[Namespaces changes]

vert->vertex


clean up of some namespaces to comply the following naming:

Complexes (3 letters namespaces):
order 0 (point cloud    ) :vrt
order 1 (edge meshes)     :edg
order 2 (triangle meshes) :tri
order 3 (triangle meshes) :tet

Simplexes (extended namespaces):
order 0 (vertex)      :vertex 
order 1 (edge)        :edge 
order 2 (triangle)    :triangle (temporarily it remains "face")
order 3 (tetrahedron) :tetrahedron
This commit is contained in:
ganovelli 2008-09-30 11:41:58 +00:00
parent bb741600ca
commit e16d065e93
3 changed files with 9 additions and 9 deletions

View File

@ -247,7 +247,7 @@ namespace vcg {
typedef VertTmark<MESH> MarkerVert;
MarkerVert mv;
mv.SetMesh(&mesh);
typedef vcg::vert::PointDistanceFunctor<typename MESH::ScalarType> VDistFunct;
typedef vcg::vertex::PointDistanceFunctor<typename MESH::ScalarType> VDistFunct;
VDistFunct fn;
_minDist=_maxDist;
Point3x _closestPt;
@ -263,7 +263,7 @@ namespace vcg {
typedef VertTmark<MESH> MarkerVert;
MarkerVert mv;
mv.SetMesh(&mesh);
typedef vcg::vert::PointNormalDistanceFunctor<typename MESH::VertexType> VDistFunct;
typedef vcg::vertex::PointNormalDistanceFunctor<typename MESH::VertexType> VDistFunct;
VDistFunct fn;
_minDist=_maxDist;
Point3x _closestPt;
@ -291,7 +291,7 @@ namespace vcg {
typedef VertTmark<MESH> MarkerVert;
MarkerVert mv;
mv.SetMesh(&mesh);
typedef vcg::vert::PointDistanceFunctor<typename MESH::ScalarType> VDistFunct;
typedef vcg::vertex::PointDistanceFunctor<typename MESH::ScalarType> VDistFunct;
VDistFunct distFunct;
return (gr.GetKClosest/* <VDistFunct,MarkerVert,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>*/
(distFunct,mv,_k,_p,_maxDist,_objectPtrs,_distances,_points));
@ -326,7 +326,7 @@ namespace vcg {
typedef VertTmark<MESH> MarkerVert;
MarkerVert mv;
mv.SetMesh(&mesh);
typedef vcg::vert::PointDistanceFunctor<typename MESH::ScalarType> VDistFunct;
typedef vcg::vertex::PointDistanceFunctor<typename MESH::ScalarType> VDistFunct;
VDistFunct fn;
return (gr.GetInSphere/*<VDistFunct,MarkerVert,OBJPTRCONTAINER,DISTCONTAINER,POINTCONTAINER>*/
(fn, mv,_p,_r,_objectPtrs,_distances,_points));
@ -424,13 +424,13 @@ namespace vcg {
};
template <class GRID,class MESH>
class ClosestVertexIterator:public vcg::ClosestIterator<GRID, vcg::vert::PointDistanceFunctor<typename MESH::ScalarType>, VertTmark<MESH> >
class ClosestVertexIterator:public vcg::ClosestIterator<GRID, vcg::vertex::PointDistanceFunctor<typename MESH::ScalarType>, VertTmark<MESH> >
{
public:
typedef GRID GridType;
typedef MESH MeshType;
typedef VertTmark<MESH> MarkerVert;
typedef vcg::vert::PointDistanceFunctor<typename MESH::ScalarType> VDistFunct;
typedef vcg::vertex::PointDistanceFunctor<typename MESH::ScalarType> VDistFunct;
typedef vcg::ClosestIterator<GRID, VDistFunct, VertTmark<MESH> > ClosestBaseType;
VDistFunct fn;
ClosestVertexIterator(GridType &_Si):ClosestBaseType(_Si,fn){}

View File

@ -557,14 +557,14 @@ namespace tri
template < class, class > class TriMesh;
template < class VertexType, class FaceContainerType >
bool HasPerVertexQuality (const TriMesh < vert::vector_ocf< VertexType > , FaceContainerType > & m)
bool HasPerVertexQuality (const TriMesh < vertex::vector_ocf< VertexType > , FaceContainerType > & m)
{
if(VertexType::HasQualityOcf()) return m.vert.IsQualityEnabled();
else return VertexType::HasQuality();
}
template < class VertexType >
void ReorderVert( std::vector<size_t> &newVertIndex, vert::vector_ocf< VertexType > &vertVec)
void ReorderVert( std::vector<size_t> &newVertIndex, vertex::vector_ocf< VertexType > &vertVec)
{
vertVec.ReorderVert(newVertIndex);
}