Corrected bug in the management of deleted vertices
This commit is contained in:
parent
fb51d1f3f9
commit
c88392e13b
|
@ -1,3 +1,32 @@
|
|||
/****************************************************************************
|
||||
* VCGLib o o *
|
||||
* Visual and Computer Graphics Library o o *
|
||||
* _ O _ *
|
||||
* Copyright(C) 2004 \/)\/ *
|
||||
* Visual Computing Lab /\/| *
|
||||
* ISTI - Italian National Research Council | *
|
||||
* \ *
|
||||
* All rights reserved. *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
|
||||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __VCGLIB_EXPORTERDAE
|
||||
#define __VCGLIB_EXPORTERDAE
|
||||
|
||||
|
@ -151,10 +180,12 @@ private:
|
|||
if(mask & vcg::tri::io::Mask::IOM_VERTCOLOR)
|
||||
arrc.reserve(5 * 4 * m.vert.size());
|
||||
int nvert = 0;
|
||||
std::vector<int> VertexInd(m.vert.size());
|
||||
for(typename SaveMeshType::VertexIterator it = m.vert.begin();it != m.vert.end();++it)
|
||||
{
|
||||
if (!(it->IsD()))
|
||||
{
|
||||
VertexInd[it-m.vert.begin()]=nvert;
|
||||
arrp.append(QString::number(float(it->P().X())).append(" ").append(QString::number(float(it->P().Y()))).append(" ").append(QString::number(float(it->P().Z()))).append(" "));
|
||||
//if(mask & vcg::tri::io::Mask::IOM_VERTNORMAL)
|
||||
arrn.append(QString::number(float(it->N().X())).append(" ").append(QString::number(float(it->N().Y()))).append(" ").append(QString::number(float(it->N().Z()))).append(" "));
|
||||
|
@ -165,7 +196,7 @@ private:
|
|||
++nvert;
|
||||
}
|
||||
}
|
||||
|
||||
assert(nvert==m.vn);
|
||||
QDomText ap = doc.createTextNode(arrp);
|
||||
CreateSource(doc,meshnode,"positions",ap,nvert);
|
||||
|
||||
|
@ -230,7 +261,7 @@ private:
|
|||
{
|
||||
for(unsigned int ii = 0;ii < 3;++ii)
|
||||
{
|
||||
int ind_v = (*itf).V(ii) - &(m.vert[0]);
|
||||
int ind_v = VertexInd[(*itf).V(ii) - &(m.vert[0])];
|
||||
if (triangles_tess == "")
|
||||
triangles_tess = QString::number(ind_v);
|
||||
else triangles_tess.append(" ").append(QString::number(ind_v));
|
||||
|
|
|
@ -25,6 +25,9 @@
|
|||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
Revision 1.5 2006/10/09 19:58:08 cignoni
|
||||
Added casts to remove warnings
|
||||
|
||||
Revision 1.4 2006/09/18 12:14:38 cignoni
|
||||
Removed bug in the creation of the material filename
|
||||
|
||||
|
@ -162,13 +165,11 @@ namespace io {
|
|||
*/
|
||||
static int SaveASCII(SaveMeshType &m, const char * filename, int mask, CallBackPos *cb=0)
|
||||
{
|
||||
if(m.vert.size() == 0)
|
||||
return E_NOTVEXTEXVALID;
|
||||
if(m.face.size() == 0)
|
||||
return E_NOTFACESVALID;
|
||||
if(m.vn == 0) return E_NOTVEXTEXVALID;
|
||||
if(m.fn == 0) return E_NOTFACESVALID;
|
||||
|
||||
int current = 0;
|
||||
int max = m.vert.size()+ m.face.size();
|
||||
int max = m.vn+ m.fn;
|
||||
|
||||
std::vector<Material> materials;
|
||||
|
||||
|
