added camera and shot

This commit is contained in:
ganovelli 2004-10-07 14:25:38 +00:00
parent eaea30aa5e
commit de4734d245
1 changed files with 7 additions and 2 deletions
vcg/complex/trimesh

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@ -24,6 +24,9 @@
History
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Revision 1.10 2004/09/08 15:15:05 ganovelli
changes for gcc
Revision 1.9 2004/07/15 12:03:50 ganovelli
access to imark added
@ -57,6 +60,7 @@ Initial commit
#pragma warning( disable : 4804 )
#endif
#include <vcg/space/box3.h>
#include <vcg/math/shot.h>
/*
People should subclass his vertex class from these one...
@ -110,7 +114,8 @@ class TriMesh{
//vector<string> normalmaps;
/// La camera
//Camera<ScalarType> camera;
Camera<ScalarType> camera; // intrinsic
Shot<ScalarType> shot; // extrinsic
/// Il colore della mesh
private:
@ -129,7 +134,7 @@ public:
/// Default constructor
TriMesh()
TriMesh():shot(camera)
{
fn = vn = 0;
imark = 0;