ( m->SimplexNumber()< nTargetSimplices)) return true;
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if ( ( tf & LOnVertices) && ( m->VertexNumber() < nTargetVertices)) return true;
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if ( ( tf & LOnOps) && ( nPerfmormedOps == nTargetOps)) return true;
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if ( ( tf & LOMetric) && ( currMetric > targetMetric)) return true;
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if ( ( tf & LOTime) && ( (clock()-start)/(float)CLOCKS_PER_SEC > timeBudget)) return true;
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return false;
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}
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///erase from the heap the operations that are out of date
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void ClearHeap()
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{
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typename HeapType::iterator hi;
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for(hi=h.begin();hi!=h.end();++hi)
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if(!(*hi).locModPtr->IsUpToDate())
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{
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*hi=h.back();
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h.pop_back();
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if(hi==h.end()) break;
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}
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//printf("\nReduced heap from %i to %i",sz,h.size());
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make_heap(h.begin(),h.end());
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}
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};//end class decimation
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}//end namespace
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#endif
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@ -0,0 +1,261 @@
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/****************************************************************************
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||||||
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* VCGLib o o *
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||||||
|
* Visual and Computer Graphics Library o o *
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|
* _ O _ *
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||||||
|
* Copyright(C) 2004 \/)\/ *
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||||||
|
* Visual Computing Lab /\/| *
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|
* ISTI - Italian National Research Council | *
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|
* \ *
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||||||
|
* All rights reserved. *
|
||||||
|
* *
|
||||||
|
* This program is free software; you can redistribute it and/or modify *
|
||||||
|
* it under the terms of the GNU General Public License as published by *
|
||||||
|
* the Free Software Foundation; either version 2 of the License, or *
|
||||||
|
* (at your option) any later version. *
|
||||||
|
* *
|
||||||
|
* This program is distributed in the hope that it will be useful, *
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||||
|
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||||
|
* for more details. *
|
||||||
|
* *
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|
****************************************************************************/
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/****************************************************************************
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History
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****************************************************************************/
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#ifndef __VCG_DECIMATION_COLLAPSE
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#define __VCG_DECIMATION_COLLAPSE
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#include<vcg\complex\tetramesh\edge_collapse.h>
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#include<vcg\complex\local_optimization\base.h>
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struct FAIL{
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static VOL(){static int vol=0; return vol++;}
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static LKF(){static int lkf=0; return lkf++;}
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static LKE(){static int lke=0; return lke++;}
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static LKV(){static int lkv=0; return lkv++;}
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static OFD(){static int ofd=0; return ofd++;}
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static BOR(){static int bor=0; return bor++;}
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};
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namespace vcg{
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namespace tetra{
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/** \addtogroup tetramesh */
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/*@{*/
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/// This Class is specialization of LocalModification for the edge collapse
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/// It wraps the atomic operation EdgeCollapse to be used in a optimizatin routine.
