Include header cleaning and reordering.
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@ -26,7 +26,6 @@
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#include<vcg/simplex/face/pos.h>
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#include<vcg/simplex/face/pos.h>
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#include<vcg/simplex/face/topology.h>
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#include<vcg/simplex/face/topology.h>
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#include<vcg/complex/allocate.h>
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namespace vcg{
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namespace vcg{
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namespace tri{
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namespace tri{
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@ -25,9 +25,7 @@
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****************************************************************************/
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****************************************************************************/
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#include <vcg/simplex/face/jumping_pos.h>
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#include <vcg/simplex/face/jumping_pos.h>
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#include <vcg/complex/allocate.h>
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#include <vcg/complex/algorithms/update/flag.h>
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#include <vcg/complex/algorithms/update/flag.h>
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#include <vector>
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namespace vcg
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namespace vcg
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{
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{
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@ -19,20 +19,6 @@
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* for more details. *
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* *
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* *
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****************************************************************************/
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/****************************************************************************
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History
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$Log: not supported by cvs2svn $
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Revision 1.3 2007/01/11 10:12:19 cignoni
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Removed useless and conflicting inclusion of face.h
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Revision 1.2 2006/05/25 09:39:09 cignoni
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missing std and other gcc detected syntax errors
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Revision 1.1 2006/05/21 06:59:13 cignoni
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Initial Commit
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****************************************************************************/
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****************************************************************************/
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#ifndef __VCGLIB_TRIMESH_STAT
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#ifndef __VCGLIB_TRIMESH_STAT
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@ -44,11 +30,8 @@ Initial Commit
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#include <vcg/math/histogram.h>
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#include <vcg/math/histogram.h>
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#include <vcg/simplex/face/pos.h>
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#include <vcg/simplex/face/pos.h>
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#include <vcg/simplex/face/topology.h>
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#include <vcg/simplex/face/topology.h>
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#include <vcg/complex/complex.h>
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#include <vcg/complex/algorithms/closest.h>
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#include <vcg/complex/algorithms/closest.h>
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#include <vcg/space/index/grid_static_ptr.h>
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#include <vcg/space/index/grid_static_ptr.h>
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#include <vcg/complex/allocate.h>
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#include <vcg/complex/algorithms/update/flag.h>
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namespace vcg {
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namespace vcg {
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