- sample projects using new rendering engine

This commit is contained in:
granzuglia 2015-06-10 23:58:57 +00:00
parent 69bc2244d1
commit dca2488ac4
12 changed files with 1023 additions and 0 deletions

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/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2007 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
Revision 1.1 2007/10/18 08:52:06 benedetti
Initial release.
****************************************************************************/
#include "glarea.h"
#include <QKeyEvent>
#include <QKeyEvent>
#include <QWheelEvent>
#include <wrap/qt/trackball.h>
#include <cassert>
#ifdef Q_OS_MAC
#define glGenVertexArrays glGenVertexArraysAPPLE
#define glBindVertexArrays glBindVertexArraysAPPLE
#define glDeleteVertexArrays glDeleteVertexArraysAPPLE
#endif
GLArea::GLArea (CMesh& m,MLThreadSafeGLMeshAttributesFeeder& feed,QWidget * parent)
:QGLWidget (parent),vaohandlespecificicforglcontext(0),mesh(m),feeder(feed)
{
drawmode= SMOOTH;
}
GLArea::~GLArea()
{
glDeleteVertexArrays(1,&vaohandlespecificicforglcontext);
}
void GLArea::selectDrawMode(int mode)
{
feeder.update(vcg::GLMeshAttributesFeeder<CMesh>::ATT_ALL);
drawmode=DrawMode(mode);
updateGL();
}
void GLArea::initializeGL ()
{
makeCurrent();
glewExperimental=GL_TRUE;
glewInit();
if (vaohandlespecificicforglcontext == 0)
glGenVertexArrays(1,&vaohandlespecificicforglcontext);
glClearColor(0, 0, 0, 0);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glEnable(GL_NORMALIZE);
glEnable(GL_COLOR_MATERIAL);
glEnable(GL_CULL_FACE);
glEnable(GL_DEPTH_TEST);
}
void GLArea::resizeGL (int w, int h)
{
makeCurrent();
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
initializeGL();
}
void GLArea::paintGL ()
{
makeCurrent();
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(25, GLArea::width()/(float)GLArea::height(), 0.1, 100);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt(0,0,5, 0,0,0, 0,1,0);
track.center=vcg::Point3f(0, 0, 0);
track.radius= 1;
track.GetView();
track.Apply();
glPushMatrix();
float d=2.0f/mesh.bbox.Diag();
vcg::glScale(d);
glTranslate(mesh.bbox.Center());
// the trimesh drawing calls
switch(drawmode)
{
case SMOOTH:
feeder.drawTriangles(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
break;
case POINTS:
feeder.drawPoints(vaohandlespecificicforglcontext,vcg::GLFeedEnum::CL_NONE);
break;
case WIRE:
feeder.drawWire(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERVERT,vcg::GLFeedEnum::CL_NONE);
break;
case FLATWIRE:
feeder.drawFlatWire(vaohandlespecificicforglcontext,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
break;
case FLAT:
feeder.drawTriangles(vaohandlespecificicforglcontext,vcg::GLFeedEnum::NR_PERFACE,vcg::GLFeedEnum::CL_NONE,vcg::GLFeedEnum::TX_NONE);
break;
default:
break;
}
glPopMatrix();
track.DrawPostApply();
GLenum err = glGetError();
assert(err == GL_NO_ERROR);
}
void GLArea::keyReleaseEvent (QKeyEvent * e)
{
e->ignore ();
if (e->key () == Qt::Key_Control)
track.ButtonUp (QT2VCG (Qt::NoButton, Qt::ControlModifier));
if (e->key () == Qt::Key_Shift)
track.ButtonUp (QT2VCG (Qt::NoButton, Qt::ShiftModifier));
if (e->key () == Qt::Key_Alt)
track.ButtonUp (QT2VCG (Qt::NoButton, Qt::AltModifier));
updateGL ();
}
void GLArea::keyPressEvent (QKeyEvent * e)
{
e->ignore ();
if (e->key () == Qt::Key_Control)
track.ButtonDown (QT2VCG (Qt::NoButton, Qt::ControlModifier));
if (e->key () == Qt::Key_Shift)
track.ButtonDown (QT2VCG (Qt::NoButton, Qt::ShiftModifier));
if (e->key () == Qt::Key_Alt)
track.ButtonDown (QT2VCG (Qt::NoButton, Qt::AltModifier));
updateGL ();
}
void GLArea::mousePressEvent (QMouseEvent * e)
{
e->accept ();
setFocus ();
track.MouseDown (QT2VCG_X(this,e), QT2VCG_Y(this,e), QT2VCG (e->button (), e->modifiers ()));
updateGL ();
}
void GLArea::mouseMoveEvent (QMouseEvent * e)
{
if (e->buttons ()) {
track.MouseMove (QT2VCG_X(this,e), QT2VCG_Y(this,e));
updateGL ();
}
}
void GLArea::mouseReleaseEvent (QMouseEvent * e)
{
track.MouseUp (QT2VCG_X(this,e), QT2VCG_Y(this,e), QT2VCG (e->button (), e->modifiers ()));
updateGL ();
}
void GLArea::wheelEvent (QWheelEvent * e)
{
const int WHEEL_STEP = 120;
track.MouseWheel (e->delta () / float (WHEEL_STEP), QTWheel2VCG (e->modifiers ()));
updateGL ();
}

