corrected template parameter of VertexBorderCorner function
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@ -846,7 +846,7 @@ static void EdgeMeshUniform(MeshType &m, VertexSampler &ps, float radius, bool c
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/// It assumes that the border flag have been set over the mesh both for vertex and for faces.
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/// All the vertices on the border where the edges of the boundary of the surface forms an angle smaller than the given threshold are sampled.
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///
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static void VertexBorderCorner(MeshType & m, VertexSampler &ps, float angleRad)
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static void VertexBorderCorner(MeshType & m, VertexSampler &ps, ScalarType angleRad)
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{
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// typename MeshType::template PerVertexAttributeHandle<float> angleSumH = tri::Allocator<MeshType>:: template GetPerVertexAttribute<float> (m);
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