[temporary commit, it is to be moved to trimesh/update/halfedge_indexed.h]
This commit is contained in:
parent
1fb9d1c555
commit
e06c7f7e70
|
@ -43,23 +43,23 @@ namespace vcg
|
||||||
*/
|
*/
|
||||||
|
|
||||||
template <class MeshType >
|
template <class MeshType >
|
||||||
class EdgeSupport{
|
class HEdgeSupport{
|
||||||
public:
|
public:
|
||||||
typedef typename MeshType::VertexType VertexType;
|
typedef typename MeshType::VertexType VertexType;
|
||||||
typedef typename MeshType::VertexPointer VertexPointer;
|
typedef typename MeshType::VertexPointer VertexPointer;
|
||||||
typedef typename MeshType::EdgePointer EdgePointer;
|
typedef typename MeshType::HEdgePointer HEdgePointer;
|
||||||
typedef typename MeshType::EdgeType EdgeType;
|
typedef typename MeshType::HEdgeType HEdgeType;
|
||||||
typedef typename MeshType::EdgeIterator EdgeIterator;
|
typedef typename MeshType::HEdgeIterator HEdgeIterator;
|
||||||
typedef typename MeshType::FaceIterator FaceIterator;
|
typedef typename MeshType::FaceIterator FaceIterator;
|
||||||
typedef typename MeshType::FaceType FaceType;
|
typedef typename MeshType::FaceType FaceType;
|
||||||
|
|
||||||
struct VertexPairEdgePtr{
|
struct VertexPairEdgePtr{
|
||||||
VertexPairEdgePtr(VertexPointer _v0,VertexPointer _v1,EdgePointer _ep):v0(_v0),v1(_v1),ep(_ep){if(v0>v1) std::swap(v0,v1);}
|
VertexPairEdgePtr(VertexPointer _v0,VertexPointer _v1,HEdgePointer _ep):v0(_v0),v1(_v1),ep(_ep){if(v0>v1) std::swap(v0,v1);}
|
||||||
const bool operator <(const VertexPairEdgePtr &o) const {return (v0 == o.v0)? (v1<o.v1):(v0<o.v0);}
|
const bool operator <(const VertexPairEdgePtr &o) const {return (v0 == o.v0)? (v1<o.v1):(v0<o.v0);}
|
||||||
const bool operator ==(const VertexPairEdgePtr &o) const {return (v0 == o.v0)&& (v1==o.v1);}
|
const bool operator ==(const VertexPairEdgePtr &o) const {return (v0 == o.v0)&& (v1==o.v1);}
|
||||||
|
|
||||||
VertexPointer v0,v1;
|
VertexPointer v0,v1;
|
||||||
EdgePointer ep;
|
HEdgePointer ep;
|
||||||
};
|
};
|
||||||
struct FacePtrInt{
|
struct FacePtrInt{
|
||||||
FacePtrInt ( FaceType * _f,int _i):f(_f),i(_i){}
|
FacePtrInt ( FaceType * _f,int _i):f(_f),i(_i){}
|
||||||
|
@ -76,8 +76,8 @@ namespace vcg
|
||||||
**/
|
**/
|
||||||
static void ComputeHalfEdgeFromIndexed(MeshType & m){
|
static void ComputeHalfEdgeFromIndexed(MeshType & m){
|
||||||
assert(HasFVAdjacency(m));
|
assert(HasFVAdjacency(m));
|
||||||
assert(MeshType::EdgeType::HasHENextAdjacency());
|
assert(HasHOppAdjacency(m));
|
||||||
assert(MeshType::EdgeType::HasHEOppAdjacency());
|
assert(HasHNextAdjacency(m));
|
||||||
|
|
||||||
typename MeshType::template PerFaceAttributeHandle<BitVector> flagVisited =
|
typename MeshType::template PerFaceAttributeHandle<BitVector> flagVisited =
|
||||||
vcg::tri::Allocator<MeshType>::template AddPerFaceAttribute<BitVector>(m,"");
|
vcg::tri::Allocator<MeshType>::template AddPerFaceAttribute<BitVector>(m,"");
|
||||||
|
@ -96,7 +96,7 @@ namespace vcg
|
||||||
}
|
}
|
