removed harmless gcc warnings
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c2456526fd
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d340b8b92a
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@ -342,7 +342,7 @@ static void MakePureByRefine(MeshType &m){
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assert(ev%2==0); // should be even by now
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ev/=2; // I was counting each of them twice
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int originalFaceNum = m.fn;
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//int originalFaceNum = m.fn;
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FaceIterator nfi = tri::Allocator<MeshType>::AddFaces(m,ef);
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VertexIterator nvi = tri::Allocator<MeshType>::AddVertices(m,ev);
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@ -1382,7 +1382,7 @@ private:
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static int RemoveTVertexByCollapse(MeshType &m, float threshold=40, bool repeat=true)
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{
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assert(m.HasPerVertexMark());
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assert(tri::HasPerVertexMark(m));
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//Counters for logging and convergence
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int count, total = 0;
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@ -176,7 +176,7 @@ class AverageColorCell
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typedef BasicGrid<typename MeshType::ScalarType> GridType;
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public:
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inline void AddFaceVertex(MeshType &m, FaceType &f, int i)
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inline void AddFaceVertex(MeshType &/*m*/, FaceType &f, int i)
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{
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p+=f.cV(i)->cP();
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c+=CoordType(f.cV(i)->C()[0],f.cV(i)->C()[1],f.cV(i)->C()[2]);
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@ -192,12 +192,12 @@ static void MultiFaceRandom( UpdateMeshType &m)
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FaceIterator fi;
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Color4b BaseColor = Color4b::Black;
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FaceConstant(m,BaseColor);
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int id=0;
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int id_num=0;
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for(fi=m.face.begin();fi!=m.face.end();++fi)
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if(!(*fi).IsD())
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{
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id++;
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if((*fi).C() == BaseColor) (*fi).C() = Color4b::Scatter(50, id%50,.4f,.7f);
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id_num++;
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if((*fi).C() == BaseColor) (*fi).C() = Color4b::Scatter(50, id_num%50,.4f,.7f);
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for(int j=0;j<3;++j)
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if((*fi).IsF(j))
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{
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