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/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2007 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
Revision 1.1 2007/10/18 08:52:06 benedetti
Initial release.
****************************************************************************/
#ifndef GLAREA_H_
#define GLAREA_H_
/// Opengl related imports
#include <GL/glew.h>
#include <QGLWidget>
/// wrapper imports
#include <wrap/gui/trackball.h>
#include "mesh.h"
#include "ml_scene_renderer.h"
/// declaring edge and face type
class GLArea:public QGLWidget
{
Q_OBJECT
public:
GLArea (CMesh& m,MLThreadSafeGLMeshAttributesFeeder& feed,QWidget * parent = 0);
~GLArea();
/// we choosed a subset of the avaible drawing modes
enum DrawMode{SMOOTH=0,POINTS,WIRE,FLATWIRE,FLAT};
public slots:
/// widget-based user interaction slots
void selectDrawMode(int mode);
signals:
/// signal for setting the statusbar message
void setStatusBar(QString message);
protected:
/// opengl initialization and drawing calls
void initializeGL ();
void resizeGL (int w, int h);
void paintGL ();
/// keyboard and mouse event callbacks
void keyReleaseEvent(QKeyEvent * e);
void keyPressEvent(QKeyEvent * e);
void mousePressEvent(QMouseEvent*e);
void mouseMoveEvent(QMouseEvent*e);
void mouseReleaseEvent(QMouseEvent*e);
void wheelEvent(QWheelEvent*e);
private:
GLuint vaohandlespecificicforglcontext;
/// the active mesh instance
CMesh& mesh;
/// the active manipulator
vcg::Trackball track;
/// the current drawmode
DrawMode drawmode;
/// mesh data structure initializer
void initMesh(QString message);
//MLThreadSafeMemoryInfo& mi;
MLThreadSafeGLMeshAttributesFeeder& feeder;
};
#endif /*GLAREA_H_ */

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/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2007 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
****************************************************************************/
/**
* Minimal QT trimesh viewer
*
* This sample shows how to use togheter:
* - the Opengl module in QT using the designer
* - the trimesh loading and initialization
* - basic usage of the default manipulators (the "Trackball")
*/
#include <QApplication>
#include "mainwindow.h"
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
MainWindow *mw = new MainWindow;
mw->show();
return app.exec();
}