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/// Note that it has knowledge of the heap of the class LocalOptimization because
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/// it is responsible of updating it after a collapse has been performed
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template<class TRI_MESH_TYPE>
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class TriEdgeCollapser: public LocalOptimization<TRI_MESH_TYPE>::LocModType
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{
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/// The tetrahedral mesh type
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typedef typename TRI_MESH_TYPE TriMeshType;
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/// The tetrahedron type
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typedef typename TriMeshType::FaceType FaceType;
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/// The vertex type
|
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typedef typename FaceType::VertexType VertexType;
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/// The coordinate type
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typedef typename FaceType::VertexType::CoordType CoordType;
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/// The scalar type
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||||||
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typedef typename TriMeshType::VertexType::ScalarType ScalarType;
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/////the base type class
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||||||
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//typedef typename vcg::tri::LocalModification LocalMod;
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|
/// The HEdgePos type
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|
typedef Pos<FaceType> PosType;
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/// The HEdgePos Loop type
|
||||||
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typedef PosLoop<FaceType> PosLType;
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||||||
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/// definition of the heap element
|
||||||
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typedef typename LocalOptimization<TRI_MESH_TYPE>::HeapElem HeapElem;
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||||||
|
private:
|
||||||
|
|
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|
///the new point that substitute the edge
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||||||
|
Point3<ScalarType> _NewPoint;
|
||||||
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///the pointer to edge collapser method
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|
vcg::tetra::EdgeCollapse<TriMeshType> _EC;
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||||||
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///mark for up_dating
|
||||||
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static int& _Imark(){ static int im=0; return im;}
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///the pos of collapse
|
||||||
|
PosType pos;
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||||||
|
///pointer to vertex that remain
|
||||||
|
VertexType *vrem;
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||||||
|
/// priority in the heap
|
||||||
|
ScalarType _priority;
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||||||
|
|
||||||
|
public:
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||||||
|
/// Default Constructor
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||||||
|
TriEdgeCollapser()
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|
{}
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|
|
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///Constructor with postype
|
||||||
|
TriEdgeCollapser(PosType p,int mark)
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{
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_Imark() = mark;
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pos=p;
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_priority = _AspectRatioMedia(p);
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||||||
|
}
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|
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~TriEdgeCollapser()
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{}
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|
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||||||
|
private:
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||||||
|
|
||||||
|
///Return the aspect Ratio media of the tetrahedrons
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||||||
|
///that share the adge to collapse
|
||||||
|
ScalarType _AspectRatioMedia(PosType p)
|
||||||
|
{
|
||||||
|
PosLType posl=PosLType(p.T(),p.F(),p.E(),p.V());
|
||||||
|
posl.Reset();
|
||||||
|
int num=0;
|
||||||
|
ScalarType ratio_media=0.f;
|
||||||
|
while(!posl.LoopEnd())
|
||||||
|
{
|
||||||
|
ratio_media+=posl.T()->AspectRatio();
|
||||||
|
posl.NextT();
|
||||||
|
num++;
|
||||||
|
}
|
||||||
|
ratio_media=ratio_media/num;
|
||||||
|
return (ratio_media);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
///Modify pos and alfa to obtain the collapse that minimize the error
|
||||||
|
ScalarType _VolumePreservingError(PosType &pos,CoordType &new_point,int nsteps)
|
||||||
|
{
|
||||||
|
VertexType *ve0=(pos.T()->V(Tetra::VofE(pos.E(),0)));
|
||||||
|
VertexType *ve1=(pos.T()->V(Tetra::VofE(pos.E(),1)));
|
||||||
|
vrem =ve0;
|
||||||
|
bool ext_v0=ve0->IsB();
|
||||||
|
bool ext_v1=ve1->IsB();
|
||||||
|
|
||||||
|
ScalarType best_error=0.f;
|
||||||
|
if ((ext_v0)&&(!ext_v1))
|
||||||
|
new_point=ve0->P();
|
||||||
|
else
|
||||||
|
if ((!ext_v0)&&(ext_v1))
|
||||||
|
new_point=ve1->P();
|
||||||
|
else
|
||||||
|
if ((!ext_v0)&&(!ext_v1))
|
||||||
|
new_point=(ve0->P()+ve1->P())/2.f;
|
||||||
|
else
|
||||||
|
if ((ext_v0)&&(ext_v1))//both are external vertex
|
||||||
|
{
|
||||||
|
ScalarType step=1.f/(nsteps-1);
|
||||||
|
ScalarType Vol_Original=_EC.VolumeOriginal();
|
||||||
|
for (int i=0;i<nsteps;i++)
|
||||||
|
{
|
||||||
|
best_error=1000000.f;
|
||||||
|
ScalarType alfatemp=step*((double)i);
|
||||||
|
CoordType newPTemp=(ve0->P()*alfatemp) +(ve1->P()*(1.f-alfatemp));
|
||||||
|
//the error is the absolute value of difference of volumes
|
||||||
|
ScalarType error=fabs(Vol_Original-_EC.VolumeSimulateCollapse(pos,newPTemp));
|
||||||
|
if(error<best_error)
|
||||||
|
{
|
||||||
|
new_point=newPTemp;
|
||||||
|
best_error=error;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return (best_error);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
|
||||||
|
ScalarType ComputePriority()
|
||||||
|
{
|
||||||
|
return (_priority = _AspectRatioMedia(this->pos));
|
||||||
|
}
|
||||||
|
|
||||||
|
ScalarType ComputeError()
|
||||||
|
{
|
||||||
|
_EC.FindSets(pos);
|
||||||
|
return (_VolumePreservingError(pos,_NewPoint,5));// magic number....parametrize!
