Removed flags initialization. no more necessary
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.29 2006/10/14 00:18:42 cignoni
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Allowed the correct loading of meshes with 0 faces
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Revision 1.28 2006/05/16 15:01:30 cignoni
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Wedge colors are loaded into facecolor only if specified in the incoming pi.mask
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@ -387,7 +390,8 @@ static int Open( OpenMeshType &m, const char * filename, PlyInfo &pi )
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if( VertexType::HasColor() ) tv.C()=Color4b(Color4b::White);
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FaceType tf;
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tf.UberFlags() = 0;
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// No more needed. The default constructor clear the flags;
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// tf.UberFlags() = 0;
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if( FaceType::HasFaceQuality() ) tf.Q()=1.0;
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if( FaceType::HasWedgeColor() ) tf.WC(0)=tf.WC(1)=tf.WC(2)=Color4b(Color4b::White);
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if( HasPerFaceColor(m) ) tf.C()=Color4b(Color4b::White);
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