Updated to the old changes do to the updatenormals class

This commit is contained in:
Paolo Cignoni 2014-02-04 16:09:29 +00:00
parent 234d74354d
commit c4f4ed3360
1 changed files with 8 additions and 8 deletions

View File

@ -53,12 +53,12 @@ vcg::Trackball track; /// the active manipulator
GLW::DrawMode drawmode=GLW::DMFlatWire; /// the current drawmode
void TW_CALL loadTetrahedron(void *){
vcg::tri::Tetrahedron(mesh);
vcg::tri::UpdateBounding<CMesh>::Box(mesh);
vcg::tri::UpdateNormals<CMesh>::PerVertexNormalizedPerFace(mesh);
vcg::tri::UpdateNormals<CMesh>::PerFaceNormalized(mesh);
glWrap.m = &mesh;
glWrap.Update();
vcg::tri::Tetrahedron(mesh);
vcg::tri::UpdateBounding<CMesh>::Box(mesh);
vcg::tri::UpdateNormal<CMesh>::PerVertexNormalizedPerFace(mesh);
vcg::tri::UpdateNormal<CMesh>::PerFaceNormalized(mesh);
glWrap.m = &mesh;
glWrap.Update();
}
void TW_CALL loadMesh(void *)
@ -68,8 +68,8 @@ void TW_CALL loadMesh(void *)
if(err==ply::E_NOERROR)
{
vcg::tri::UpdateBounding<CMesh>::Box(mesh);
vcg::tri::UpdateNormals<CMesh>::PerVertexNormalizedPerFace(mesh);
vcg::tri::UpdateNormals<CMesh>::PerFaceNormalized(mesh);
vcg::tri::UpdateNormal<CMesh>::PerVertexNormalizedPerFace(mesh);
vcg::tri::UpdateNormal<CMesh>::PerFaceNormalized(mesh);
glWrap.m = &mesh;
glWrap.Update();
}