first example of small program that use polygonal optimization routines
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/****************************************************************************
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* VCGLib o o *
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* Visual and Computer Graphics Library o o *
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* _ O _ *
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* Copyright(C) 2004-2016 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#include <vcg/complex/complex.h>
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/*include the algorithms for updating: */
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#include <vcg/complex/algorithms/update/topology.h>
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#include <vcg/complex/algorithms/update/bounding.h>
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#include <vcg/complex/algorithms/update/normal.h>
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#include <vcg/complex/algorithms/clean.h>
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#include <vcg/complex/algorithms/create/platonic.h>
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#include <wrap/io_trimesh/export_obj.h>
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#include <wrap/io_trimesh/import_ply.h>
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#include <vcg/complex/algorithms/dual_meshing.h>
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#include <vcg/complex/algorithms/polygon_support.h>
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#include <vcg/complex/algorithms/polygonal_algorithms.h>
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#include <vcg/complex/algorithms/update/quality.h>
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using namespace vcg;
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using namespace std;
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// forward declarations
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class TFace;
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class TVertex;
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struct TUsedTypes: public vcg::UsedTypes< vcg::Use<TVertex>::AsVertexType, vcg::Use<TFace>::AsFaceType >{};
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/* Definition of a mesh of triangles
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*/
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class TVertex : public Vertex< TUsedTypes,
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vertex::BitFlags,
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vertex::Coord3f,
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vertex::Normal3f,
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vertex::Mark >{};
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class TFace : public Face< TUsedTypes,
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face::VertexRef, // three pointers to vertices
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face::Normal3f, // normal
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face::BitFlags, // flags
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face::FFAdj // three pointers to adjacent faces
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> {};
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/* the mesh is a container of vertices and a container of faces */
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class TMesh : public vcg::tri::TriMesh< vector<TVertex>, vector<TFace> > {};
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/* Definition of a mesh of polygons that also supports half-edges
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*/
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class PFace;
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class PVertex;
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struct PUsedTypes: public vcg::UsedTypes<vcg::Use<PVertex> ::AsVertexType,
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vcg::Use<PFace> ::AsFaceType>{};
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class PVertex:public vcg::Vertex< PUsedTypes,
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vcg::vertex::Coord3f,
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vcg::vertex::Normal3f,
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vcg::vertex::Mark,
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vcg::vertex::BitFlags>{} ;
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class PFace:public vcg::Face<
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PUsedTypes
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,vcg::face::PolyInfo // this is necessary if you use component in vcg/simplex/face/component_polygon.h
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// It says "this class is a polygon and the memory for its components (e.g. pointer to its vertices
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// will be allocated dynamically")
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,vcg::face::PFVAdj // Pointer to the vertices (just like FVAdj )
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,vcg::face::PFVAdj
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,vcg::face::PFFAdj // Pointer to edge-adjacent face (just like FFAdj )
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,vcg::face::BitFlags // bit flags
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,vcg::face::Normal3f // normal
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,face::Qualityd // face quality
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> {};
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class PMesh: public
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vcg::tri::TriMesh<
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std::vector<PVertex>, // the vector of vertices
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std::vector<PFace > // the vector of faces
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>{};
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TMesh primalT;
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PMesh primal,dual,dual_opt,dual_flat;
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int main(int argc, char *argv[])
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{
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assert(argc>1);
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std::cout<<"Opening file " << argv[0] << std::endl;
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int res=vcg::tri::io::ImporterPLY<TMesh>::Open(primalT,argv[1]);