||||||
|
|
||||||
// allocate the half edges
|
// allocate the half edges
|
||||||
typename MeshType::EdgeIterator ei = vcg::tri::Allocator<MeshType>::AddEdges(m,n_edges);
|
typename MeshType::HEdgeIterator ei = vcg::tri::Allocator<MeshType>::AddHEdges(m,n_edges);
|
||||||
|
|
||||||
std::vector<VertexPairEdgePtr> all;
|
std::vector<VertexPairEdgePtr> all;
|
||||||
int firstEdge = 0;
|
int firstEdge = 0;
|
||||||
|
@ -106,16 +106,16 @@ namespace vcg
|
||||||
|
|
||||||
for(int i = 0; i < (*fi).VN(); ++i,++ei)
|
for(int i = 0; i < (*fi).VN(); ++i,++ei)
|
||||||
{
|
{
|
||||||
(*ei).HEVp() = (*fi).V(i);
|
(*ei).HVp() = (*fi).V(i);
|
||||||
(*ei).HENp() = &m.edge[firstEdge + (i +1) % (*fi).VN()];
|
(*ei).HNp() = &m.hedge[firstEdge + (i +1) % (*fi).VN()];
|
||||||
if(MeshType::EdgeType::HasEFAdjacency())
|
if(MeshType::HEdgeType::HasHFAdjacency())
|
||||||
(*ei).EFp() = &(*fi);
|
(*ei).HFp() = &(*fi);
|
||||||
if( MeshType::FaceType::HasFHEAdjacency())
|
if( MeshType::FaceType::HasFHAdjacency())
|
||||||
(*fi).FHEp() = &(*ei);
|
(*fi).FHp() = &(*ei);
|
||||||
if(MeshType::EdgeType::HasHEPrevAdjacency())
|
if(MeshType::HEdgeType::HasHPrevAdjacency())
|
||||||
(*ei).HEPp() = &m.edge[firstEdge + (i +(*fi).VN()-1) % (*fi).VN()];
|
(*ei).HPp() = &m.hedge[firstEdge + (i +(*fi).VN()-1) % (*fi).VN()];
|
||||||
if(HasVEAdjacency(m))
|
if(HasVHAdjacency(m))
|
||||||
(*ei).HEVp()->VEp() = &(*ei);
|
(*ei).HVp()->VHp() = &(*ei);
|
||||||
all.push_back(VertexPairEdgePtr((*fi).V(i), (*fi).V((*fi).Next(i)),&(*ei)));// it will be used to link the hedges
|
all.push_back(VertexPairEdgePtr((*fi).V(i), (*fi).V((*fi).Next(i)),&(*ei)));// it will be used to link the hedges
|
||||||
|
|
||||||
if( vcg::face::IsBorder<FaceType>((*fi),(i)))
|
if( vcg::face::IsBorder<FaceType>((*fi),(i)))
|
||||||
|
@ -126,7 +126,7 @@ namespace vcg
|
||||||
|
|
||||||
// add all the border edges
|
// add all the border edges
|
||||||
int borderLength;
|
int borderLength;
|
||||||
typename std::vector<FacePtrInt >::iterator ebi;
|
typename std::vector<FacePtrInt >::iterator ebi;
|
||||||
for( ebi = borderEdges.begin(); ebi != borderEdges.end(); ++ebi)
|
for( ebi = borderEdges.begin(); ebi != borderEdges.end(); ++ebi)
|
||||||
if( !flagVisited[(*ebi).f][(*ebi).i])// not already inserted
|
if( !flagVisited[(*ebi).f][(*ebi).i])// not already inserted
|
||||||
{
|
{
|
||||||
|
@ -136,7 +136,7 @@ namespace vcg
|
||||||
FaceType * start = (*ebi).f;
|
FaceType * start = (*ebi).f;
|
||||||
do{
|
do{
|
||||||
all.push_back( VertexPairEdgePtr ( bp.f->V( bp.f->Next(bp.z) ),bp.f->V( bp.z ),&(*ei)));
|
all.push_back( VertexPairEdgePtr ( bp.f->V( bp.f->Next(bp.z) ),bp.f->V( bp.z ),&(*ei)));
|
||||||
(*ei).HEVp() = bp.f->V(bp.f->Next(bp.z)) ;
|
(*ei).HVp() = bp.f->V(bp.f->Next(bp.z)) ;
|
||||||
flagVisited[bp.f][bp.z] = true;
|
flagVisited[bp.f][bp.z] = true;
|
||||||
++ei;
|
++ei;
|
||||||
bp.NextB();
|
bp.NextB();
|
||||||
|
@ -145,11 +145,11 @@ namespace vcg
|
||||||
|
|
||||||
// run over the border edges to link the adjacencies
