added some using keywords and templates
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@ -48,13 +48,15 @@ namespace vcg
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typedef typename FaceType::VertexType VertexType;
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typedef typename VertexType::CoordType CoordType;
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typedef typename VertexType::ScalarType ScalarType;
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using Pos<FACE_TYPE>::f;
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using Pos<FACE_TYPE>::z;
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using Pos<FACE_TYPE>::FFlip;
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public:
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// Constructors
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JumpingPos() : Pos() { m_AlreadyJumped = false; }
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JumpingPos(FaceType * const pFace, int const z, VertexType * const pVertex) : Pos(pFace, z, pVertex) { m_AlreadyJumped = false; }
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JumpingPos(FaceType * const pFace, int const z) : Pos(pFace, z) { m_AlreadyJumped = false; }
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JumpingPos(FaceType * const pFace, VertexType * const pVertex) : Pos(pFace, pVertex) { m_AlreadyJumped = false; }
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JumpingPos() : Pos<FACE_TYPE>() { m_AlreadyJumped = false; }
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JumpingPos(FaceType * const pFace, int const z, VertexType * const pVertex) : Pos<FACE_TYPE>(pFace, z, pVertex) { m_AlreadyJumped = false; }
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JumpingPos(FaceType * const pFace, int const z) : Pos<FACE_TYPE>(pFace, z) { m_AlreadyJumped = false; }
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JumpingPos(FaceType * const pFace, VertexType * const pVertex) : Pos<FACE_TYPE>(pFace, pVertex) { m_AlreadyJumped = false; }
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/*!
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@ -91,4 +93,4 @@ namespace vcg
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} // end of namespace face
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} // end of namespace vcg
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#endif // __VCG_JUMPING_FACE_POS
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#endif // __VCG_JUMPING_FACE_POS
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