added getBBox method
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@ -23,6 +23,9 @@
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/****************************************************************************
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/****************************************************************************
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History
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History
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$Log: not supported by cvs2svn $
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$Log: not supported by cvs2svn $
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Revision 1.23 2005/03/18 16:38:36 fiorin
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Minor changes
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Revision 1.22 2005/03/18 00:13:45 cignoni
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Revision 1.22 2005/03/18 00:13:45 cignoni
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Removed NormalizedNormalV (out of standard and wrong) and
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Removed NormalizedNormalV (out of standard and wrong) and
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added the member functions Normal and NormalizedNormal() (just like for faces)
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added the member functions Normal and NormalizedNormal() (just like for faces)
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@ -61,6 +64,9 @@ Revision 1.12 2004/05/10 13:31:13 ganovelli
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function for edge adjacency added
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function for edge adjacency added
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$Log: not supported by cvs2svn $
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$Log: not supported by cvs2svn $
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Revision 1.23 2005/03/18 16:38:36 fiorin
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Minor changes
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Revision 1.22 2005/03/18 00:13:45 cignoni
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Revision 1.22 2005/03/18 00:13:45 cignoni
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Removed NormalizedNormalV (out of standard and wrong) and
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Removed NormalizedNormalV (out of standard and wrong) and
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added the member functions Normal and NormalizedNormal() (just like for faces)
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added the member functions Normal and NormalizedNormal() (just like for faces)
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@ -142,6 +148,7 @@ Edited Comments and GPL license
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#include<vcg/space/color4.h>
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#include<vcg/space/color4.h>
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#include<vcg/space/tcoord2.h>
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#include<vcg/space/tcoord2.h>
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#include<vcg/simplex/face/pos.h>
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#include<vcg/simplex/face/pos.h>
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#include<vcg/space/box3.h>
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namespace vcg {
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namespace vcg {
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@ -342,6 +349,15 @@ static inline bool DeleteBitFlag(int bitval)
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//@}
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//@}
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/*#*******************
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* Bounding box *
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**********************/
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void GetBBox( Box3<ScalarType> & bb ) const
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{
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bb.Set( cP() );
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}
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/***********************************************/
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/***********************************************/
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/** @name Vertex Texture Coords
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/** @name Vertex Texture Coords
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blah
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blah
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