|
// run over the border edges to link the adjacencies
|
||||||
for(int be = 0; be < borderLength; ++be){
|
for(int be = 0; be < borderLength; ++be){
|
||||||
if(MeshType::EdgeType::HasEFAdjacency())
|
if(MeshType::HEdgeType::HasHFAdjacency())
|
||||||
m.edge[firstEdge + be].EFp() = NULL;
|
m.hedge[firstEdge + be].HFp() = NULL;
|
||||||
if(MeshType::EdgeType::HasHEPrevAdjacency())
|
if(MeshType::HEdgeType::HasHPrevAdjacency())
|
||||||
m.edge[firstEdge + be].HEPp() = &m.edge[firstEdge + (be +borderLength-1) % borderLength];
|
m.hedge[firstEdge + be].HPp() = &m.hedge[firstEdge + (be +borderLength-1) % borderLength];
|
||||||
m.edge[firstEdge + be].HENp() = &m.edge[firstEdge + (be +1) % borderLength];
|
m.hedge[firstEdge + be].HNp() = &m.hedge[firstEdge + (be +1) % borderLength];
|
||||||
}
|
}
|
||||||
firstEdge+=borderLength;
|
firstEdge+=borderLength;
|
||||||
}
|
}
|
||||||
|
@ -160,13 +160,13 @@ namespace vcg
|
||||||
for(int i = 0 ; i < all.size(); )
|
for(int i = 0 ; i < all.size(); )
|
||||||
if(all[i] == all[i+1])
|
if(all[i] == all[i+1])
|
||||||
{
|
{
|
||||||
all[i].ep->HEOp() = all[i+1].ep;
|
all[i].ep->HOp() = all[i+1].ep;
|
||||||
all[i+1].ep->HEOp() = all[i].ep;
|
all[i+1].ep->HOp() = all[i].ep;
|
||||||
i+=2;
|
i+=2;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
all[i].ep->HEOp() = all[i].ep;
|
all[i].ep->HOp() = all[i].ep;
|
||||||
i+=1;
|
i+=1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -179,63 +179,65 @@ namespace vcg
|
||||||
**/
|
**/
|
||||||
static void ComputeIndexedFromHalfEdge( MeshType & m ){
|
static void ComputeIndexedFromHalfEdge( MeshType & m ){
|
||||||
assert(HasFVAdjacency(m));
|
assert(HasFVAdjacency(m));
|
||||||
assert(MeshType::EdgeType::HasHENextAdjacency());
|
assert(MeshType::HEdgeType::HasHNextAdjacency());
|
||||||
assert(MeshType::EdgeType::HasHEVAdjacency());
|
assert(MeshType::HEdgeType::HasHVAdjacency());
|
||||||
assert(MeshType::EdgeType::HasHEOppAdjacency());
|
assert(MeshType::HEdgeType::HasHOppAdjacency());
|
||||||
assert(MeshType::FaceType::HasFHEAdjacency());
|
assert(MeshType::FaceType::HasFHAdjacency());
|
||||||
bool createFace,hasHEF,hasFHE;
|
bool createFace,hasHEF,hasFHE;
|
||||||
|
|
||||||
typename MeshType::template PerEdgeAttributeHandle<bool> hV = Allocator<MeshType>::template AddPerEdgeAttribute<bool>(m,"");
|
// typename MeshType::template PerHEdgeAttributeHandle<bool> hV = Allocator<MeshType>::template AddPerHEdgeAttribute<bool>(m,"");
|
||||||
|
|
||||||
typename MeshType::EdgeIterator ei;
|
|
||||||
|
typename MeshType::HEdgeIterator ei;
|
||||||
typename MeshType::FacePointer fp;
|
typename MeshType::FacePointer fp;
|
||||||
typename MeshType::FaceIterator fi;
|
typename MeshType::FaceIterator fi;
|
||||||
typename MeshType::EdgePointer ep,epF;
|
typename MeshType::HEdgePointer ep,epF;
|
||||||
int vi = 0;
|
int vi = 0;
|
||||||
|
vcg::SimpleTempData<typename MeshType::HEdgeContainer,bool> hV(m.hedge);
|
||||||
|
|
||||||
