factorized, see vcg/container/derivation_chain.h
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@ -78,6 +78,7 @@ First working version!
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#include <vcg/space/texcoord2.h>
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#include <vcg/space/color4.h>
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#include <vcg/simplex/faceplus/component.h>
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#include <vcg/container/derivation_chain.h>
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namespace vcg {
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@ -133,53 +134,6 @@ class FaceBase: public face::EmptyVertexRef<
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};
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// Metaprogramming Core
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template <class BVT, class BET, class BFT,class BTT,
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template <typename> class A>
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class FaceArity1: public A<FaceBase<BVT,BET,BFT,BTT> > {};
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template <class BVT, class BET, typename BFT, class BTT,
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template <typename> class A, template <typename> class B>
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class FaceArity2: public B<FaceArity1<BVT,BET,BFT,BTT, A> > {};
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template <class BVT, class BET, typename BFT,class BTT,
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template <typename> class A, template <typename> class B,
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template <typename> class C >
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class FaceArity3: public C<FaceArity2<BVT,BET,BFT,BTT, A, B> > {};
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template <class BVT, class BET, typename BFT,class BTT,
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template <typename> class A, template <typename> class B,
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template <typename> class C, template <typename> class D>
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class FaceArity4: public D<FaceArity3<BVT,BET,BFT,BTT, A, B, C> > {};
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template <class BVT, class BET, typename BFT,class BTT,
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template <typename> class A, template <typename> class B,
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template <typename> class C, template <typename> class D,
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template <typename> class E >
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class FaceArity5: public E<FaceArity4<BVT,BET,BFT,BTT, A, B, C, D> > {};
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template <class BVT, class BET, typename BFT,class BTT,
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template <typename> class A, template <typename> class B,
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template <typename> class C, template <typename> class D,
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template <typename> class E, template <typename> class F >
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class FaceArity6: public F<FaceArity5<BVT,BET,BFT,BTT, A, B, C, D, E> > {};
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template <class BVT, class BET, typename BFT,class BTT,
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template <typename> class A, template <typename> class B,
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template <typename> class C, template <typename> class D,
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template <typename> class E, template <typename> class F,
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template <typename> class G >
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class FaceArity7: public G<FaceArity6<BVT,BET,BFT,BTT, A, B, C, D, E, F> > {};
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template <class BVT, class BET, typename BFT,class BTT,
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template <typename> class A, template <typename> class B,
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template <typename> class C, template <typename> class D,
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template <typename> class E, template <typename> class F,
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template <typename> class G, template <typename> class H >
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class FaceArity8: public H<FaceArity7<BVT,BET,BFT,BTT, A, B, C, D, E, F, G> > {};
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/* The Real Big Face class;
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The class __FaceArityMax__ is the one that is the Last to be derived,
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@ -198,7 +152,7 @@ template <class BVT, class BET, typename BFT,class BTT,
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template <typename> class E, template <typename> class F,
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template <typename> class G, template <typename> class H,
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template <typename> class I >
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class FaceArityMax: public I<FaceArity8<BVT,BET,BFT,BTT, A, B, C, D, E, F, G, H> > {
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class FaceArityMax: public I<Arity8<FaceBase,BVT,BET,BFT,BTT, A, B, C, D, E, F, G, H> > {
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// ----- Flags stuff -----
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public:
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