CHanged the PosTYpe into EdgeTYpe
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4359486afc
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d9ed23f145
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@ -63,9 +63,9 @@ class EdgeCollapse
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///the container of vertex type
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typedef typename TriMeshType::VertContainer VertContainer;
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///half edge type
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typedef typename vcg::face::Pos<FaceType> PosType;
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typedef typename TriMeshType::FaceType::EdgeType EdgeType;
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/// vector of pos
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typedef typename std::vector<PosType> PosVec;
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typedef typename std::vector<EdgeType> EdgeVec;
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///of VFIterator
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typedef typename vcg::face::VFIterator<FaceType> VFI;
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/// vector of VFIterator
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@ -108,7 +108,7 @@ class EdgeCollapse
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static VFIVec & AV01(){static VFIVec av01; return av01;}
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void FindSets(PosType p)
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void FindSets(EdgeType p)
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{
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VertexType * v0 = p.V(0);
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VertexType * v1 = p.V(1);
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@ -145,7 +145,7 @@ class EdgeCollapse
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}
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}
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bool LinkConditions(PosType pos){
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bool LinkConditions(EdgeType pos){
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const int ADJ_1 = TriMeshType::VertexType::NewBitFlag();
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const int ADJ_E = TriMeshType::VertexType::NewBitFlag();
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@ -201,7 +201,7 @@ class EdgeCollapse
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int DoCollapse(PosType & c, Point3<ScalarType> p)
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int DoCollapse(EdgeType & c, Point3<ScalarType> p)
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{
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FindSets(c);
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typename VFIVec::iterator i;
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@ -246,8 +246,6 @@ class EdgeCollapse
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{
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FaceType & f = *((*i).f);
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assert(f.V((*i).z) == c.V(0));
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vcg::face::VFDetach(f,(*i).z);
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vcg::face::VFDetach(f,((*i).z+1)%3);
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vcg::face::VFDetach(f,((*i).z+2)%3);
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f.SetD();
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@ -262,11 +260,8 @@ class EdgeCollapse
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(*i).f->VFi((*i).z) = (*i).f->V((*i).z)->VFi();
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(*i).f->V((*i).z)->VFp() = (*i).f;
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(*i).f->V((*i).z)->VFi() = (*i).z;
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vcg::Quality((*i).f->P(0),(*i).f->P(1),(*i).f->P(2));
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}
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/*TriMeshType::VertexType nv;*/
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//* c.v[1]->Merge(*c.v[0]);
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c.V(0)->SetD();
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c.V(1)->P()=p;
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return n_face_del;
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