added polygonal bit mask setting

This commit is contained in:
Paolo Cignoni 2009-10-01 15:46:54 +00:00
parent 5373661f74
commit d3b6444cb4
1 changed files with 1 additions and 0 deletions

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@ -516,6 +516,7 @@ static int Open( OpenMeshType &m, const char * filename, Info &oi)
int iVertex = 3;
while (iVertex < vertexesPerFace) // add other triangles
{
oi.mask |= Mask::IOM_BITPOLYGONAL;
ObjIndexedFace ffNew=ff;
int v4_index;
int vt4_index;