|
||||||
|
}
|
||||||
|
|
||||||
|
int Execute()
|
||||||
|
{
|
||||||
|
_EC.FindSets(pos);
|
||||||
|
return -_EC.DoCollapse(pos,_NewPoint);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void UpdateHeap(LocalOptimization<TRI_MESH_TYPE>::HeapType & h_ret)
|
||||||
|
{
|
||||||
|
assert(!vrem->IsD());
|
||||||
|
_Imark()++;
|
||||||
|
VTIterator<FaceType> VTi(vrem->VTb(),vrem->VTi());
|
||||||
|
while (!VTi.End())
|
||||||
|
{
|
||||||
|
VTi.Vt()->ComputeVolume();
|
||||||
|
|
||||||
|
for (int j=0;j<6;j++)
|
||||||
|
{
|
||||||
|
vcg::tri::Pos<FaceType> p=Pos<FaceType>(VTi.Vt(),Tetra::FofE(j,0),j,Tetra::VofE(j,0));
|
||||||
|
h_ret.push_back(HeapElem(new TriEdgeCollapser<TriMeshType>(p,_Imark())));
|
||||||
|
std::push_heap(h_ret.begin(),h_ret.end());
|
||||||
|
// update the mark of the vertices
|
||||||
|
VTi.Vt()->V(Tetra::VofE(j,0))->IMark() = _Imark();
|
||||||
|
}
|
||||||
|
VTi++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ModifierType IsOfType(){ return TriEdgeCollapser;}
|
||||||
|
|
||||||
|
bool IsFeasible(){
|
||||||
|
vcg::tri::EdgeCollapse<TriMeshType>::Reset();
|
||||||
|
_EC.FindSets(pos);
|
||||||
|
return(_EC.CheckPreconditions(pos,_NewPoint));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool IsUpToDate(){
|
||||||
|
if (!pos.T()->IsD())
|
||||||
|
{
|
||||||
|
VertexType *v0=pos.T()->V(Tetra::VofE(pos.E(),0));
|
||||||
|
VertexType *v1=pos.T()->V(Tetra::VofE(pos.E(),1));
|
||||||
|
|
||||||
|
if(! (( (!v0->IsD()) && (!v1->IsD())) &&
|
||||||
|
_Imark()>=v0->IMark() &&
|
||||||
|
_Imark()>=v1->IMark()))
|
||||||
|
{
|
||||||
|
FAIL::OFD();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual ScalarType Priority(){
|
||||||
|
return _priority;
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual void Init(TriMeshType&m,LocalOptimization<TRI_MESH_TYPE>::HeapType&h_ret){
|
||||||
|
h_ret.clear();
|
||||||
|
TriMeshType::TetraIterator ti;
|
||||||
|
int j;
|
||||||
|
for(ti = m.tetra.begin(); ti != m.tetra.end();++ti)
|
||||||
|
if(!(*ti).IsD()){
|
||||||
|
(*ti).ComputeVolume();
|
||||||
|
for (int j=0;j<6;j++)
|
||||||
|
{
|
||||||
|
PosType p=PosType(&*ti,Tetra::FofE(j,0),j,Tetra::VofE(j,0));
|
||||||
|
h_ret.push_back(HeapElem(new TriEdgeCollapser<TriMeshType>(p,m.IMark)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
}//end namespace tetra
|
||||||
|
}//end namespace vcg
|
||||||
|
#endif
|
|
@ -189,7 +189,7 @@ public:
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void UpdateHeap(LocalOptimization<TRI_MESH_TYPE>::HeapType & h_ret)
|
void UpdateHeap(typename LocalOptimization<TRI_MESH_TYPE>::HeapType & h_ret)
|
||||||
{
|
{
|
||||||
_Imark()++;
|
_Imark()++;
|
||||||
vcg::face::VFIterator<FaceType> VFi(pos.V(1)->VFp(),pos.V(1)->VFi());
|