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/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2007 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
****************************************************************************/
#include "mainwindow.h"
#include <QFileDialog>
#include <QMessageBox>
MainWindow::MainWindow (QWidget * parent)
:QMainWindow (parent),mi(1000000000),mesh(),feeder(mesh,mi,100000)
{
ui.setupUi (this);
QLayout* tmp = ui.glFrame->layout();
for(int ii = 0;ii < 2;++ii)
{
glar[ii] = new GLArea(mesh,feeder,this);
connect (ui.drawModeComboBox, SIGNAL (currentIndexChanged(int)),
glar[ii], SLOT (selectDrawMode(int)));
tmp->addWidget(glar[ii]);
}
connect (ui.loadMeshPushButton, SIGNAL (clicked()),this, SLOT (chooseMesh()));
connect (ui.loadTetrahedronPushButton, SIGNAL (clicked()),this, SLOT (loadTetrahedron()));
connect (ui.loadDodecahedronPushButton, SIGNAL (clicked()),this, SLOT (loadDodecahedron()));
//from toolFrame to glArea through mainwindow
}
// mesh chooser file dialog
void MainWindow::chooseMesh()
{
mesh.Clear();
QString fileName = QFileDialog::getOpenFileName(this,
tr("Open Mesh"), QDir::currentPath(),
tr("Poly Model (*.ply)"));
int err=vcg::tri::io::ImporterPLY<CMesh>::Open(mesh,(fileName.toStdString()).c_str());
if(err!=0)
{
const char* errmsg=vcg::tri::io::ImporterPLY<CMesh>::ErrorMsg(err);
QMessageBox::warning(this,tr("Error Loading Mesh"),QString(errmsg));
}
initMesh(fileName);
}
void MainWindow::loadTetrahedron()
{
mesh.Clear();
vcg::tri::Tetrahedron(mesh);
initMesh(tr("Tethraedron [builtin]"));
}
void MainWindow::loadDodecahedron()
{
mesh.Clear();
vcg::tri::Dodecahedron(mesh);
initMesh(tr("Dodecahedron [builtin]"));
}
void MainWindow::initMesh(QString message)
{
//feeder.update(vcg::GLMeshAttributesFeeder<CMesh>::ATT_ALL);
// update bounding box
vcg::tri::UpdateBounding<CMesh>::Box(mesh);
// update Normals
vcg::tri::UpdateNormal<CMesh>::PerVertexNormalizedPerFaceNormalized(mesh);
for(int ii = 0;ii < 2;++ii)
{
feeder.update(vcg::GLMeshAttributesFeeder<CMesh>::ATT_ALL);
glar[ii]->updateGL();
}
ui.statusbar->showMessage(message);
}

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/****************************************************************************
* VCGLib o o *
* Visual and Computer Graphics Library o o *
* _ O _ *
* Copyright(C) 2007 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
History
$Log: not supported by cvs2svn $
****************************************************************************/
#ifndef MAINWINDOW_H_
#define MAINWINDOW_H_
#include "ui_mainwindow.h"
#include "glarea.h"
#include "ml_thread_safe_memory_info.h"
class MainWindow:public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget * parent = 0);
public slots:
void chooseMesh();
void loadTetrahedron();
void loadDodecahedron();
void initMesh(QString message);
signals:
void loadMesh(QString newMesh);
private:
Ui::mainWindow ui;
GLArea* glar[2];
GLArea* shared;
MLThreadSafeMemoryInfo mi;
/// the active mesh instance
CMesh mesh;
MLThreadSafeGLMeshAttributesFeeder feeder;
};
#endif /*MAINWINDOW_H_ */

