corrected template parameter of VertexBorderCorner function

This commit is contained in:
nico 2017-01-27 12:20:31 +01:00
parent 7ddf4d27eb
commit c858faab65
1 changed files with 1 additions and 1 deletions

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@ -846,7 +846,7 @@ static void EdgeMeshUniform(MeshType &m, VertexSampler &ps, float radius, bool c
/// It assumes that the border flag have been set over the mesh both for vertex and for faces.
/// All the vertices on the border where the edges of the boundary of the surface forms an angle smaller than the given threshold are sampled.
///
static void VertexBorderCorner(MeshType & m, VertexSampler &ps, float angleRad)
static void VertexBorderCorner(MeshType & m, VertexSampler &ps, ScalarType angleRad)
{
// typename MeshType::template PerVertexAttributeHandle<float> angleSumH = tri::Allocator<MeshType>:: template GetPerVertexAttribute<float> (m);