Include header cleaning and reordering.

This commit is contained in:
Paolo Cignoni 2013-11-25 10:40:33 +00:00
parent ae18013dd2
commit cbc36cf147
3 changed files with 68 additions and 88 deletions

View File

@ -26,7 +26,6 @@
#include<vcg/simplex/face/pos.h> #include<vcg/simplex/face/pos.h>
#include<vcg/simplex/face/topology.h> #include<vcg/simplex/face/topology.h>
#include<vcg/complex/allocate.h>
namespace vcg{ namespace vcg{
namespace tri{ namespace tri{

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@ -25,9 +25,7 @@
****************************************************************************/ ****************************************************************************/
#include <vcg/simplex/face/jumping_pos.h> #include <vcg/simplex/face/jumping_pos.h>
#include <vcg/complex/allocate.h>
#include <vcg/complex/algorithms/update/flag.h> #include <vcg/complex/algorithms/update/flag.h>
#include <vector>
namespace vcg namespace vcg
{ {

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@ -19,20 +19,6 @@
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. * * for more details. *
* * * *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
Revision 1.3 2007/01/11 10:12:19 cignoni
Removed useless and conflicting inclusion of face.h
Revision 1.2 2006/05/25 09:39:09 cignoni
missing std and other gcc detected syntax errors
Revision 1.1 2006/05/21 06:59:13 cignoni
Initial Commit
****************************************************************************/ ****************************************************************************/
#ifndef __VCGLIB_TRIMESH_STAT #ifndef __VCGLIB_TRIMESH_STAT
@ -44,11 +30,8 @@ Initial Commit
#include <vcg/math/histogram.h> #include <vcg/math/histogram.h>
#include <vcg/simplex/face/pos.h> #include <vcg/simplex/face/pos.h>
#include <vcg/simplex/face/topology.h> #include <vcg/simplex/face/topology.h>
#include <vcg/complex/complex.h>
#include <vcg/complex/algorithms/closest.h> #include <vcg/complex/algorithms/closest.h>
#include <vcg/space/index/grid_static_ptr.h> #include <vcg/space/index/grid_static_ptr.h>
#include <vcg/complex/allocate.h>
#include <vcg/complex/algorithms/update/flag.h>
namespace vcg { namespace vcg {