hasHEF = (MeshType::EdgeType::HasEFAdjacency());
|
hasHEF = (MeshType::HEdgeType::HasHFAdjacency());
|
||||||
assert( !hasHEF || (hasHEF && m.fn>0));
|
assert( !hasHEF || (hasHEF && m.fn>0));
|
||||||
|
|
||||||
// if the edgetype has the pointer to face
|
// if the edgetype has the pointer to face
|
||||||
// it is assumed the the edget2face pointer (HEFp) are correct
|
// it is assumed the the edget2face pointer (HEFp) are correct
|
||||||
// and the faces are allocated
|
// and the faces are allocated
|
||||||
for ( ei = m.edge.begin(); ei != m.edge.end(); ++ei)
|
for ( ei = m.hedge.begin(); ei != m.hedge.end(); ++ei)
|
||||||
if(!(*ei).IsD()) // it has not been deleted
|
if(!(*ei).IsD()) // it has not been deleted
|
||||||
if(!hasHEF || ( hasHEF && (*ei).EFp()!=NULL)) // if it has a pointer to the face it is
|
if(!hasHEF || ( hasHEF && (*ei).HFp()!=NULL)) // if it has a pointer to the face it is
|
||||||
// not null (i.e. it is not a border edge)
|
// not null (i.e. it is not a border edge)
|
||||||
if(!hV[(*ei)] ) // it has not be visited yet
|
if(!hV[(*ei)] ) // it has not be visited yet
|
||||||
{
|
{
|
||||||
if(!hasHEF)// if it has
|
if(!hasHEF)// if it has
|
||||||
fp = &(* Allocator<MeshType>::AddFaces(m,1));
|
fp = &(* Allocator<MeshType>::AddFaces(m,1));
|
||||||
else
|
else
|
||||||
fp = (*ei).EFp();
|
fp = (*ei).HFp();
|
||||||
|
|
||||||
ep = epF = &(*ei);
|
ep = epF = &(*ei);
|
||||||
std::vector<VertexPointer> vpts;
|
std::vector<VertexPointer> vpts;
|
||||||
do{vpts.push_back((*ep).HEVp()); ep=ep->HENp();}while(ep!=epF);
|
do{vpts.push_back((*ep).HVp()); ep=ep->HNp();}while(ep!=epF);
|
||||||
int idbg =fp->VN();
|
int idbg =fp->VN();
|
||||||
if(fp->VN() != vpts.size()){
|
if(fp->VN() != vpts.size()){
|
||||||
fp->Dealloc();
|
fp->Dealloc();
|
||||||
fp ->Alloc(vpts.size());
|
fp ->Alloc(vpts.size());
|
||||||
}
|
}
|
||||||
int idbg1 =fp->VN();
|
int idbg1 =fp->VN();
|
||||||
for(int i = 0; i < vpts.size();++i) fp ->V(i) = vpts[i];// set the pointer from face to vertex
|
for(unsigned int i = 0; i < vpts.size();++i) fp ->V(i) = vpts[i];// set the pointer from face to vertex
|
||||||
|
|
||||||
hV[(*ei)] = true;
|
hV[(*ei)] = true;
|
||||||
}
|
}
|
||||||
Allocator<MeshType>::DeletePerEdgeAttribute(m,hV);
|
//Allocator<MeshType>::DeletePerHEdgeAttribute(m,hV);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
Checks pointers FHEp() are valid
|
Checks pointers FHEp() are valid
|
||||||
**/
|
**/
|
||||||
static bool CheckConsistency_FHEp(MeshType & m){
|
static bool CheckConsistency_FHp(MeshType & m){
|
||||||
assert(MeshType::FaceType::HasFHEAdjacency());
|
assert(MeshType::FaceType::HasFHAdjacency());
|
||||||
FaceIterator fi;
|
FaceIterator fi;
|
||||||
for(fi = m.face.begin(); fi != m.face.end(); ++fi)
|
for(fi = m.face.begin(); fi != m.face.end(); ++fi)
|
||||||
if(!(*fi).IsD()){
|
if(!(*fi).IsD()){
|
||||||
if((*fi).FHEp() < &(*m.edge.begin())) return false;
|
if((*fi).FHp() < &(*m.hedge.begin())) return false;
|
||||||
