Corrected bug in the management of deleted vertices

This commit is contained in:
Paolo Cignoni 2006-12-07 00:37:58 +00:00
parent fb51d1f3f9
commit c88392e13b
3 changed files with 68 additions and 68 deletions

View File

@ -1,3 +1,32 @@
/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2004 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
****************************************************************************/
#ifndef __VCGLIB_EXPORTERDAE
#define __VCGLIB_EXPORTERDAE
@ -151,10 +180,12 @@ private:
if(mask & vcg::tri::io::Mask::IOM_VERTCOLOR)
arrc.reserve(5 * 4 * m.vert.size());
int nvert = 0;
std::vector<int> VertexInd(m.vert.size());
for(typename SaveMeshType::VertexIterator it = m.vert.begin();it != m.vert.end();++it)
{
if (!(it->IsD()))
{
VertexInd[it-m.vert.begin()]=nvert;
arrp.append(QString::number(float(it->P().X())).append(" ").append(QString::number(float(it->P().Y()))).append(" ").append(QString::number(float(it->P().Z()))).append(" "));
//if(mask & vcg::tri::io::Mask::IOM_VERTNORMAL)
arrn.append(QString::number(float(it->N().X())).append(" ").append(QString::number(float(it->N().Y()))).append(" ").append(QString::number(float(it->N().Z()))).append(" "));
@ -165,7 +196,7 @@ private:
++nvert;
}
}
assert(nvert==m.vn);
QDomText ap = doc.createTextNode(arrp);
CreateSource(doc,meshnode,"positions",ap,nvert);
@ -230,7 +261,7 @@ private:
{
for(unsigned int ii = 0;ii < 3;++ii)
{
int ind_v = (*itf).V(ii) - &(m.vert[0]);
int ind_v = VertexInd[(*itf).V(ii) - &(m.vert[0])];
if (triangles_tess == "")
triangles_tess = QString::number(ind_v);
else triangles_tess.append(" ").append(QString::number(ind_v));

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@ -25,6 +25,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.5 2006/10/09 19:58:08 cignoni
Added casts to remove warnings
Revision 1.4 2006/09/18 12:14:38 cignoni
Removed bug in the creation of the material filename
@ -162,13 +165,11 @@ namespace io {
*/
static int SaveASCII(SaveMeshType &m, const char * filename, int mask, CallBackPos *cb=0)
{
if(m.vert.size() == 0)
return E_NOTVEXTEXVALID;
if(m.face.size() == 0)
return E_NOTFACESVALID;
if(m.vn == 0) return E_NOTVEXTEXVALID;
if(m.fn == 0) return E_NOTFACESVALID;
int current = 0;
int max = m.vert.size()+ m.face.size();
int max = m.vn+ m.fn;
std::vector<Material> materials;
@ -182,7 +183,7 @@ namespace io {
if(fp == NULL)return E_CANTOPENFILE;
fprintf(fp,"####\n#\n# OBJ File Generated by Meshlab\n#\n####\n");
fprintf(fp,"# Object %s\n#\n# Vertices: %d\n# Faces: %d\n#\n####\n",fn.substr(LastSlash+1).c_str(),m.vert.size(),m.face.size());
fprintf(fp,"# Object %s\n#\n# Vertices: %d\n# Faces: %d\n#\n####\n",fn.substr(LastSlash+1).c_str(),m.vn,m.fn);
//library materials
if(mask & vcg::tri::io::Mask::IOM_FACECOLOR)
@ -191,10 +192,12 @@ namespace io {
//vertexs + normal
VertexIterator vi;
std::map<Point3f,int> NormalVertex;
std::vector<int> VertexId(m.vert.size());
int numvert = 0;
int value = 1;
for(vi=m.vert.begin(); vi!=m.vert.end(); ++vi) if( !(*vi).IsD() )
{
VertexId[vi-m.vert.begin()]=numvert;
//saves normal per vertex
if(mask & vcg::tri::io::Mask::IOM_VERTNORMAL | mask & vcg::tri::io::Mask::IOM_WEDGNORMAL)
{
@ -211,8 +214,11 @@ namespace io {
if (cb !=NULL) {
if(!(*cb)((100*++current)/max, "writing vertices "))
{ fclose(fp); return E_ABORTED;} }
numvert++;
}
fprintf(fp,"# %d vertices, %d vertices normals\n\n",m.vert.size(),NormalVertex.size());
assert(numvert == m.vn);
fprintf(fp,"# %d vertices, %d vertices normals\n\n",m.vn,NormalVertex.size());
//faces + texture coords
FaceIterator fi;
@ -261,7 +267,7 @@ namespace io {
{
int v = -1;
// +1 because Obj file format begins from index = 1 but not from index = 0.
v = GetIndexVertex(m, (*fi).V(k)) + 1;//index of vertex per face
v = VertexId[GetIndexVertex(m, (*fi).V(k))] + 1;//index of vertex per face
int vt = -1;
if(mask & vcg::tri::io::Mask::IOM_WEDGTEXCOORD)

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@ -20,6 +20,11 @@
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
****************************************************************************/
/**
@name Save in OFF format
@ -62,52 +67,9 @@ namespace vcg {
if( m.HasPerVertexColor() && (mask & io::Mask::IOM_VERTCOLOR)) fprintf(fpout,"C");
if( m.HasPerVertexTexture() && (mask & io::Mask::IOM_VERTTEXCOORD)) fprintf(fpout,"ST");
fprintf(fpout,"OFF\n");
fprintf(fpout,"%d %d 0\n", m.vn, m.fn);
fprintf(fpout,"%d %d 0\n", m.vn, m.fn); // note that as edge number we simply write zero
typename SaveMeshType::FaceIterator fi;
// USeless portio of code that try tocomput the exact number of edges.
// OFF usually has a 0 as edge number.
//
//int count_e = 0;
//int boundary_e = 0;
//bool counted=false;
//for(fi=m.face.begin();fi!=m.face.end();++fi)
// (*fi).ClearS();
//for(fi=m.face.begin();fi!=m.face.end();fi++)
//{
// (*fi).SetS();
// count_e +=3; //assume that we have to increase the number of edges with three
// for(int j=0; j<3; j++)
// {
// if (face::IsBorder(*fi,j)) //If this edge is a border edge
// boundary_e++; // then increase the number of boundary edges
// else if (face::IsManifold(*fi,j)) //If this edge is manifold
// {
// if((*fi).FFp(j)->IsS()) //If the face on the other side of the edge is already selected
// count_e--; // we counted one edge twice
// }
// else //We have a non-manifold edge
// {
// hei.Set(&(*fi), j , fi->V(j));
// he=hei;
// he.NextF();
// while (he.f!=hei.f) // so we have to iterated all faces that are connected to this edge
// {
// if (he.f->IsS()){ // if one of the other faces was already visited than this edge was counted already.
// counted=true;
// break;
// } else { he.NextF(); }
// }
// if (counted) {
// count_e--;
// counted=false;
// }
// }
// }
//}
//fprintf(fpout,"%d\n", count_e);
//vertices
int j;
std::vector<int> FlagV;
@ -129,12 +91,13 @@ namespace vcg {
if( m.HasPerVertexTexture() && (mask & io::Mask::IOM_VERTTEXCOORD) )
fprintf(fpout,"%g %g\n",vp->T().u(),vp->T().v());
}
vp->UberFlags()=j; // Trucco! Nascondi nei flags l'indice del vertice non deletato!
j++;
}
}
assert(j==m.vn);
FacePointer fp;
// int vv[3];