added template parameter in function call
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@ -1160,7 +1160,7 @@ static void QuadTriangulate(std::vector<VertexPointer> &q)
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// QualityRadii is inradius/circumradius; bad when close to zero.
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// swap diagonal if the worst triangle improve.
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bool qualityImprove = std::min(QualityRadii(P0,P1,P2),QualityRadii(P0,P2,P3)) < std::min(QualityRadii(P1,P2,P3),QualityRadii(P1,P3,P0));
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bool qualityImprove = std::min<ScalarType>(QualityRadii(P0,P1,P2),QualityRadii(P0,P2,P3)) < std::min<ScalarType>(QualityRadii(P1,P2,P3),QualityRadii(P1,P3,P0));
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bool swapCauseFlip = (Angle1Rad > M_PI/2.0) && (Angle0Rad <M_PI/2.0);
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if ( qualityImprove && ! swapCauseFlip)
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