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>mainWindow</class>
<widget class="QMainWindow" name="mainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>715</width>
<height>579</height>
</rect>
</property>
<property name="windowTitle">
<string>Trimesh QT</string>
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QVBoxLayout">
<property name="spacing">
<number>6</number>
</property>
<property name="leftMargin">
<number>9</number>
</property>
<property name="topMargin">
<number>9</number>
</property>
<property name="rightMargin">
<number>9</number>
</property>
<property name="bottomMargin">
<number>9</number>
</property>
<item>
<widget class="QFrame" name="toolsFrame">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Raised</enum>
</property>
<layout class="QHBoxLayout">
<property name="spacing">
<number>6</number>
</property>
<property name="leftMargin">
<number>9</number>
</property>
<property name="topMargin">
<number>9</number>
</property>
<property name="rightMargin">
<number>9</number>
</property>
<property name="bottomMargin">
<number>9</number>
</property>
<item>
<widget class="QLabel" name="drawModeLabel">
<property name="text">
<string>Draw &amp;Mode :</string>
</property>
<property name="buddy">
<cstring>drawModeComboBox</cstring>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="drawModeComboBox">
<item>
<property name="text">
<string>Smooth</string>
</property>
</item>
<item>
<property name="text">
<string>Points</string>
</property>
</item>
<item>
<property name="text">
<string>Wire</string>
</property>
</item>
<item>
<property name="text">
<string>Flat Wire</string>
</property>
</item>
<item>
<property name="text">
<string>Flat</string>
</property>
</item>
</widget>
</item>
<item>
<spacer>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="loadMeshPushButton">
<property name="text">
<string>Load &amp;Mesh</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="loadTetrahedronPushButton">
<property name="text">
<string>Load &amp;Tetrahedron</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="loadDodecahedronPushButton">
<property name="text">
<string>Load &amp;Dodecahedron</string>
</property>
</widget>
</item>
<item>
<spacer>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QFrame" name="glFrame">
<property name="frameShape">
<enum>QFrame::StyledPanel</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Raised</enum>
</property>
<layout class="QVBoxLayout">
<property name="spacing">
<number>6</number>
</property>
<property name="leftMargin">
<number>9</number>
</property>
<property name="topMargin">
<number>9</number>
</property>
<property name="rightMargin">
<number>9</number>
</property>
<property name="bottomMargin">
<number>9</number>
</property>
</layout>
</widget>
</item>
</layout>
</widget>
<widget class="QMenuBar" name="menubar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>715</width>
<height>21</height>
</rect>
</property>
</widget>
<widget class="QStatusBar" name="statusbar"/>
</widget>
<tabstops>
<tabstop>drawModeComboBox</tabstop>
<tabstop>loadMeshPushButton</tabstop>
<tabstop>loadTetrahedronPushButton</tabstop>
<tabstop>loadDodecahedronPushButton</tabstop>
</tabstops>
<resources/>
<connections/>
</ui>

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#ifndef MESH_H
#define MESH_H
/// vcg imports
#include <vcg/complex/complex.h>
#include <vcg/complex/algorithms/update/bounding.h>
#include <vcg/complex/algorithms/update/normal.h>
#include <vcg/complex/algorithms/create/platonic.h>
#include <wrap/io_trimesh/import.h>
using namespace vcg;
class CFace;
class CVertex;
struct MyUsedTypes : public UsedTypes< Use<CVertex> ::AsVertexType,
Use<CFace> ::AsFaceType>{};
/// compositing wanted proprieties
class CVertex : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Normal3f, vcg::vertex::BitFlags>{};
class CFace : public vcg::Face< MyUsedTypes, vcg::face::VertexRef, vcg::face::Normal3f, vcg::face::BitFlags > {};
class CMesh : public vcg::tri::TriMesh< std::vector<CVertex>, std::vector<CFace> > {};
#endif