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assert(res==vcg::ply::E_NOERROR);
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vcg::tri::PolygonSupport<TMesh,PMesh>::ImportFromTriMesh(primal,primalT);
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vcg::tri::DualMeshing<PMesh>::MakeDual(primal,dual);
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vcg::tri::io::ExporterOBJ<PMesh>::Save(dual,"./dual_no_optimized.obj",vcg::tri::io::Mask::IOM_BITPOLYGONAL);
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//copy the mesh
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vcg::tri::Append<PMesh,PMesh>::Mesh(dual_opt,dual);
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vcg::tri::Append<PMesh,PMesh>::Mesh(dual_flat,dual);
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vcg::PolygonalAlgorithm<PMesh>::SmoothReprojectPCA(dual_opt);
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vcg::tri::io::ExporterOBJ<PMesh>::Save(dual_opt,"./dual_optimized.obj",vcg::tri::io::Mask::IOM_BITPOLYGONAL);
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vcg::PolygonalAlgorithm<PMesh>::FlattenFaces(dual_flat);
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vcg::tri::io::ExporterOBJ<PMesh>::Save(dual_flat,"./dual_flattened.obj",vcg::tri::io::Mask::IOM_BITPOLYGONAL);
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//update the quality as template
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std::pair<typename PMesh::ScalarType,typename PMesh::ScalarType> minmax_dual,minmax_dual_opt,minmax_dual_flat;
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typename PMesh::ScalarType Avg_dual,Avg_dual_opt,Avg_dual_flat;
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vcg::PolygonalAlgorithm<PMesh>::UpdateQuality(dual,PolygonalAlgorithm<PMesh>::QTemplate);
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minmax_dual=tri::Stat<PMesh>::ComputePerFaceQualityMinMax(dual);
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Avg_dual=tri::Stat<PMesh>::ComputePerFaceQualityAvg(dual);
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vcg::PolygonalAlgorithm<PMesh>::UpdateQuality(dual_opt,PolygonalAlgorithm<PMesh>::QTemplate);
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minmax_dual_opt=tri::Stat<PMesh>::ComputePerFaceQualityMinMax(dual_opt);
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Avg_dual_opt=tri::Stat<PMesh>::ComputePerFaceQualityAvg(dual_opt);
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vcg::PolygonalAlgorithm<PMesh>::UpdateQuality(dual_flat,PolygonalAlgorithm<PMesh>::QTemplate);
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minmax_dual_flat=tri::Stat<PMesh>::ComputePerFaceQualityMinMax(dual_flat);
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Avg_dual_flat=tri::Stat<PMesh>::ComputePerFaceQualityAvg(dual_flat);
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std::cout<<std::endl<<std::endl<<"Template Quality No Optimized min / max " <<minmax_dual.first<<" / "<<minmax_dual.second<<std::endl;
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std::cout<<"Template Quality Optimized min / max " <<minmax_dual_opt.first<<" / "<<minmax_dual_opt.second<<std::endl;
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std::cout<<"Template Quality Flattened min / max " <<minmax_dual_flat.first<<" / "<<minmax_dual_flat.second<<std::endl<<std::endl;
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std::cout<<"Template Quality No Optimized Average " <<Avg_dual<<std::endl;
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std::cout<<"Template Quality Optimized Average " <<Avg_dual_opt<<std::endl;
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std::cout<<"Template Quality Flattened Average " <<Avg_dual_flat<<std::endl<<std::endl<<std::endl<<std::endl;
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vcg::PolygonalAlgorithm<PMesh>::UpdateQuality(dual,PolygonalAlgorithm<PMesh>::QPlanar);
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minmax_dual=tri::Stat<PMesh>::ComputePerFaceQualityMinMax(dual);
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Avg_dual=tri::Stat<PMesh>::ComputePerFaceQualityAvg(dual);
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vcg::PolygonalAlgorithm<PMesh>::UpdateQuality(dual_opt,PolygonalAlgorithm<PMesh>::QPlanar);
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minmax_dual_opt=tri::Stat<PMesh>::ComputePerFaceQualityMinMax(dual_opt);
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Avg_dual_opt=tri::Stat<PMesh>::ComputePerFaceQualityAvg(dual_opt);
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vcg::PolygonalAlgorithm<PMesh>::UpdateQuality(dual_flat,PolygonalAlgorithm<PMesh>::QPlanar);
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minmax_dual_flat=tri::Stat<PMesh>::ComputePerFaceQualityMinMax(dual_flat);
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Avg_dual_flat=tri::Stat<PMesh>::ComputePerFaceQualityAvg(dual_flat);
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std::cout<<"Flatness Quality No Optimized min / max " <<minmax_dual.first<<" / "<<minmax_dual.second<<std::endl;
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std::cout<<"Flatness Quality Optimized min / max " <<minmax_dual_opt.first<<" / "<<minmax_dual_opt.second<<std::endl;
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std::cout<<"Flatness Quality Flattened min / max " <<minmax_dual_flat.first<<" / "<<minmax_dual_flat.second<<std::endl<<std::endl;
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std::cout<<"Flatness Quality No Optimized Average " <<Avg_dual<<std::endl;
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std::cout<<"Flatness Quality Optimized Average " <<Avg_dual_opt<<std::endl;
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std::cout<<"Flatness Quality Flattened Average " <<Avg_dual_flat<<std::endl;
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}
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@ -0,0 +1,7 @@
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\macx: QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.9
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QMAKE_MAC_SDK = macosx10.9
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CONFIG += c++11
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include(../common.pri)
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TARGET = polygonmesh_base
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SOURCES += polygonmesh_optimize.cpp ../../../wrap/ply/plylib.cpp
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