vertex with vertex-face topology...
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#ifndef __VCGLIB_VERTEX__A__TYPE
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#define __VCGLIB_VERTEX__A__TYPE
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#define VERTEX_TYPE VertexA
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#define __VCGLIB_VERTEX_A
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#include <vcg/simplex/vertex/base.h>
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#undef VERTEX_TYPE
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#undef __VCGLIB_VERTEX_A
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namespace vcg {
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template <class VFTYPE>
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class VertexAf : public VertexA<float,VFTYPE> {};
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template <class VFTYPE>
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class VertexAd : public VertexA<double,VFTYPE> {};
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}
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#endif
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