deleted some function used to see aspect ratio media tetrahedrons collapsed
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@ -749,42 +749,6 @@ bool CheckPreconditions(PosType pos,CoordType NewP)
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//return false;
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}
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/////Modify pos and alfa to obtain the collapse that minimize the error in terms of volume loss
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//void MinVolume(PosType &pos,ScalarType &alfa,int nsteps)
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//{
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// bool ext_v0=(pos.T()->V(Tetra::VofE(pos.E(),0)))->IsB();
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// bool ext_v1=(pos.T()->V(Tetra::VofE(pos.E(),1)))->IsB();
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//
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// if ((ext_v0)&&(!ext_v1))
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// alfa=1.f;
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// else
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// if ((!ext_v0)&&(ext_v1))
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// alfa=0.f;
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// else
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// if ((!ext_v0)&&(!ext_v1))
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// alfa=0.5f;
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// else
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// if ((ext_v0)&&(ext_v1))//both are external vertex
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// {
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// /*alfa=1.f;*/
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// ScalarType step=1.f/(nsteps-1);
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// ScalarType best_error=1000000.f;
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// ScalarType Vol_Original=_VolumeUnion();
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// for (int i=0;i<nsteps;i++)
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// {
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// ScalarType alfatemp=step*((double)i);
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// //the error is the absolute value of difference of volumes
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// ScalarType error=fabs(Vol_Original-_VolumeSimulateCollapse(pos,alfa));
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// if(error<best_error)
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// {
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// alfa=alfatemp;
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// best_error=error;
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// }
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// }
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// }
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//}
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///return the sum of volumes of the union of stars on vertices (the original volume of tetrahedrons)
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ScalarType VolumeOriginal()
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{
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