if((*fi).FHEp() > &(m.edge.back())) return false;
|
if((*fi).FHp() > &(m.hedge.back())) return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -244,62 +246,62 @@ namespace vcg
|
||||||
Checks that half edges and face relation are consistent
|
Checks that half edges and face relation are consistent
|
||||||
**/
|
**/
|
||||||
static bool CheckConsistency(MeshType & m){
|
static bool CheckConsistency(MeshType & m){
|
||||||
assert(MeshType::EdgeType::HasHENextAdjacency());
|
assert(MeshType::HEdgeType::HasHNextAdjacency());
|
||||||
assert(MeshType::EdgeType::HasHEOppAdjacency());
|
assert(MeshType::HEdgeType::HasHOppAdjacency());
|
||||||
assert(MeshType::EdgeType::HasHEVAdjacency());
|
assert(MeshType::HEdgeType::HasHVAdjacency());
|
||||||
assert(MeshType::FaceType::HasFHEAdjacency());
|
assert(MeshType::FaceType::HasFHAdjacency());
|
||||||
|
|
||||||
bool hasHEF = ( MeshType::EdgeType::HasEFAdjacency());
|
bool hasHEF = ( MeshType::HEdgeType::HasHFAdjacency());
|
||||||
bool hasHEP = ( MeshType::EdgeType::HasHEPrevAdjacency());
|
bool hasHEP = ( MeshType::HEdgeType::HasHPrevAdjacency());
|
||||||
|
|
||||||
FaceIterator fi;
|
FaceIterator fi;
|
||||||
EdgePointer ep,ep1;
|
HEdgePointer ep,ep1;
|
||||||
int cnt = 0;
|
int cnt = 0;
|
||||||
if(( MeshType::EdgeType::HasEFAdjacency())){
|
if(( MeshType::HEdgeType::HasHFAdjacency())){
|
||||||
int iDb = 0;
|
int iDb = 0;
|
||||||
for(fi = m.face.begin(); fi != m.face.end(); ++fi,++iDb)
|
for(fi = m.face.begin(); fi != m.face.end(); ++fi,++iDb)
|
||||||
if(!(*fi).IsD())
|
if(!(*fi).IsD())
|
||||||
{
|
{
|
||||||
ep = ep1 = (*fi).FHEp();
|
ep = ep1 = (*fi).FHp();
|
||||||
do{
|
do{
|
||||||
if(ep->IsD())
|
if(ep->IsD())
|
||||||
return false; // the edge should not be connected, it has been deleted
|
return false; // the edge should not be connected, it has been deleted
|
||||||
if(ep->EFp() != &(*fi))
|
if(ep->HFp() != &(*fi))
|
||||||
return false;// edge is not pointing to the rigth face
|
return false;// edge is not pointing to the rigth face
|
||||||
ep = ep->HENp();
|
ep = ep->HNp();
|
||||||
if(cnt++ > m.en)
|
if(cnt++ > m.hn)
|
||||||
return false; // edges are ill connected (HENp())
|
return false; // edges are ill connected (HENp())
|
||||||
}while(ep!=ep1);
|
}while(ep!=ep1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
EdgePointer epPrev;
|
HEdgePointer epPrev;
|
||||||
EdgeIterator ei;
|
HEdgeIterator ei;
|
||||||
bool extEdge ;
|
bool extEdge ;
|
||||||
for( ei = m.edge.begin(); ei != m.edge.end(); ++ei)
|
for( ei = m.hedge.begin(); ei != m.hedge.end(); ++ei)
|
||||||
if(!(*ei).IsD())
|
if(!(*ei).IsD())
|
||||||
{
|
{
|
||||||
cnt = 0;
|
cnt = 0;
|
||||||
epPrev = ep = ep1 = &(*ei);
|
epPrev = ep = ep1 = &(*ei);
|
||||||
do{
|
do{
|
||||||
extEdge = (ep->EFp()==NULL);
|
extEdge = (ep->HFp()==NULL);
|
||||||
if(hasHEP){
|
if(hasHEP){
|
||||||
if( ep->HENp()->HEPp() != ep)
|
if( ep->HNp()->HPp() != ep)
|
||||||
return false; // next and prev relation are not mutual
|