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#include "ml_scene_renderer.h"
#include "ml_thread_safe_memory_info.h"
MLThreadSafeGLMeshAttributesFeeder::MLThreadSafeGLMeshAttributesFeeder(CMesh& mesh,MLThreadSafeMemoryInfo& gpumeminfo,size_t perbatchtriangles)
:GLMeshAttributesFeeder<CMesh>(mesh,gpumeminfo,perbatchtriangles),_lock(QReadWriteLock::Recursive)
{
}
void MLThreadSafeGLMeshAttributesFeeder::setPerBatchTriangles( size_t perbatchtriangles )
{
QWriteLocker locker(&_lock);
GLMeshAttributesFeeder<CMesh>::setPerBatchTriangles(perbatchtriangles);
}
size_t MLThreadSafeGLMeshAttributesFeeder::perBatchTriangles() const
{
QReadLocker locker(&_lock);
return GLMeshAttributesFeeder<CMesh>::perBatchTriangles();
}
bool MLThreadSafeGLMeshAttributesFeeder::renderedWithBO() const
{
QReadLocker locker(&_lock);
return GLMeshAttributesFeeder<CMesh>::renderedWithBO();
}
void MLThreadSafeGLMeshAttributesFeeder::update( int mask )
{
QWriteLocker locker(&_lock);
GLMeshAttributesFeeder<CMesh>::update(mask);
}
void MLThreadSafeGLMeshAttributesFeeder::drawWire(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm )
{
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
drawTriangles(vaohandlespecificperopenglcontext,nm,cm,vcg::GLFeedEnum::TX_NONE);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
void MLThreadSafeGLMeshAttributesFeeder::drawFlatWire(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm )
{
glPushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_LIGHTING_BIT );
glEnable(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(1.0, 1);
drawTriangles(vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NR_PERFACE,cm,tm);
glDisable(GL_POLYGON_OFFSET_FILL);
glEnable(GL_COLOR_MATERIAL);
glColorMaterial(GL_FRONT_AND_BACK,GL_AMBIENT_AND_DIFFUSE);
glColor3f(.3f,.3f,.3f);
drawWire(vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NR_PERFACE,vcg::GLFeedEnum::CL_NONE);
glPopAttrib();
}
void MLThreadSafeGLMeshAttributesFeeder::drawPoints(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::COLOR_MODALITY cm )
{
QWriteLocker locker(&_lock);
GLMeshAttributesFeeder<CMesh>::passPointsToOpenGL(vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NR_PERVERT,cm);
}
void MLThreadSafeGLMeshAttributesFeeder::drawTriangles(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm )
{
QWriteLocker locker(&_lock);
GLMeshAttributesFeeder<CMesh>::passTrianglesToOpenGL(vaohandlespecificperopenglcontext,nm,cm,tm);
}

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/****************************************************************************
* MeshLab o o *
* A versatile mesh processing toolbox o o *
* _ O _ *
* Copyright(C) 2005 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#ifndef __ML_SCENE_RENDERER_H
#define __ML_SCENE_RENDERER_H
#include <QObject>
#include <QMap>
#include <QReadWriteLock>
#include "mesh.h"
#include <GL/glew.h>
#include <wrap/gl/gl_mesh_attributes_feeder.h>
class MLThreadSafeMemoryInfo;
class MLThreadSafeGLMeshAttributesFeeder : public vcg::GLMeshAttributesFeeder<CMesh>
{
public:
MLThreadSafeGLMeshAttributesFeeder(CMesh& mesh,MLThreadSafeMemoryInfo& gpumeminfo,size_t perbatchtriangles);
~MLThreadSafeGLMeshAttributesFeeder() {};
void setPerBatchTriangles(size_t perbatchtriangles);
size_t perBatchTriangles() const;
bool renderedWithBO() const;
void update(int mask);
void drawWire(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm);
void drawFlatWire(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm);
void drawPoints(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::COLOR_MODALITY cm);
void drawTriangles(GLuint& vaohandlespecificperopenglcontext,vcg::GLFeedEnum::NORMAL_MODALITY nm,vcg::GLFeedEnum::COLOR_MODALITY cm,vcg::GLFeedEnum::TEXTURE_MODALITY tm);
private:
mutable QReadWriteLock _lock;
};
#endif