vcg::face::VFIterator<FaceType> VFi(pos.V(1)->VFp(),pos.V(1)->VFi());
|
||||||
|
@ -198,14 +198,14 @@ public:
|
||||||
for (int j=0;j<3;j++)
|
for (int j=0;j<3;j++)
|
||||||
{
|
{
|
||||||
PosType p;
|
PosType p;
|
||||||
p.Set(VFi.f,VFi.z,VFi.f->V(VFi.z));
|
p.Set(VFi.F(),VFi.I(),VFi.f->V(VFi.z));
|
||||||
h_ret.push_back(HeapElem(new TriEdgeCollapse<TriMeshType>(p,_Imark())));
|
h_ret.push_back(HeapElem(new TriEdgeCollapse<TriMeshType>(p,_Imark())));
|
||||||
std::push_heap(h_ret.begin(),h_ret.end());
|
std::push_heap(h_ret.begin(),h_ret.end());
|
||||||
//// update the mark of the vertices
|
//// update the mark of the vertices
|
||||||
VFi.f->V(VFi.z)->IMark() = _Imark();
|
VFi.f->V(VFi.z)->IMark() = _Imark();
|
||||||
VFi.f->V( (VFi.z+1) % 3 )->IMark() = _Imark();
|
VFi.f->V( (VFi.z+1) % 3 )->IMark() = _Imark();
|
||||||
}
|
}
|
||||||
VFi++;
|
++VFi;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -235,7 +235,7 @@ public:
|
||||||
// return _priority;
|
// return _priority;
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void Init(TriMeshType&m,LocalOptimization<TRI_MESH_TYPE>::HeapType&h_ret){
|
virtual void Init(TriMeshType&m,typename LocalOptimization<TRI_MESH_TYPE>::HeapType&h_ret){
|
||||||
h_ret.clear();
|
h_ret.clear();
|
||||||
TriMeshType::FaceIterator fi;
|
TriMeshType::FaceIterator fi;
|
||||||
int j;
|
int j;
|
||||||
|
|
|
@ -24,6 +24,9 @@
|
||||||
History
|
History
|
||||||
|
|
||||||
$Log: not supported by cvs2svn $
|
$Log: not supported by cvs2svn $
|
||||||
|
Revision 1.16 2004/07/15 11:31:59 ganovelli
|
||||||
|
minor changes
|
||||||
|
|
||||||
Revision 1.15 2004/07/12 12:17:09 pietroni
|
Revision 1.15 2004/07/12 12:17:09 pietroni
|
||||||
added function NormalizedNormal
|
added function NormalizedNormal
|
||||||
|
|
||||||
|
@ -100,7 +103,7 @@ public:
|
||||||
/// The base type of the face
|
/// The base type of the face
|
||||||
typedef FACE_TYPE BaseFaceType;
|
typedef FACE_TYPE BaseFaceType;
|
||||||
/// The base type of the face itself
|
/// The base type of the face itself
|
||||||
typedef FACE_TYPE FaceType;
|
typedef FFTYPE FaceType;
|
||||||
/// The vertex type
|
/// The vertex type
|
||||||
typedef FVTYPE VertexType;
|
typedef FVTYPE VertexType;
|
||||||
/// The type of the scalar field of the vertex coordinate
|
/// The type of the scalar field of the vertex coordinate
|
||||||
|
|
|
@ -24,6 +24,9 @@
|
||||||
History
|
History
|
||||||
|
|
||||||
$Log: not supported by cvs2svn $
|
$Log: not supported by cvs2svn $
|
||||||
|
Revision 1.7 2004/07/15 11:28:44 ganovelli
|
||||||
|
basefacetype to facetype
|
||||||
|
|
||||||
Revision 1.6 2004/07/06 06:25:44 cignoni
|
Revision 1.6 2004/07/06 06:25:44 cignoni
|
||||||
changed the VFIterator ++ to return a facepointer instead of a bool
|