@ -182,7 +183,7 @@ namespace io {
|
|||
if(fp == NULL)return E_CANTOPENFILE;
|
||||
|
||||
fprintf(fp,"####\n#\n# OBJ File Generated by Meshlab\n#\n####\n");
|
||||
fprintf(fp,"# Object %s\n#\n# Vertices: %d\n# Faces: %d\n#\n####\n",fn.substr(LastSlash+1).c_str(),m.vert.size(),m.face.size());
|
||||
fprintf(fp,"# Object %s\n#\n# Vertices: %d\n# Faces: %d\n#\n####\n",fn.substr(LastSlash+1).c_str(),m.vn,m.fn);
|
||||
|
||||
//library materials
|
||||
if(mask & vcg::tri::io::Mask::IOM_FACECOLOR)
|
||||
|
@ -191,10 +192,12 @@ namespace io {
|
|||
//vertexs + normal
|
||||
VertexIterator vi;
|
||||
std::map<Point3f,int> NormalVertex;
|
||||
std::vector<int> VertexId(m.vert.size());
|
||||
int numvert = 0;
|
||||
int value = 1;
|
||||
for(vi=m.vert.begin(); vi!=m.vert.end(); ++vi) if( !(*vi).IsD() )
|
||||
{
|
||||
VertexId[vi-m.vert.begin()]=numvert;
|
||||
//saves normal per vertex
|
||||
if(mask & vcg::tri::io::Mask::IOM_VERTNORMAL | mask & vcg::tri::io::Mask::IOM_WEDGNORMAL)
|
||||
{
|
||||
|
@ -211,8 +214,11 @@ namespace io {
|
|||
if (cb !=NULL) {
|
||||
if(!(*cb)((100*++current)/max, "writing vertices "))
|
||||
{ fclose(fp); return E_ABORTED;} }
|
||||
numvert++;
|
||||
}
|
||||
fprintf(fp,"# %d vertices, %d vertices normals\n\n",m.vert.size(),NormalVertex.size());
|
||||
assert(numvert == m.vn);
|
||||
|
||||
fprintf(fp,"# %d vertices, %d vertices normals\n\n",m.vn,NormalVertex.size());
|
||||
|
||||
//faces + texture coords
|
||||
FaceIterator fi;
|
||||
|
@ -261,7 +267,7 @@ namespace io {
|
|||
{
|
||||
int v = -1;
|
||||
// +1 because Obj file format begins from index = 1 but not from index = 0.
|
||||
v = GetIndexVertex(m, (*fi).V(k)) + 1;//index of vertex per face
|
||||
v = VertexId[GetIndexVertex(m, (*fi).V(k))] + 1;//index of vertex per face
|
||||
|
||||
int vt = -1;
|
||||
if(mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD)
|
||||
|
|
|
@ -20,6 +20,11 @@
|
|||
* for more details. *
|
||||
* *
|
||||
****************************************************************************/
|
||||
/****************************************************************************
|
||||
History
|
||||
|
||||
$Log: not supported by cvs2svn $
|
||||
****************************************************************************/
|
||||
|
||||
/**
|
||||
@name Save in OFF format
|
||||
|
@ -62,53 +67,10 @@ namespace vcg {
|
|||
if( m.HasPerVertexColor() && (mask & io::Mask::IOM_VERTCOLOR)) fprintf(fpout,"C");
|
||||
if( m.HasPerVertexTexture() && (mask & io::Mask::IOM_VERTTEXCOORD)) fprintf(fpout,"ST");
|
||||
fprintf(fpout,"OFF\n");
|
||||
fprintf(fpout,"%d %d 0\n", m.vn, m.fn);
|
||||
fprintf(fpout,"%d %d 0\n", m.vn, m.fn); // note that as edge number we simply write zero
|
||||
typename SaveMeshType::FaceIterator fi;
|
||||
|
||||
// USeless portio of code that try tocomput the exact number of edges.
|
||||
// OFF usually has a 0 as edge number.