return false; // next and prev relation are not mutual
|
||||||
if( ep->HEPp() == ep)
|
if( ep->HPp() == ep)
|
||||||
return false; // the previous of an edge cannot be the edge itself
|
return false; // the previous of an edge cannot be the edge itself
|
||||||
}
|
}
|
||||||
if( ep->HEOp() == ep)
|
if( ep->HOp() == ep)
|
||||||
return false; // opposite relation is not mutual
|
return false; // opposite relation is not mutual
|
||||||
if( ep->HEOp()->HEOp() != ep)
|
if( ep->HOp()->HOp() != ep)
|
||||||
return false; // opposite relation is not mutual
|
return false; // opposite relation is not mutual
|
||||||
if(ep->HENp() == ep)
|
if(ep->HNp() == ep)
|
||||||
return false; // the next of an edge cannot be the edge itself
|
return false; // the next of an edge cannot be the edge itself
|
||||||
ep = ep->HENp();
|
ep = ep->HNp();
|
||||||
if( ep->HEVp() != epPrev->HEOp()->HEVp())
|
if( ep->HVp() != epPrev->HOp()->HVp())
|
||||||
return false; // the opposite edge points to a vertex different that the vertex of the next edge
|
return false; // the opposite edge points to a vertex different that the vertex of the next edge
|
||||||
epPrev = ep;
|
epPrev = ep;
|
||||||
if(cnt++ > m.en)
|
if(cnt++ > m.hn)
|
||||||
return false; // edges are ill connected (HENp())
|
return false; // edges are ill connected (HENp())
|
||||||
}while(ep!=ep1);
|
}while(ep!=ep1);
|
||||||
}
|
}
|
||||||
|
@ -307,17 +309,17 @@ namespace vcg
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Set the relations HEFp(), FHEp() from a loop of edges to a face
|
/** Set the relations HFp(), FHp() from a loop of edges to a face
|
||||||
*/
|
*/
|
||||||
private:
|
private:
|
||||||
static void SetRelationsLoopFace(EdgeType * e0, FaceType * f){
|
static void SetRelationsLoopFace(HEdgeType * e0, FaceType * f){
|
||||||
assert(EdgeType::HasHENextAdjacency());
|
assert(HEdgeType::HasHNextAdjacency());
|
||||||
assert(FaceType::HasFHEAdjacency());
|
assert(FaceType::HasFHAdjacency());
|
||||||
|
|
||||||
EdgeType *e = e0;
|
HEdgeType *e = e0;
|
||||||
assert(e!=NULL);
|
assert(e!=NULL);
|
||||||
do{ e->EFp() = f; e = e->HENp(); } while(e != e0);
|
do{ e->HFp() = f; e = e->HNp(); } while(e != e0);
|
||||||
f->FHEp() = e0;
|
f->FHp() = e0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -328,12 +330,14 @@ namespace vcg
|
||||||
/**
|
/**
|
||||||
Find previous hedge in the loop
|
Find previous hedge in the loop
|
||||||
*/
|
*/
|
||||||
static EdgeType * PreviousEdge(EdgeType * e0){
|
static HEdgeType * PreviousEdge(HEdgeType * e0){
|
||||||
EdgeType * ep = e0;
|
HEdgeType * ep = e0;
|
||||||
do{
|
do{
|
||||||
if(ep->HENp() == e0) return ep;
|
if(ep->HNp() == e0) return ep;
|
||||||
ep = ep->HENp();
|
ep = ep->HNp();
|
||||||
}while(ep!=e0);
|
}while(ep!=e0);
|
||||||
|
assert(0); // degenerate loop
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
@ -347,54 +351,54 @@ namespace vcg
|
||||||
v
|
v
|
||||||
----e0_HEPp-> X ----- e0 ------>
|
----e0_HEPp-> X ----- e0 ------>
|
||||||
*/
|
*/