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/****************************************************************************
* MeshLab o o *
* A versatile mesh processing toolbox o o *
* _ O _ *
* Copyright(C) 2005 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#include "ml_thread_safe_memory_info.h"
MLThreadSafeMemoryInfo::MLThreadSafeMemoryInfo( long long unsigned int originalmem )
:vcg::NotThreadSafeMemoryInfo(originalmem),lock(QReadWriteLock::Recursive)
{
}
MLThreadSafeMemoryInfo::~MLThreadSafeMemoryInfo()
{
}
void MLThreadSafeMemoryInfo::acquiredMemory(long long unsigned int mem)
{
lock.lockForWrite();
vcg::NotThreadSafeMemoryInfo::acquiredMemory(mem);
lock.unlock();
}
long long unsigned int MLThreadSafeMemoryInfo::usedMemory() const
{
lock.lockForRead();
long long unsigned int tmp = vcg::NotThreadSafeMemoryInfo::usedMemory();
lock.unlock();
return tmp;
}
long long unsigned int MLThreadSafeMemoryInfo::currentFreeMemory() const
{
lock.lockForRead();
long long unsigned int tmp = vcg::NotThreadSafeMemoryInfo::currentFreeMemory();
lock.unlock();
return tmp;
}
void MLThreadSafeMemoryInfo::releasedMemory(long long unsigned int mem)
{
lock.lockForWrite();
vcg::NotThreadSafeMemoryInfo::releasedMemory(mem);
lock.unlock();
}
bool MLThreadSafeMemoryInfo::isAdditionalMemoryAvailable( long long unsigned int mem )
{
lock.lockForRead();
bool tmp = vcg::NotThreadSafeMemoryInfo::isAdditionalMemoryAvailable(mem);
lock.unlock();
return tmp;
}

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/****************************************************************************
* MeshLab o o *
* A versatile mesh processing toolbox o o *
* _ O _ *
* Copyright(C) 2005 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
#ifndef __ML_THREAD_SAFE_MEMORY_INFO_H
#define __ML_THREAD_SAFE_MEMORY_INFO_H
#include <QReadWriteLock>
#include "mesh.h"
#include <GL/glew.h>
#include <wrap/gl/gl_mesh_attributes_feeder.h>
class MLThreadSafeMemoryInfo : public vcg::NotThreadSafeMemoryInfo
{
public:
MLThreadSafeMemoryInfo(long long unsigned int originalmem);
~MLThreadSafeMemoryInfo();
void acquiredMemory(long long unsigned int mem);
long long unsigned int usedMemory() const;
long long unsigned int currentFreeMemory() const;
void releasedMemory(long long unsigned int mem = 0);
bool isAdditionalMemoryAvailable(long long unsigned int mem);
private:
//mutable objects can be modified from the declared const functions
//in this way we have not to modified the basic vcg::MemoryInfo interface for the logically const functions
//whose need to lock the mutex for a simple reading operation
mutable QReadWriteLock lock;
};
#endif

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# Base options
TEMPLATE = app
LANGUAGE = C++
# QT modules
QT += opengl
# Executable name
TARGET = trimesh_qt
# Directories
DESTDIR = .
UI_DIR = build/ui
MOC_DIR = build/moc
OBJECTS_DIR = build/obj
# Lib headers
INCLUDEPATH += .
INCLUDEPATH += ../../..
# Lib sources
SOURCES += ../../../wrap/ply/plylib.cpp
SOURCES += ../../../wrap/gui/trackball.cpp
SOURCES += ../../../wrap/gui/trackmode.cpp
# Compile glew
DEFINES += GLEW_STATIC
INCLUDEPATH += ../../../../lib/glew/include
SOURCES += ../../../../lib/glew/src/glew.c
# Awful problem with windows..
win32{
DEFINES += NOMINMAX
}
# Input
HEADERS += mainwindow.h
HEADERS += glarea.h
HEADERS += ml_thread_safe_memory_info.h
HEADERS += ml_scene_renderer.h
SOURCES += main.cpp
SOURCES += mainwindow.cpp
SOURCES += glarea.cpp
SOURCES += ml_thread_safe_memory_info.cpp
SOURCES += ml_scene_renderer.cpp
FORMS += mainwindow.ui
linux-g++:LIBS += -lGLU
linux-g++-32:LIBS += -lGLU
linux-g++-64:LIBS += -lGLU