Updated to the recent changes

This commit is contained in:
Paolo Cignoni 2013-09-10 10:56:23 +00:00
parent a20f579018
commit de2738a7c3
1 changed files with 8 additions and 5 deletions

View File

@ -54,7 +54,7 @@ class MyFace : public vcg::Face< MyUsedTypes, vcg::face::FFAdj, vcg::face::V
class MyEdge : public vcg::Edge<MyUsedTypes>{};
class MyMesh : public vcg::tri::TriMesh< std::vector<MyVertex>, std::vector<MyFace> , std::vector<MyEdge> > {};
float EvalPlane(vcg::Plane3f &pl, vcg::Point3f &dir, std::vector<vcg::Point3f> posVec)
float EvalPlane(vcg::Plane3f &pl, std::vector<vcg::Point3f> posVec)
{
float off=0;
for(size_t i=0;i<posVec.size();++i)
@ -65,7 +65,7 @@ float EvalPlane(vcg::Plane3f &pl, vcg::Point3f &dir, std::vector<vcg::Point3f> p
}
int main( int argc, char **argv )
int main( )
{
MyMesh m;
vcg::tri::Icosahedron(m);
@ -83,12 +83,15 @@ int main( int argc, char **argv )
Matrix44f RotM;
Matrix44f TraM;
vcg::tri::SurfaceSampling<MyMesh>::RandomPoint3fBall01();
RotM.SetRotateDeg(rand()%360,vcg::tri::SurfaceSampling<MyMesh>::RandomPoint3fBall01());
Point3f dir;
vcg::math::MarsenneTwisterRNG rnd;
vcg::math::GeneratePointInUnitBallUniform<float>(rnd);
RotM.SetRotateDeg(rand()%360,dir);
TraM.SetTranslate(1,2,3);
Matrix44f RigidM = RotM*TraM;
for(int i=0;i<ExactVec.size();++i)
for(size_t i=0;i<ExactVec.size();++i)
PerturbVec[i]=RigidM*ExactVec[i];
Quaternionf q;