Add vertex-tetrahedron adjacency component VTAdj.
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@ -24,6 +24,9 @@
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History
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$Log: not supported by cvs2svn $
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Revision 1.22 2007/03/12 15:37:21 tarini
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Texture coord name change! "TCoord" and "Texture" are BAD. "TexCoord" is GOOD.
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Revision 1.21 2007/02/18 07:41:32 cignoni
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Corrected small syntax errors detected by gcc
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@ -346,6 +349,34 @@ private:
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int _zp ;
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};
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/*----------------------------- VTADJ ------------------------------*/
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template <class T> class EmptyVTAdj: public T {
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public:
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typename T::TetraPointer &VTp() { static typename T::TetraPointer tp = 0; assert(0); return tp; }
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typename T::TetraPointer cVTp() { static typename T::TetraPointer tp = 0; assert(0); return tp; }
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int &VTi() { static int z = 0; return z; };
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static bool HasVTAdjacency() { return false; }
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static bool HasVTAdjacencyOcc() { return false; }
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static void Name( std::vector< std::string > & name ) { T::Name(name); }
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};
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template <class T> class VTAdj: public T {
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public:
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VTAdj() { _tp = 0; }
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typename T::TetraPointer &VTp() { return _tp; }
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typename T::TetraPointer cVTp() { return _tp; }
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int &VTi() {return _zp; }
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static bool HasVTAdjacency() { return true; }
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static bool HasVTAdjacencyOcc() { return true; }
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static void Name( std::vector< std::string > & name ) { name.push_back( std::string("VTAdj") ); T::Name(name); }
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private:
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typename T::TetraPointer _tp ;
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int _zp ;
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};
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} // end namespace vert
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}// end namespace vcg
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#endif
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