Updated to reflect the naming changes in updateNormals

This commit is contained in:
Paolo Cignoni 2012-10-11 11:08:38 +00:00
parent bf13a8ee8f
commit df87b9710e
1 changed files with 5 additions and 6 deletions

View File

@ -43,7 +43,6 @@ sampling strategies (montecarlo, stratified etc).
#include <vcg/complex/algorithms/update/topology.h>
#include <vcg/complex/algorithms/update/normal.h>
#include <vcg/complex/algorithms/update/flag.h>
#include <vcg/space/box2.h>
#include <vcg/space/segment2.h>
namespace vcg
@ -426,7 +425,7 @@ static void AllEdge(MetroMesh & m, VertexSampler &ps)
}
// Regular Uniform Edge sampling
// Each edge is subdivided in a number of pieces proprtional to its lenght
// Each edge is subdivided in a number of pieces proprtional to its length
// Sample are choosen without touching the vertices.
static void EdgeUniform(MetroMesh & m, VertexSampler &ps,int sampleNum, bool sampleFauxEdge=true)
@ -434,7 +433,7 @@ static void EdgeUniform(MetroMesh & m, VertexSampler &ps,int sampleNum, bool sam
typedef typename UpdateTopology<MetroMesh>::PEdge SimpleEdge;
std::vector< SimpleEdge > Edges;
UpdateTopology<MetroMesh>::FillUniqueEdgeVector(m,Edges,sampleFauxEdge);
// First loop compute total edge lenght;
// First loop compute total edge length;
float edgeSum=0;
typename std::vector< SimpleEdge >::iterator ei;
for(ei=Edges.begin(); ei!=Edges.end(); ++ei)
@ -673,7 +672,7 @@ static void FaceSubdivision(MetroMesh & m, VertexSampler &ps,int sampleNum, bool
ScalarType samplePerAreaUnit = sampleNum/area;
std::vector<FacePointer> faceVec;
FillAndShuffleFacePointerVector(m,faceVec);
vcg::tri::UpdateNormals<MetroMesh>::PerFaceNormalized(m);
vcg::tri::UpdateNormal<MetroMesh>::PerFaceNormalized(m);
double floatSampleNum = 0.0;
int faceSampleNum;
// Subdivision sampling.
@ -764,7 +763,7 @@ static void FaceSubdivisionOld(MetroMesh & m, VertexSampler &ps,int sampleNum, b
ScalarType samplePerAreaUnit = sampleNum/area;
std::vector<FacePointer> faceVec;
FillAndShuffleFacePointerVector(m,faceVec);
tri::UpdateNormals<MetroMesh>::PerFaceNormalized(m);
tri::UpdateNormal<MetroMesh>::PerFaceNormalized(m);
double floatSampleNum = 0.0;
int faceSampleNum;
// Subdivision sampling.
@ -977,7 +976,7 @@ static void FaceSimilar(MetroMesh & m, VertexSampler &ps,int sampleNum, bool dua
S n[3] = { b0-db0-dn0, b1-db1-dn1, b2-db2-dn2};
for(int y=bbox.min[1]-1;y<=bbox.max[1]+1;++y)
{
if((n[0]>=0 && n[1]>=0 && n[2]>=0) || (n[0]<=0 && n[1]<=0 && n[2]<=0))
if( ((n[0]>=0 && n[1]>=0 && n[2]>=0) || (n[0]<=0 && n[1]<=0 && n[2]<=0)) && (de != 0))
{
typename MetroMesh::CoordType baryCoord;
baryCoord[0] = double(-y*v1[0]+v2[0]*y+v1[1]*x-v2[0]*v1[1]+v1[0]*v2[1]-x*v2[1])/de;