|
||||
//
|
||||
//int count_e = 0;
|
||||
//int boundary_e = 0;
|
||||
//bool counted=false;
|
||||
//for(fi=m.face.begin();fi!=m.face.end();++fi)
|
||||
// (*fi).ClearS();
|
||||
|
||||
//for(fi=m.face.begin();fi!=m.face.end();fi++)
|
||||
//{
|
||||
// (*fi).SetS();
|
||||
// count_e +=3; //assume that we have to increase the number of edges with three
|
||||
// for(int j=0; j<3; j++)
|
||||
// {
|
||||
// if (face::IsBorder(*fi,j)) //If this edge is a border edge
|
||||
// boundary_e++; // then increase the number of boundary edges
|
||||
// else if (face::IsManifold(*fi,j)) //If this edge is manifold
|
||||
// {
|
||||
// if((*fi).FFp(j)->IsS()) //If the face on the other side of the edge is already selected
|
||||
// count_e--; // we counted one edge twice
|
||||
// }
|
||||
// else //We have a non-manifold edge
|
||||
// {
|
||||
// hei.Set(&(*fi), j , fi->V(j));
|
||||
// he=hei;
|
||||
// he.NextF();
|
||||
// while (he.f!=hei.f) // so we have to iterated all faces that are connected to this edge
|
||||
// {
|
||||
// if (he.f->IsS()){ // if one of the other faces was already visited than this edge was counted already.
|
||||
// counted=true;
|
||||
// break;
|
||||
// } else { he.NextF(); }
|
||||
// }
|
||||
// if (counted) {
|
||||
// count_e--;
|
||||
// counted=false;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
//fprintf(fpout,"%d\n", count_e);
|
||||
|
||||
//vertices
|
||||
//vertices
|
||||
int j;
|
||||
std::vector<int> FlagV;
|
||||
VertexPointer vp;
|
||||
|
@ -116,25 +78,26 @@ namespace vcg {
|
|||
for(j=0,vi=m.vert.begin();vi!=m.vert.end();++vi)
|
||||
{
|
||||
vp=&(*vi);
|
||||
FlagV.push_back(vp->UberFlags()); // Salva in ogni caso flag del vertice
|
||||
if( ! vp->IsD() )
|
||||
{ // ***** ASCII *****
|
||||
FlagV.push_back(vp->UberFlags()); // Salva in ogni caso flag del vertice
|
||||
if( ! vp->IsD() )
|
||||
{ // ***** ASCII *****
|
||||
|
||||
fprintf(fpout,"%g %g %g\n" ,vp->P()[0],vp->P()[1],vp->P()[2]);
|
||||
if( m.HasPerVertexColor() && (mask & io::Mask::IOM_VERTCOLOR) )
|
||||
fprintf(fpout,"%d %d %d %d\n",vp->C()[0],vp->C()[1],vp->C()[2],vp->C()[3] );
|
||||
fprintf(fpout,"%g %g %g\n" ,vp->P()[0],vp->P()[1],vp->P()[2]);
|
||||
if( m.HasPerVertexColor() && (mask & io::Mask::IOM_VERTCOLOR) )
|
||||
fprintf(fpout,"%d %d %d %d\n",vp->C()[0],vp->C()[1],vp->C()[2],vp->C()[3] );
|
||||
|
||||
if( m.HasPerVertexNormal() && (mask & io::Mask::IOM_VERTNORMAL) )
|
||||
fprintf(fpout,"%g %g %g\n", vp->N()[0],vp->N()[1],vp->N()[2]);
|
||||
if( m.HasPerVertexNormal() && (mask & io::Mask::IOM_VERTNORMAL) )
|
||||
fprintf(fpout,"%g %g %g\n", vp->N()[0],vp->N()[1],vp->N()[2]);
|
||||
|
||||
if( m.HasPerVertexTexture() && (mask & io::Mask::IOM_VERTTEXCOORD) )
|
||||
fprintf(fpout,"%g %g\n",vp->T().u(),vp->T().v());
|
||||
}
|
||||
if( m.HasPerVertexTexture() && (mask & io::Mask::IOM_VERTTEXCOORD) )
|
||||
fprintf(fpout,"%g %g\n",vp->T().u(),vp->T().v());
|
||||
|
||||
vp->UberFlags()=j; // Trucco! Nascondi nei flags l'indice del vertice non deletato!
|
||||
j++;
|
||||
vp->UberFlags()=j; // Trucco! Nascondi nei flags l'indice del vertice non deletato!
|
||||
j++;
|
||||
}
|
||||
}
|
||||
|
||||
assert(j==m.vn);
|
||||
FacePointer fp;
|
||||
// int vv[3];
|
||||
|
||||
|
|
Loading…
Reference in New Issue