Added face coloring when there is a texture (and therefore a material)

This commit is contained in:
Paolo Cignoni 2007-07-05 14:47:04 +00:00
parent a522bf6595
commit df1c1d2c62
1 changed files with 9 additions and 1 deletions

View File

@ -25,6 +25,9 @@
History
$Log: not supported by cvs2svn $
Revision 1.14 2007/04/18 13:33:11 cignoni
resolved issue related to the parsing of CR LF under *nixes
Revision 1.13 2007/04/18 07:01:26 cignoni
Added managment of map_Ka textures (and not only map_Kd)
@ -773,7 +776,12 @@ static bool LoadMask(const char * filename, Info &oi)
}
}
oi.mask = 0;
if (oi.numTexCoords) oi.mask |= vcg::tri::io::Mask::IOM_WEDGTEXCOORD;
if (oi.numTexCoords)
{
oi.mask |= vcg::tri::io::Mask::IOM_WEDGTEXCOORD;
// Usually if you have tex coords you also have materials
oi.mask |= vcg::tri::io::Mask::IOM_FACECOLOR;
}
return true;