|
||||||
static void AddEdge(MeshType &m, EdgeType * e0, EdgeType * e1){
|
static void AddHEdge(MeshType &m, HEdgeType * e0, HEdgeType * e1){
|
||||||
EdgeType *iii =e0->HENp();
|
HEdgeType *iii =e0->HNp();
|
||||||
assert(e1!=e0->HENp());
|
assert(e1!=e0->HNp());
|
||||||
assert(e0!=e1->HENp());
|
assert(e0!=e1->HNp());
|
||||||
EdgePointer tmp;
|
HEdgePointer tmp;
|
||||||
bool hasP = MeshType::EdgeType::HasHEPrevAdjacency();
|
bool hasP = MeshType::HEdgeType::HasHPrevAdjacency();
|
||||||
assert(e0->HEOp() != e1); // the hedge already exists
|
assert(e0->HOp() != e1); // the hedge already exists
|
||||||
assert(e0!=e1->HENp());
|
assert(e0!=e1->HNp());
|
||||||
|
|
||||||
std::vector<typename MeshType::EdgePointer* > toUpdate;
|
std::vector<typename MeshType::HEdgePointer* > toUpdate;
|
||||||
toUpdate.push_back(&e0);
|
toUpdate.push_back(&e0);
|
||||||
toUpdate.push_back(&e1);
|
toUpdate.push_back(&e1);
|
||||||
EdgeIterator ei0 = vcg::tri::Allocator<MeshType>::AddEdges(m,2,toUpdate);
|
HEdgeIterator ei0 = vcg::tri::Allocator<MeshType>::AddHEdges(m,2,toUpdate);
|
||||||
|
|
||||||
EdgeIterator ei1 = ei0; ++ei1;
|
HEdgeIterator ei1 = ei0; ++ei1;
|
||||||
(*ei0).HENp() = e1;(*ei0).HEVp() = e0->HEVp();
|
(*ei0).HNp() = e1;(*ei0).HVp() = e0->HVp();
|
||||||
(*ei1).HENp() = e0;(*ei1).HEVp() = e1->HEVp();
|
(*ei1).HNp() = e0;(*ei1).HVp() = e1->HVp();
|
||||||
|
|
||||||
EdgePointer e0_HEPp = 0,e1_HEPp = 0,ep =0;
|
HEdgePointer e0_HEPp = 0,e1_HEPp = 0,ep =0;
|
||||||
if(hasP){
|
if(hasP){
|
||||||
e0_HEPp = e0->HEPp();
|
e0_HEPp = e0->HPp();
|
||||||
e1_HEPp = e1->HEPp();
|
e1_HEPp = e1->HPp();
|
||||||
}else{// does not have pointer to previous, it must be computed
|
}else{// does not have pointer to previous, it must be computed
|
||||||
ep = e0;
|
ep = e0;
|
||||||
do{
|
do{
|
||||||
if(ep->HENp() == e0) e0_HEPp = ep;
|
if(ep->HNp() == e0) e0_HEPp = ep;
|
||||||
if(ep->HENp() == e1) e1_HEPp = ep;
|
if(ep->HNp() == e1) e1_HEPp = ep;
|
||||||
ep = ep->HENp();
|
ep = ep->HNp();
|
||||||
}while(ep!=e0);
|
}while(ep!=e0);
|
||||||
}
|
}
|
||||||
if(hasP){
|
if(hasP){
|
||||||
(*ei0).HEPp() = e0->HEPp();
|
(*ei0).HPp() = e0->HPp();
|
||||||
(*ei1).HEPp() = e1->HEPp();
|
(*ei1).HPp() = e1->HPp();
|
||||||
e0->HEPp() = &(*ei1);
|
e0->HPp() = &(*ei1);
|
||||||
e1->HEPp() = &(*ei0);
|
e1->HPp() = &(*ei0);
|
||||||
}
|
}
|
||||||
e0_HEPp -> HENp() = &(*ei0);
|
e0_HEPp -> HNp() = &(*ei0);
|
||||||
e1_HEPp -> HENp() = &(*ei1);
|
e1_HEPp -> HNp() = &(*ei1);
|
||||||
|
|
||||||
(*ei0).HEOp() = &(*ei1);
|
(*ei0).HOp() = &(*ei1);
|
||||||
(*ei1).HEOp() = &(*ei0);
|
(*ei1).HOp() = &(*ei0);
|
||||||
|
|
||||||
|
|
||||||
if( EdgeType::HasEFAdjacency() && FaceType::HasFHEAdjacency()){
|
if( HEdgeType::HasHFAdjacency() && FaceType::HasFHAdjacency()){
|
||||||
FaceIterator fi0 = vcg::tri::Allocator<MeshType>::AddFaces(m,1);
|
FaceIterator fi0 = vcg::tri::Allocator<MeshType>::AddFaces(m,1);
|
||||||
m.face.back().ImportLocal(*e0->EFp());
|
m.face.back().ImportLocal(*e0->HFp());
