wedge colors now are loaded into face color if they are available.
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.35 2007/03/12 16:40:17 tarini
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Texture coord name change! "TCoord" and "Texture" are BAD. "TexCoord" is GOOD.
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Revision 1.34 2007/03/03 02:28:59 cignoni
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Removed initialization of a single face in the main parsing loop. Single face cannot exist anymore with OCF. Moved into the tristrip parsing section.
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@ -718,12 +721,11 @@ static int Open( OpenMeshType &m, const char * filename, PlyInfo &pi )
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}
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}
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//if(FaceType::HasFaceColor()){
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if(pi.mask & Mask::IOM_FACECOLOR){
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{
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//if(pi.mask & Mask::IOM_FACECOLOR){
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if(HasPerFaceColor(m)) {
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(*fi).C()[0] = (unsigned char)((fa.colors[0*3+0]*255+fa.colors[1*3+0]*255+fa.colors[2*3+0]*255)/3.0f);
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(*fi).C()[1] = (unsigned char)((fa.colors[0*3+1]*255+fa.colors[1*3+1]*255+fa.colors[2*3+1]*255)/3.0f);
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(*fi).C()[2] = (unsigned char)((fa.colors[0*3+2]*255+fa.colors[1*3+2]*255+fa.colors[2*3+2]*255)/3.0f);
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}
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}
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}
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/// Now the temporary struct 'fa' is ready to be copied into the real face '*fi'
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