changed the VFIterator ++ to return a facepointer instead of a bool
|
||||||
|
|
||||||
|
@ -325,24 +328,27 @@ public:
|
||||||
/// The vertex type
|
/// The vertex type
|
||||||
typedef typename FaceType::VertexType VertexType;
|
typedef typename FaceType::VertexType VertexType;
|
||||||
/// The Base face type
|
/// The Base face type
|
||||||
typedef typename FaceType::FaceType FaceType;
|
typedef typename FaceType VFIFaceType;
|
||||||
/// The vector type
|
/// The vector type
|
||||||
typedef typename VertexType::CoordType CoordType;
|
typedef typename VertexType::CoordType CoordType;
|
||||||
/// The scalar type
|
/// The scalar type
|
||||||
typedef typename VertexType::ScalarType ScalarType;
|
typedef typename VertexType::ScalarType ScalarType;
|
||||||
|
|
||||||
/// Pointer to the face of the half-edge
|
/// Pointer to the face of the half-edge
|
||||||
typename FaceType::FaceType *f;
|
VFIFaceType *f;
|
||||||
/// Index of the vertex
|
/// Index of the vertex
|
||||||
int z;
|
int z;
|
||||||
|
|
||||||
/// Default constructor
|
/// Default constructor
|
||||||
VFIterator(){}
|
VFIterator(){}
|
||||||
/// Constructor which associates the half-edge elementet with a face and its vertex
|
/// Constructor which associates the half-edge elementet with a face and its vertex
|
||||||
VFIterator(FaceType * _f, const int & _z){f = _f; z = _z;}
|
VFIterator(FaceType const * _f, const int & _z){f = _f; z = _z;}
|
||||||
|
|
||||||
|
const VFIFaceType * F() const { return f;}
|
||||||
|
const int I() const { return z;}
|
||||||
|
|
||||||
bool End() const {return f==0;}
|
bool End() const {return f==0;}
|
||||||
FaceType *operator++() {
|
VFIFaceType *operator++() {
|
||||||
FaceType* t = f;
|
FaceType* t = f;
|
||||||
f = t->VFp(z);
|
f = t->VFp(z);
|
||||||
z = t->VFi(z);
|
z = t->VFi(z);
|
||||||
|
|
|
@ -24,6 +24,9 @@
|
||||||
History
|
History
|
||||||
|
|
||||||
$Log: not supported by cvs2svn $
|
$Log: not supported by cvs2svn $
|
||||||
|
Revision 1.8 2004/07/15 11:26:48 ganovelli
|
||||||
|
VFDetach corrected
|
||||||
|
|
||||||
Revision 1.7 2004/05/12 12:23:23 cignoni
|
Revision 1.7 2004/05/12 12:23:23 cignoni
|
||||||
Conformed C++ syntax to GCC requirements
|
Conformed C++ syntax to GCC requirements
|
||||||
|
|
||||||
|
@ -221,7 +224,6 @@ void Swap (SwapFaceType &f, const int z )
|
||||||
template <class FaceType>
|
template <class FaceType>
|
||||||
void VFDetach(FaceType & f, int z)
|
void VFDetach(FaceType & f, int z)
|
||||||
{
|
{
|
||||||
printf("detach %d \n",&f);
|
|
||||||
if(f.V(z)->VFp()==&f ) //if it is the first face detach from the begin
|
if(f.V(z)->VFp()==&f ) //if it is the first face detach from the begin
|
||||||
{
|
{
|
||||||
int fz = f.V(z)->VFi();
|
int fz = f.V(z)->VFi();
|
||||||
|
|
Loading…
Reference in New Issue