|
||||||
|
|
||||||
SetRelationsLoopFace(&(*ei0),e1->EFp()); // one loop to the old face
|
SetRelationsLoopFace(&(*ei0),e1->HFp()); // one loop to the old face
|
||||||
SetRelationsLoopFace(&(*ei1),&m.face.back()); // the other to the new face
|
SetRelationsLoopFace(&(*ei1),&m.face.back()); // the other to the new face
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -409,45 +413,45 @@ namespace vcg
|
||||||
----e_HEPp--> X ----- e->HEOp->HENPp() ------>
|
----e_HEPp--> X ----- e->HEOp->HENPp() ------>
|
||||||
|
|
||||||
*/
|
*/
|
||||||
static void RemoveEdge(MeshType &m, EdgeType * e){
|
static void RemoveHEdge(MeshType &m, HEdgeType * e){
|
||||||
assert(MeshType::EdgeType::HasHENextAdjacency());
|
assert(MeshType::HEdgeType::HasHNextAdjacency());
|
||||||
assert(MeshType::EdgeType::HasHEOppAdjacency());
|
assert(MeshType::HEdgeType::HasHOppAdjacency());
|
||||||
assert(MeshType::FaceType::HasFHEAdjacency());
|
assert(MeshType::FaceType::HasFHAdjacency());
|
||||||
|
|
||||||
bool hasP = MeshType::EdgeType::HasHEPrevAdjacency();
|
bool hasP = MeshType::HEdgeType::HasHPrevAdjacency();
|
||||||
EdgePointer e_HEPp,eO_HEPp;
|
HEdgePointer e_HEPp,eO_HEPp;
|
||||||
|
|
||||||
if(hasP){
|
if(hasP){
|
||||||
e_HEPp = e->HEPp();
|
e_HEPp = e->HPp();
|
||||||
eO_HEPp = e->HEOp()->HEPp();
|
eO_HEPp = e->HOp()->HPp();
|
||||||
}else{
|
}else{
|
||||||
e_HEPp = PreviousEdge(e);
|
e_HEPp = PreviousEdge(e);
|
||||||
eO_HEPp = PreviousEdge(e->HEOp());
|
eO_HEPp = PreviousEdge(e->HOp());
|
||||||
}
|
}
|
||||||
|
|
||||||
assert(e_HEPp->HENp() == e);
|
assert(e_HEPp->HNp() == e);
|
||||||
assert(eO_HEPp->HENp() == e->HEOp());
|
assert(eO_HEPp->HNp() == e->HOp());
|
||||||
e_HEPp->HENp() = e->HEOp()->HENp();
|
e_HEPp->HNp() = e->HOp()->HNp();
|
||||||
eO_HEPp->HENp() = e-> HENp();
|
eO_HEPp->HNp() = e-> HNp();
|
||||||
|
|
||||||
if(hasP) {
|
if(hasP) {
|
||||||
e->HEOp()->HENp()->HEPp() = e_HEPp;
|
e->HOp()->HNp()->HPp() = e_HEPp;
|
||||||
e->HENp()->HEPp() = eO_HEPp;
|
e->HNp()->HPp() = eO_HEPp;
|
||||||
|
|
||||||
e->HEPp() = NULL;
|
e->HPp() = NULL;
|
||||||
e-> HEOp()->HEPp() = NULL;
|
e-> HOp()->HPp() = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// take care of the faces
|
// take care of the faces
|
||||||
if(MeshType::EdgeType::HasEFAdjacency()){
|
if(MeshType::HEdgeType::HasHFAdjacency()){
|
||||||
MergeFaces(e_HEPp->EFp(),eO_HEPp->EFp());
|
MergeFaces(e_HEPp->HFp(),eO_HEPp->HFp());
|
||||||
vcg::tri::Allocator<MeshType>::DeleteFace(m,*eO_HEPp->EFp());
|
vcg::tri::Allocator<MeshType>::DeleteFace(m,*eO_HEPp->HFp());
|
||||||
SetRelationsLoopFace(e_HEPp,e_HEPp->EFp());
|
SetRelationsLoopFace(e_HEPp,e_HEPp->HFp());
|
||||||
|
|
||||||
}
|
}
|
||||||
vcg::tri::Allocator<MeshType>::DeleteEdge(m,*e->HEOp());
|
vcg::tri::Allocator<MeshType>::DeleteHEdge(m,*e->HOp());
|
||||||
vcg::tri::Allocator<MeshType>::DeleteEdge(m,*e);
|
vcg::tri::Allocator<MeshType>::DeleteHEdge(m,*e);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue