From d1271235135aa6dc0eeb6077fcf0427ff6982b6b Mon Sep 17 00:00:00 2001 From: cignoni Date: Tue, 1 Jul 2014 07:21:34 +0000 Subject: [PATCH] Reasonable but harmless clang warning cleanup --- wrap/gui/coordinateframe.cpp | 46 ++++++++++++++++++------------------ wrap/gui/coordinateframe.h | 4 ++-- 2 files changed, 25 insertions(+), 25 deletions(-) diff --git a/wrap/gui/coordinateframe.cpp b/wrap/gui/coordinateframe.cpp index 97e6c43c..150f82aa 100644 --- a/wrap/gui/coordinateframe.cpp +++ b/wrap/gui/coordinateframe.cpp @@ -156,7 +156,7 @@ void CoordinateFrame::Render(QGLWidget* glw,QPainter* p) } glGetError(); // Patch to buggy qt rendertext; glPopAttrib(); - assert(!glGetError()); + assert(!glGetError()); } void CoordinateFrame::drawTickedLine(const Point3d &a,const Point3d &b, float dim,float tickDist,float linewidth) @@ -171,7 +171,7 @@ void CoordinateFrame::drawTickedLine(const Point3d &a,const Point3d &b, float di glEnd(); glPushAttrib(GL_POINT_BIT); - glPointSize(linewidth*3); + glPointSize(linewidth*3); glBegin(GL_POINTS); glVertex3f(a[0] + dim*v[0],a[1] + dim*v[1],a[2] + dim*v[2]); glEnd(); @@ -205,18 +205,18 @@ MovableCoordinateFrame::MovableCoordinateFrame(float size) // nothing here } -void MovableCoordinateFrame::Render(QGLWidget* gla) +void MovableCoordinateFrame::Render(QGLWidget* gla, QPainter *p) { glPushMatrix(); - - glTranslate(position); - Matrix44f mrot; + + glTranslate(position); + Matrix44f mrot; rotation.ToMatrix(mrot); glMultMatrix(Inverse(mrot)); - - CoordinateFrame::Render(gla); - + + CoordinateFrame::Render(gla,p); + glPopMatrix(); } @@ -232,13 +232,13 @@ void MovableCoordinateFrame::GetTransform(Matrix44f & transform) rotation.ToMatrix(rot); transform = Inverse(rot) * transform ; - + // apply translation Matrix44f pos; pos.SetTranslate(position); - + transform = pos * transform; - + } void MovableCoordinateFrame::Reset(bool reset_position,bool reset_alignment) @@ -272,7 +272,7 @@ Quaternionf MovableCoordinateFrame::GetRotation() void MovableCoordinateFrame::Rot(float angle_deg,const Point3f axis) { Similarityf s; - s.SetRotate(math::ToRad(angle_deg),(rotation).Rotate(axis)); + s.SetRotate(math::ToRad(angle_deg),(rotation).Rotate(axis)); Move(s); } @@ -286,22 +286,22 @@ void MovableCoordinateFrame::AlignWith(const Point3f pri,const Point3f secondary primary.Normalize(); Plane3f plane(0,primary); // projection plane for the second rotation - + Point3f x(1,0,0),y(0,1,0),z(0,0,1); Point3f first(0,0,0),second(0,0,0),third(0,0,0); if(c1=='X'){ first = x; - if((c2=='Y')||(c2==' ')){ second = y; third = z; } - else if(c2=='Z'){ second = z; third = y; } + if((c2=='Y')||(c2==' ')){ second = y; third = z; } + else if(c2=='Z'){ second = z; third = y; } else assert (0); } else if(c1=='Y'){ first = y; - if((c2=='Z')||(c2==' ')){ second = z; third = x; } + if((c2=='Z')||(c2==' ')){ second = z; third = x; } else if(c2=='X'){ second = x; third = z; } else assert (0); } else if(c1=='Z'){ first = z; if((c2=='X')||(c2==' ')){ second = x; third = y; } else if(c2=='Y'){ second = y; third = x; } - else assert (0); + else assert (0); } else assert (0); Point3f old_first = Inverse(rotation).Rotate(first); // axis 1 @@ -352,19 +352,19 @@ void MovableCoordinateFrame::RotateToAlign(const Point3f source, const Point3f d Point3f axis = dest ^ source; float sinangle = axis.Norm(); float cosangle = dest.dot(source); - float angle = math::Atan2(sinangle,cosangle); + float angle = math::Atan2(sinangle,cosangle); - if( math::Abs(angle) < EPSILON ) + if( math::Abs(angle) < EPSILON ) return; // angle ~ 0, aborting if( math::Abs(math::Abs(angle)-M_PI) < EPSILON){ // must find a axis to flip on Plane3f plane(0,source); axis=plane.Projection(Point3f(1,0,0)); // project a "random" point on source's normal plane - if(axis.Norm() < EPSILON){ // source was ~ [1,0,0]... - axis=plane.Projection(Point3f(0,1,0)); + if(axis.Norm() < EPSILON){ // source was ~ [1,0,0]... + axis=plane.Projection(Point3f(0,1,0)); assert(axis.Norm() > EPSILON); // this point must be good - } + } } rotation = rotation * Quaternionf(angle,axis); } diff --git a/wrap/gui/coordinateframe.h b/wrap/gui/coordinateframe.h index 9e287b8e..fb2098aa 100644 --- a/wrap/gui/coordinateframe.h +++ b/wrap/gui/coordinateframe.h @@ -148,7 +148,7 @@ public: @param glw the GL widget. */ - virtual void Render(QGLWidget* glw); + virtual void Render(QGLWidget* glw,QPainter* p = NULL); /*! @brief Reset the position and/or the rotation of the coordinate frame. @@ -222,7 +222,7 @@ protected: Point3f position; Quaternionf rotation; - // functions: + // functions: virtual void Move(const Similarityf); void RotateToAlign(const Point3f, const Point3f);